presentation

Latest

  • Dissecting an Apple keynote

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    07.11.2012

    Are you enthusiastic about Apple's Keynote app for the Mac and wonder what new features Apple may roll into a future version of the App? If you answered yes, then you need to check out this post from Les Posen that was noticed by MacSparky. The presentation expert examined Apple's recent WWDC 2012 keynote and teased it apart by looking closely at the different slides in the presentation. Specifically, he looked for new features that could make their way into an upcoming version of the Keynote software. While he didn't find anything radically new, he did find several examples of complex techniques like highlighting a portion of the slide that he hypothesized could be made easier by new Keynote tools. Even if you're not interested in the Keynote side of things, Posen's piece is an excellent look at the details that go into even the slides in an Apple presentation. You can read the full slide-by-slide analysis on Posen's Presentation Magic website. [Via MacSparky]

  • Alleged Xbox 720 document leak resurfaces, stirs rumors of Kinect 2, native 3D, AR glasses

    by 
    James Trew
    James Trew
    06.16.2012

    A document passing itself off as an internal Microsoft presentation about the future of Xbox has surfaced, and is stirring internet chatter with its possible hints at the future of the console. Despite turning up online over a month ago and potentially dating back to 2010, a few things mentioned that have since come to fruition -- like SmartGlass -- are earning it more attention. The proposed developments include cloud-based entertainment, native 3D, augmented reality "Fortaleza Glasses," scalable hardware -- all by 2015. If that's too long to wait, however, the time line also indicates we'd be seeing the next generation hardware in 2013 for $299 (more precise and four-player ready Kinect 2 included). The Xbox 720 package described includes such pie-in-the-sky bullet points as Blu-ray and whole-home DVR features, all from a low-power always-on box built on a "Yukon" ARM hardware platform. Of course, even if this is legit and not just some business student's exercise, all the talk of value propositions, OEM licensing and developer profitability are proposals that could have changed. Need more reasons to be skeptical? Digital Foundry points out the extremely optimistic wattages listed and previous appearances of the illustrations included. Ponder over the full 56-page document for yourself -- taking into account the bored minds on the internet that are capable of cranking out this kind of stuff, like that infamous Nintendo Revolution video -- after the break. Update: The document has been pulled from Scribd, apparently at the request of a Covington & Burling, LLP. [Thanks, Leonard]

  • ASUS Computex keynote now on YouTube: relive the excitement, the yelling

    by 
    Sharif Sakr
    Sharif Sakr
    06.07.2012

    You think it's easy up there on stage? Then just try shouting "ubiquitous cloud computing era" at the top of your lungs without sounding silly. It's virtually impossible, as ASUS chairman Jonney Shih discovered 45 seconds into the video after the break. Fortunately, he quickly moved onto his company's rather stellar array of Computex reveals, including the dual-booting Transformer AiO (which doubles up as the "world's biggest tablet"), a couple of Windows 8 hybrids and the Taichi swiveller -- not to mention some live performance art ten minutes before the end. If you're the "Home C.I.O." in your family, then it could be professionally negligent to miss this.

  • Visualized: Intel drops the curtain on 50 Ultrabooks at Computex keynote

    by 
    Zach Honig
    Zach Honig
    06.05.2012

    Intel had a few nuggets for us at its Computex presentation today, but this being a keynote, there always needs to be a bit of pageantry. After a bit of on-stage gaming and a quick 30-second karaoke session, a stage-wide curtain dropped to the sound of a buzzer, revealing 50 nondescript Ultrabooks, each displaying the words "Thank you!" in both English and Chinese. We'll likely be back with hands-ons with some of these devices later today, but for now, the image above will have to do.

