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  • Random Acts of Uberness: Wherein a reader unmasks an anonymous nominee

    by 
    Lisa Poisso
    Lisa Poisso
    10.16.2013

    Idle curiosity turned into a Random Act of Uberness of its own last week when reader latusthegoat went sleuthing after the identity of one of our Random Acts of Uberness nominees. Here's the instant replay: Caught being uber: Night elf warrior from Stormrage whose name starts with a D To the fellow warrior from Stormrage (I forget how to spell your name, but it started with a D): A couple of my guildies and I queued up for the first branch of SoO last Friday evening. I ended up realizing after we got the Enter Raid button that I had chosen to tank by accident. I usually don't tank an instance until after I have run through a couple times in fury spec, just to get a feel for the boss and mechanics. Anyways, I told you to just point me where I need to go, and you coached me throughbeautifully. We coasted through the first two bosses, and you took us all the way to the Sha, where you informed the entire raid that you wouldn't be tanking him again, but here's how you fight him. I have never once had such a fantastic experience in LFR, with everyone chatting about how long they've been playing (I think I was the baby, having only been playing for a few months and most everyone else since vanilla), and you made an impact on my best's opinion of Stormrage (which has never been good). Much applause, kind night elf. I hope to tank with you again if the rolls allow. -- Gamad, Argent Dawn (US-Alliance) What latusthegoat did after reading Gamad's story added another layer of uberness to the affair.

  • Random Acts of Uberness: No more nastygrams

    by 
    Lisa Poisso
    Lisa Poisso
    10.08.2013

    Isn't the World of Warcraft a more inviting place to log in when you're not butt-scrunched down into your chair in anticipation of the first nastygram from a groupmate? Caught being uber: Night elf warrior from Stormrage whose name starts with a D To the fellow warrior from Stormrage (I forget how to spell your name, but it started with a D): A couple of my guildies and I queued up for the first branch of SoO last Friday evening. I ended up realizing after we got the Enter Raid button that I had chosen to tank by accident. I usually don't tank an instance until after I have run through a couple times in fury spec, just to get a feel for the boss and mechanics. Anyways, I told you to just point me where I need to go, and you coached me through beautifully. We coasted through the first two bosses, and you took us all the way to the Sha, where you informed the entire raid that you wouldn't be tanking him again, but here's how you fight him. I have never once had such a fantastic experience in LFR, with everyone chatting about how long they've been playing (I think I was the baby, having only been playing for a few months and most everyone else since vanilla), and you made an impact on my best's opinion of Stormrage (which has never been good). Much applause, kind night elf. I hope to tank with you again if the rolls allow. -- Gamad, Argent Dawn (US-Alliance)

  • Random Acts of Uberness: A renaissance of kindness

    by 
    Lisa Poisso
    Lisa Poisso
    09.30.2013

    Is the Siege of Orgrimmar turning into a war on meanies? Is World of Warcraft undergoing a renaissance of kindness and cooperation? We have a nice, fat installment of Random Acts of Uberness today, much of it seemingly inspired by the spirit of cooperation as we all stretch our wings in new patch content. "Since I came back just less than a month ago for the most part people have been fairly nice," commented Bob2525 in last week's column. "The rares in particular have been great sources of kindness. That's not to say everything has been roses but overall the kindness level has risen since the last time I played." Ron2 concurred: "In the last two weeks, I've seen a lot more positivity in raid finder. I've seen people thanking the guy who set out a feast, telling the tanks and healers that they did a good job, and occasionally telling jokes in between bosses. Not everybody is that way, of course, but it only takes one or two nice people to change the raid environment." So who's been exceptionally uber to fellow players this week?

