PleaseKnockOnMyDoor

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  • Michael Levall

    'Please Knock on My Door' is a digital life of depression

    by 
    Jessica Conditt
    Jessica Conditt
    03.01.2017

    At first, depression doesn't sound like the most thrilling topic to explore in a video game. It's antithetical to the boisterous, action-packed, neon-tinted tone that generally dominates the industry -- but that doesn't mean depression doesn't make for a compelling game. After all, video games are immersive experiences that can open up new worlds to people across the globe, inviting players to feel what life is like in another body, on another planet, in another universe. In another mind.

  • Nintendo

    Fighting depression in the video game world, one AFK at a time

    by 
    Jessica Conditt
    Jessica Conditt
    03.25.2016

    Matt Hughes took his own life in the fall of 2012. He was a freelance reporter covering the video game industry, and before he committed suicide, he sent emails to some of his editors, noting that he wouldn't be able to turn in more stories for one simple reason: He'd be dead. His suicide surprised nearly everyone who worked with him. Speaking with Kotaku days after Hughes' death, his former editors said things like There weren't any red flags and This was a complete shock. Hughes wasn't the only person in the video game industry to take his own life that year, and as the tragedies piled up, it became impossible to ignore their commonalities. Complete surprise. No one knew. She seemed fine. For Russ Pitts and Susan Arendt, two editors who had worked with Hughes and regularly interacted with dozens of other freelance reporters, these suicides were more than a shock. They were a wakeup call.