  • Scalado Photobeamer for iOS brings rapid photo sharing to any web-connected display (video)

    by 
    Sharif Sakr
    Sharif Sakr
    05.29.2012

    Scalado's latest 99 cent app for iOS only does one little thing, but it does it well. Its singular mission is to let you share an image from your Camera Roll to any web-connected display in front of you, without having to navigate through a more sophisticated file-sharing platform or use extra hardware on the receiving device. That recipient can be anything -- a smart TV, tablet, PC, Mac, games console, whatever -- so long as it has a browser pointed at the Photobeamer homepage. That page displays a QR code, which provides all the clever linkage you need: you simply load up the app on your mobile, pick the image you want to share, and then point the rear camera at the QR code to beam the image across via the web. Having given it a quick test, we'd say it's definitely up to regular domestic challenges where you just want to display a few photos rather than perhaps videos or presentation slides, and where there's no need to print or store shared images. You can swipe left and right between different pictures in your gallery, and also choose whether you want those images to be fitted to the recipient display or resized to fill it. There's a video after the break to help you decide if that's worth a dollar, while the Photobeamer app itself waits patiently at the iTunes link below.

  • AllShare Cast wireless streaming dongle for Samsung Galaxy S III -- hands-on (video)

    by 
    Sharif Sakr
    Sharif Sakr
    05.03.2012

    If you're looking to pair up a brand new GS III with a bigger screen, but you're not yet part of the Smart TV generation, then this little accessory could get you out of a fix. It's palm-sized with a single blue LED light indicating a connection, but honestly you don't ever need to look at it: it doesn't need line-of-sight to your handset because it uses a wireless protocol called WiFi Display, which means you can happily leave it dangling out of the way behind your TV. The unit has two cables: one for power and the other for the HDMI connection to your TV, which can transmit up to 1080p video and audio. As you'll see in the hands-on video after the break, it works for direct mirroring, so you can watch movies, play games or reel off holiday slideshows. But it also has a more enterprise-focused feature, in the form of a slideshow function in cahoots with the Polaris Office app, which means you can use your GS III as a controller for a presentation. It's a simple idea, but it all seemed to work smoothly and we can imagine it coming in pretty handy.

  • Google Docs adds 450 fonts and 60 templates, sadly includes Comic Sans

    by 
    Jon Fingas
    Jon Fingas
    05.02.2012

    Google Docs has lagged behind offline apps in the number of fonts and pre-made layouts to choose from, but that's just changed with a much larger catalog for both. More than 60 new templates and 450 fonts are now on tap to use in your presentations and reports. This comes on top of a handful of other recent improvements, such as Google Drive support, searching the Life Photo archive and boosts to accessibility and spreadsheet layouts. Apps Script gets both a Google Drive tie-in and new publishing control, too. Be forewarned: Comic Sans is one of the new font options, and it's clearly not an April Fools' gag.

  • Interphase's Penveu interactive display system highlights its strengths (video)

    by 
    James Trew
    James Trew
    04.18.2012

    If you've ever been on the receiving end of "death by PowerPoint," you'll know just how tiresome a passive presentation can be. Interphase hopes its new Penveu (pronounced Pen-View) portable interactive display system can maybe help spice things up a little. The hand-held unit is about the size of a mouse, and has a corresponding wireless receiver that plugs into anything with a VGA connection. Using "invisible targets" based on missile technology, you can digitally draw on whatever screen you are using it with, altering pen color and thickness as you go. You can also flip it into mouse-mode for regular navigation, aided along by a number of gyroscopes and an accelerometer. The kicker is the price, with Penveu costing $700 ($500 for educational institutions) which the makers claim is a fraction of more conventional systems. Is the writing on the wall for interactive whiteboards? Head on past the break for the promo video to find out.

  • GDC 2012: Watch Funcom's full The Secret World presentation

    by 
    Justin Olivetti
    Justin Olivetti
    03.19.2012

    If you found your appetite whetted for The Secret World after reading Jef's writeup from GDC, then make room in your life for 35 minutes of Funcom's full presentation from the conference! Senior Producer Ragnar Tørnquist, Lead Designer Martin Bruusgaard, and Lead Content Designer Joel Bylos take turns showing off in-game footage and discussing the game mechanics at play. Topics covered in the presentation include character creation, the creepy/sexy Dragon starter experience, how achievements work, story, crafting, and the lands of Transylvania. While the video isn't 100% pristine -- Funcom apologized for the less-than-perfect lighting during the presentation -- it's so chock-full of information and footage that you won't even notice. Give it a whirl after the jump!