  • Random Acts of Uberness: A toast to LFR raid leaders who explain fights

    by 
    Lisa Poisso
    Lisa Poisso
    09.24.2013

    "Thank you for doing your job" is my husband's favorite deadpan witticism when someone at his office puffs up in expectation of praise for something that's actually a basic job duty. It's true that anyone who signs up for a group activity such as an LFR raid should be prepared to meet certain bottom-line expectations for raiding -- but you know, there's a first time for everyone. A good raid leader knows how to make those times successful for the whole raid group. "Last night in SoO LFR, the tank actually took time to describe the 'need to know' stuff for each of the fights and even answered questions," wrote ErikSetzer in last week's comments. "That's uber for a huge reason: We one-shot our way through those four bosses. But then when I did Pinnacle of Storms LFR, the tanks didn't even ask, and it got especially ugly on Lei Shen, with two or three wipes before someone finally asked, 'Okay, who doesn't know the fights?' One or two people admitted they hadn't been in there before. At least four people had the achievement ding when Lei Shen dropped. So yeah, it would have saved a lot of time and gold to just say what was needed. Sadly, they didn't try that in ToT. But the tank in SoO? Saved us all a lot of trouble. Kudos to that dude." "My LFR last night went well because we had a leader who gave clear, simple directions instead of complaining that we didn't automatically know everything," agreed Pulcherrimus. "We one-shot everything except Sha of Pride, which we two-shot. That was pretty uber." "@Pulcherrimus The same thing happened in my lfr last night," added sfreemanoh. "(I wonder if we were in the same one?) Every single boss went down smoothly except for Pride which took 2 shots, people explained the fights, everyone was courteous in instance chat...it was like a whole different game!" Wonderful LFR raid leaders of Azeroth, the experienced and inexperienced alike salute you. Keep on 'splainin' like you do. Keep reading for more of this week's Random Acts of Uberness.

  • Random Acts of Uberness: The voice of reason

    by 
    Lisa Poisso
    Lisa Poisso
    09.17.2013

    "Reading this column always makes me want to go out and be randomly awesome for someone," mused JenniferKinnison in the comments of last week's Random Acts of Uberness. "Which, of course, is part of the point. Plus, it's just the right thing to do to help another person out. It's so unexpected these days that it's to be treasured all the more when it happens." Caught being uber: Avelianah, Draenor (US-Alliance) I and a friend were in one of those LFR groups that give people chills (not the good kind), full of newer folks trying to gear and perhaps not knowing the fights as well as they could have. There were a couple of uber nasty trolls doing their best to rip apart anyone they thought "deserved" it, and trying to kick multiple people. I would like to send out a hug of appreciation to the repeated voice of kindness and sanity that was Avelianah from Draenor. From giving out pointers, explanations, kind words and discouraging the L33T kicks to the 'thanks for the group' at the end of the instance, she was real class. -- Anonymous

  • Random Acts of Uberness: The lovely pandaren lady with the fabulous robes

    by 
    Lisa Poisso
    Lisa Poisso
    09.10.2013

    It's the times another player lights up your night with precise play, a wicked sense of humor, or unexpected generosity that your login on World of Warcraft becomes something to remember. That's why we're bringing back the feature that lets you send a shout-out or kudos to a fellow player who's made your day in WoW: Random Acts of Uberness. Caught being uber: Hiyorin of Argent Dawn (EU-Alliance) So there I was! Fighting a rare by the western edge of The Valley of Four Winds on my level 87(?) rogue. And I am losing of course, nearly dead. But suddenly out of the blue comes a friendly pandaren in a set of fabulous robes! Within seconds, she has frozen the rare and started sending of all sorts of shiny magics after him! I keep my distance as the enemy is slowed, frozen and whittled down to nothing! Saving my life and getting me loot, for no reason, other than being kind! (Or so I like to believe.) Thank you, Hiyorin, Argent Dawn EU, the lovely Pandaren lady with the fabulous robes. -- Anonymous

  • Random Acts of Uberness: The Sha of Uberness

    by 
    Lisa Poisso
    Lisa Poisso
    09.04.2013

    In the age of LFR, it's the times another player lights up your night with precise play, a wicked sense of humor, or unexpected generosity that your login on World of Warcraft becomes something to remember. That's why we're bringing back the feature that lets you send a shout-out or kudos to a fellow player who's made your day in WoW: Random Acts of Uberness. This week on Rare Sightings of Azeroth: the Sha of Uberness. It might not seem like much, but I just dinged 90 for the fourth time, this time a discipline/shadow priest. Being barely geared for heroics (and having a difficult time healing some of those), I sort of shrugged when I saw somebody advertising for people for a Sha of Anger group. I decided "What the heck" and whispered the person. He surprised me by not only telling me he didn't care about my gear but offering to let me heal if I wanted! Sha of Anger is something I've wanted to kill since the first time our eyes met. This was a shining moment for me, not only to say "I killed Sha!" but to say "I healed Sha!" to my friends, who thought I hated all things having to do with raids. I just want to say thank you to that random hunter whose name I cannot remember. I hope you read this and know that you made a healer's entire week with that run. Thank you! -- Vilandros, Muradins Resurrection, Muradin (US-Alliance)

  • Whoa -- did you just experience a Random Act of Uberness?

    by 
    Lisa Poisso
    Lisa Poisso
    08.26.2013

    In the age of LFR, it's those times another player lights up your night with precise play, a wicked sense of humor, or unexpected generosity that your login on World of Warcraft becomes something to remember. That's why we're relaunching the feature that lets you send a shout-out or kudos to a fellow player who's made your day in WoW: Random Acts of Uberness. We know you can't always remember player names or realms, and that's OK. Tell us what you do remember: what day of the week it was, what time of day, your own home realm, any details you recall about the other player, where you were and what you were doing in game. If the players involved read WoW Insider, we're betting they'll recognize your story! Send in your shout-outs and kudos now to lisa@wowinsider.com. Need an example of what we're looking for? It's short and simple. Take a look at this story of appreciation from way back in 2010: "I'm not to proud to admit it: when we're short on tanks, my husband and I will let our kid tank for us -- our just shy of seven-year-old, who diligently (and with trade chat disabled and parental controls on, his toon parked in our friends-and-fam guild instead of the casual raiding guild our mains are in) ground his teeny gnome warrior up to 80," writes Haelmari of US Eonar-A. "Tonight, we and some guildies needed a random. He wanted to play. Win/win, right? "We lacked a healer, so we sucked it up and joined LFG ..." The uber resolution of Haelmari's situation, after the break.

  • How long are you willing to wait for a group to form?

    by 
    Kristin Marshall
    Kristin Marshall
    05.20.2013

    In the leveling homestretch, I tend to follow a pattern. My main goal is to boost my ilevel as soon as I hit 90 to get in on Raid Finder. Although, once I get there, I end up feeling bitter because waiting in a Raid Finder queue isn't fun. Even if you're not into Raid Finder, WoW presents players with plenty of opportunity to wait around at some point -- battleground and dungeon queues, or even sticking around for a PUG to come together. As a tank on my main, I groan when thinking of entering Raid Finder, mainly because of the wait. There are only two tank roles, after all. With the new loot specialization coming to 5.3, players looking to win tank gear have hope of a less painful wait in a DPS role, at least. Even if you're used to the long wait, everyone has a limit. I remember waiting as a tank in a Raid Finder queue for an hour and forty minutes. I'm not usually willing to wait that long. I'm relatively comfortable with waiting about thirty to forty minutes before moving on. When it comes to PUGs, I'm quite patient, usually waiting longer than I probably should. In a PUG, I tend to have a personal connection to at least one of the other players in the group, so I'm not quick to leave. How long are you willing to wait, whether it be for a dungeon, Raid Finder, battleground, or a PUG? While in queue, how do you pass the time? I usually find myself completing dailies or battling pets. But at what point do you throw up your hands and leave?

  • Sphere of Jerkitude: That's it, I'm outta here

    by 
    Allison Robert
    Allison Robert
    11.16.2012

    One of our readers, Bowzer, wrote in the other night about dropping a group instantly on seeing a homophobic slur in party chat. As he observed, running across questionable-to-cruel comments in the Dungeon Finder is certainly nothing new, but he asked, "Am I wrong for being sick of the 'It's the internet, have a tough skin and get over it argument?' Is it so wrong to be a decent person?" I'd be lying if I said I hadn't had similar thoughts. Thankfully, running into a genuine jerk is uncommon, but each one can ruin your day. I think what bothers me most is the sure knowledge that the offending player is not only entirely unrepentant, but may also be getting a kick out of making the group uncomfortable. Worse still, there's no surefire way to deal with it. Try to address a nasty or bigoted comment in party chat? You're just giving them the opportunity to troll you further. Kick them? You may not have the votes. (If it's a guild group, you definitely won't.) Stay silent? Drop group? Submit a ticket? Or maybe just hope that the Loot God smites the offender at some point in the near future?

  • Drama Mamas: Bullying is not welcome here

    by 
    Lisa Poisso
    Lisa Poisso
    11.12.2012

    Mishandled humor is one thing. But stereotyping, disdain, and bullying? The WoW community has no room for players who've made those a part of their rotation. Dear Drama Mamas, Starting things off; I'm a Moonguard player. Hear that sound? I know you do, because the mere word Moonguard invokes it in so many players now; words like "obscene" or "immature" or "inappropriate" jump to mind. And it drives me absolutely crazy. Let's get the obvious out of the way; Moonguard has a bad reputation because of Goldshire. And Silvermoon City. Okay, fine, yes, we get the point. But every single time I get into a group, every single time I enter a Battleground, or an Arena, the moment I even say anything (or sometimes when I haven't said anything yet), it begins. The more polite chuckleheads spew it into the public chat, every possible Moonguard joke and comment they can think of, and a couple of personal attacks against anyone who would dare to touch the place with a ten foot pole. The less polite ones start whispering, telling you to get out of the group, or to disconnect, to stop being a child or stop being a freak of nature. Heaven help you if ANYONE in that dungeon group turns out to be bad, because it can and will get blamed on you. If your team ends up down 0/2 and you mention it's because so-and-so is dancing on the roof not attacking or defending, you could be in the enemy flag room, with the flag, having downed half of the other team solo, and it's your fault because you're a filthy Moonguard player (this is also about the time you get the wonderful suggestion that you should kill yourself).

  • Breakfast Topic: Do you PUG?

    by 
    Robin Torres
    Robin Torres
    11.06.2012

    I have a love/hate relationship with pugging. I'll have a mediocre to wonderful time, random after random, and then one horrific experience makes me quit PUGs for months. I have a thick skin for writing on the internet ... er, let me rephrase that. I now have a thick skin for writing on the internet for over five years. But playing with pick up groups for the same amount of time still hasn't toughened me up. Battlegrounds? No problem. I'm not sure why. The language and verbal attacks are often much worse there, and I know that's why many people stay away. But I guess it's more impersonal there and much more common. Maybe that's why I can handle it so easily. It is definitely much more personal in a 5-man group. That's certain. It's not "you all suck," but "you suck, Laurel." If I'm really not doing well, there are better ways to tell me, obviously. More often, however, the blamer is the one with the problem. "Learn to heal!" -- says the rogue pulling the entire room while the tank is waiting for the casters to regen mana. "[expletive deleted]," he goes on to say. These experiences really bother me and I just can't deal for a while.

  • Drama Mamas: Too skittish to face the mob

    by 
    Lisa Poisso
    Lisa Poisso
    10.29.2012

    When the fear factor of an MMO revolves more around social hits from fellow players than it does physical hits from monsters, you know something's out of whack. After reading this week's letter, I certainly felt like whacking something -- namely, the ugly atmosphere that makes grouping a hellish prospect for anyone who's been dragged through the dirt one too many times. Dear Drama Mamas, I've been playing this game for three or four years now (I'm still a teen, though) and I really wanted to ask you about something. About two years ago, I first started raiding. I continued going to the pug many times, always with the same raid leader. (Let's call him R.) I started talking in vent with him and his guild, and raided with them quite a lot. I was really sheepish at first because: 1. I was a kid, 2. I'm afraid of social interaction, and 3. I'm a girl. Everything went fine though, for several months. It was when R needed to go off to work, and couldn't lead the raids anymore when things got bad. I wasn't in his guild, but he felt that I could be trusted enough to be the raid leader. He passed it over to me, handed over his group macros for recruting, and told people I would be leading. He also put two people with me to be my raid assists. (Let's call them Andni and Pir. These are not their actual names.) I would always start of the raid slightly paniced, but by the end I was joking around with everyone and having a good time. But during one Black Temple run, everything went bad.

  • The headspace of switching roles

    by 
    Matthew Rossi
    Matthew Rossi
    06.01.2012

    It's about as easy to switch your role in World of Warcraft as it has ever been in the history of the game. With dual spec, you can have two ready to go. With the justice/valor system and heroic Hour of Twilight dungeons, you can have a passable off-spec set in a few days. The problem nowadays isn't gear, and it isn't having to go respec to do it. The problem is ingrained habits, and that problem can be the hardest to overcome. It's certainly far from impossible, though. The first thing you have to do when switching from tanking or healing to DPS or vice versa is abandon how you approached the job. You're not doing that job anymore. When I first went DPS in Firelands, it took me two weeks to get myself to stop trying to intercept mobs running for the healers or other DPSers and getting myself killed. That was because no one was healing me -- not because they didn't care, but because they had no idea I was about to get aggro on Firelands trash. Why would they? I wasn't a tank. It's not that they didn't appreciate it; it's that they had no way of anticipating I was going to do it.

  • The Azeroth Ethicist: Cheating (or not cheating) the roll system

    by 
    Allison Robert
    Allison Robert
    05.17.2012

    I was healing a Well of Eternity PUG a few days ago when I got a whisper from the group's warrior tank. Warrior: Could you help me out with something? Me: Sure, what do you need? Warrior: If Varo'then's Brooch drops at the end, would you roll on it for me? Me: Um ... I'd been off in my own little world watching health bars and thinking about next week's Shifting Perspectives column and hadn't paid any attention to the group's composition. It turns out the DPSers were a mage, a hunter, and -- oh, there we go -- a frost death knight. So in the event that the strength trinket dropped, the warrior tank wanted me to roll on it and, if I won, give it to him over the DK. He probably asked the mage and the priest to do the same thing, but the group was quiet in party chat, so I have no way of knowing. We had a small and, to his credit, civil conversation over it, and there are a few issues here on which I'd like to get readers' opinions.

  • 18 observations from a leveling healer

    by 
    Allison Robert
    Allison Robert
    04.30.2012

    I've been leveling a goblin priest for something I call the Low-Level Tank Project, which is a count on the class representation he sees among tanks in the Dungeon Finder. Between the goblin and my restoration shaman (who reached 85 about two months ago), I've had two healers leveling mostly through dungeons recently, and a few commonalities have emerged. This is sort of a spiritual successor to 20 observations from a leveling tank, if you'd like a more tank-flavored look at leveling groups. This outing is a more generalized approach, possibly because I take a more observational role in my groups whenever I'm healing, like Jane Goodall among the ungemmed and unenchanted chimps. 1. DPSers are enormously indifferent to aggro in early dungeons. You're not healing one tank -- you're healing four. Five, if nobody bothers to stomp the mob making a beeline for you. 2. Early dungeons aren't necessarily good training for everyone involved. I wouldn't go so far as to say they're a terrible experience, per se -- they're quick, easy, and a good way to build confidence for new players -- but the usual mechanism by which players are encouraged to behave themselves (ugly death) is a remote possibility at best.

  • The Daily Grind: Have you ever facerolled MMO content?

    by 
    Bree Royce
    Bree Royce
    04.27.2012

    I've recently returned to World of Warcraft and was surprised to find a much more complex game than when I left (contrary to popular lore in our comments). Several of the classes have been revamped mechanically to be far more interesting and layered, and new dungeon encounters are frequently among the best in the industry. At endgame, anyway. I realize that outside of heroics and raids and PvP, WoW (like many MMOs) aims for accessible simplicity, which is nice when you're just happily grinding away or teaming up with weekend warriors not looking for a stressful challenge. One of my mates even bragged about facerolling his way through the dungeon finder, and I had to wonder, do people really do that? Even if content is easy, I still try to play it "right." I'll still make sure I know how to play my character, probably because I'm terrified of being that person in a PUG -- you know, the one who makes people hate PUGs. But I have to admit that the idea of honestly just punching whatever buttons just to see if we'll still win has its own amusing charm (and a strange level of challenge too). Have you ever facerolled MMO content, literally or figuratively? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Breakfast Topic: Is silence golden in PUGs?

    by 
    Olivia Grace
    Olivia Grace
    02.09.2012

    PUGs. We've all done them. In my guild, puggers are some of the most complained-about people in the game. Much as they are probably perfectly reasonable, lovely people, something about being put into a group of randomly selected strangers to perform a cooperative task doesn't always bring out the best in players. 5-man Dungeon Finder PUGs follow a predictable pattern through patches. At the beginning of the patch, when the content is fresh and new and (in some cases) difficult, puggers are talkative, helpful and generally more friendly. You just wiped to Queen Azshara? "Hey," a DPSer might say, "we should kill the Hand of Azshara as priority." "Ah, I see," the tank replies. "I didn't know -- sorry, I'll put a skull on it." Now, that may well be either my being lucky with a PUG I was healing or my memory distorting past events. However, it seems that as patches progress, talking in PUGs becomes ever rarer and ever less kind. At this point, you're lucky to get a "hi" at the start of your PuG, and if anyone does talk about the Hand of Azshara, it's most likely just someone spammming a macro that yells "HAND." I think the same behavior holds true in the Raid Finder, too. As you may have noticed, I am a talkative soul and often try to chat in PUGs. I'm generally ignored ... but it hasn't stopped me yet! So would I drive you round the bend? Are you just there to get a job done and don't care for pleasantries or making a connection with strangers you'll likely never encounter again? Or do you long for a bit more conversation? Is silence golden in PUGs? Also, a personal gripe -- is it so hard to reply "r" when asked "r"?

  • Breakfast Topic: Spill your 5-man PUG stories here

    by 
    Allison Robert
    Allison Robert
    01.26.2012

    Bad PUG stories used to be a perennial feature on this site, and I've been missing them lately -- good PUG stories too, I suppose, but the bad stuff is always more fun to talk about, mostly because you get to share a sense of outrage with fellow reasonable players. Spill, folks: What's happened to you in 5-mans lately? I'll start. I usually tank heroics but decided to heal recently (that was my first mistake), and I landed a group of guildies from another realm in a Well of Eternity PUG. Now, the average Cataclysm heroic isn't all that tough to heal these days as long as you're sensibly geared, but it didn't take me long to realize that this group was blowing through an unusually large percentage of my mana pool. They stood in front of the Dreadlord Defenders' Carrion Swarm, couldn't find an interrupt button with two hands and a guide dog, and seemed to DPS at an unusually slow rate even with the crit buff given by Illidan's Shadow Walk. It was around the time I noticed most of the group sitting in Peroth'arn's Fel Flames that it occurred to me that either this was the most legitimately incompetent group I've ever had the misfortune of encountering, or they were doing it on purpose. But because they never quite managed to get themselves or myself killed, I let it slide. I left at the end with 50 gold and a Forest Emerald from my Satchel, wishing for a Dungeon Finder system sufficiently advanced to recognize that some groups are definitely worth, say, a pony.

  • SOE tweaking EQII's dungeon finder mechanics

    by 
    Jef Reahard
    Jef Reahard
    01.02.2012

    Once upon a time, EverQuest II's dungeon finder was a hot-button issue. Some players wanted it, others predicted the doom of grouping, the game, and life as we know it if the feature got implemented. Fast forward a few months and now the dungeon finder is hardly used aside from guildless mid-level players looking for a quick PUG crawl. Sony Online Entertainment has announced a couple of tweaks designed to incentivize the mechanic, and EQ2Wire has the relevant developer quotes as well as a bit of commentary on the process. In a nutshell, SOE is adding contested dungeons and daily rewards into the mix. While this may result in a temporary upswing in dungeon finder interest, it doesn't address the primary reason veteran and high-level players shun the mechanic. The system still won't take player gear into account when forming parties, so it is therefore quite useless when gear-dependent content -- like any of the dungeons from the Destiny of Velious expansion -- is the goal.