  • WildStar Wednesday examines redundancies in quest text

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.29.2012

    Can you really produce a meaningful set of quests while keeping each snippet of text down to 140 characters? The team developing WildStar certainly thinks so. In a previous installment of the regular WildStar Wednesday feature, fans were introduced to the concept, but this week's developer diary is all about explaining how you keep all of the flavor of a quest while trimming it down to the bare minimum necessary. It's not about stripping out flavor -- it's about exactly the opposite. Senior narrative designer Cory Herndon explains by example that a lot of quest text winds up repeating unnecessary facts or stating something that should be immediately clear. Herndon starts with a longer example of quest text and steadily pares it down to the most important bits of information, keeping all of the flavor while posting each bit of communication in quick and comprehensible bursts. Combined with the discussion of adding further bits of quest dialogue after important objectives are completed, the diary shows just how you can get a lot of flavor into the quests without quite as many fancy words.

  • Google Docs presentations slides out of preview, adds import and comment options (video)

    by 
    Joseph Volpe
    Joseph Volpe
    02.22.2012

    The slide-making masses have spoken and Google's dutifully listened. After launching presentations for Docs as a preview last October, the search giant's making that editor ready for prime time with a few user-suggested tweaks in tow. In addition to the recently introduced slew of transitions, themes, tables and collaborative options, Mountain View's now tossing in the ability to make, edit and resolve comments, send email notifications, as well as control read / write privileges for outside users. And don't worry about your old documents getting lost in the shuffle; a new import setting will enable those visual gems to benefit from this new facelift. Check out the source below for a fuller walk-through or catch the instructional vid after the break.

  • Google's mysterious 'Solve for X' launching today? (video)

    by 
    Daniel Cooper
    Daniel Cooper
    02.06.2012

    Google's X Lab is the search giant's top-secret facility even its own employees didn't know about. It's believed to be working on driverless cars, internet connected appliances and Majel: a Star Trek-inspired rebuttal to Siri. It's also apparently behind the Solve for X website, which hints at a TED-style public-presentation site featuring the great and the good talking about "redefining problems into challenges." The video (embedded below) and the site's background seem to agree, given one of the big box-outs reads "What is a Solve for X talk." Richard DeVaul (a member of the "[X] Rapid Evaluation team") mentioned on his Google+ page that the videos would be launching at some point today. Presumably we can expect to see innovative new solutions on dealing with Climate Change, new Cancer Treatments and awkward silence if anyone mentions a Canadian super-soldier program.

  • WIREDoo search engine gets running man stamp of approval (video)

    by 
    Sharif Sakr
    Sharif Sakr
    10.23.2011

    MC Hammer already proved that you only need one hit record. But can you get by with just one search engine? Not if you believe his pitch to the Web 2.0 Summit this week, which promoted a "deep search" technology called WIREDoo. The rapper-approved tool emphasizes relationships rather than keywords, which yields very different results to Google's. Type in 90210, for instance, and instead of pages of links about the TV show, the pre-beta WIREDoo brings up stuff about the neighborhood -- schools, homes, the crime rate and other supposedly useful information. You'll find the full presentation after the break, but don't expect any nostalgic dance moves -- Hammer is serious about this, just like he was about those revolutionary tablets.

  • Google Docs presentation gets redone, wants to power your next keynote

    by 
    Dante Cesa
    Dante Cesa
    10.19.2011

    Curiously absent from last year's Google Docs overhaul was any news on the presentation front. That changes today, with Mountain View flipping live a preview of its next-gen slide making tool. After enabling it in settings, you too can experience over 50 new features, including updated collaboration, the ability to animate slides with transitions and a bevy of fresh new themes. And just like Mountain View's other properties, the latest release now comes dressed the company's newfound design ethos. Made it this far? Well, you might as-well hop on over to the source for more details, but before you do, promise us you'll drop us a line if you make a 450-slide whopper, cool?

  • Midwestern Conference on Health Games to feature MMO presentation

    by 
    Jef Reahard
    Jef Reahard
    10.17.2011

    Academic conferences aren't normally hotspots for MMO players, but you may find a few at this year's Midwestern Conference on Health Games in Indianapolis. One of the talks scheduled for October 28th is called Benefits of Massive[ly] Multiplayer Online Games for Gifted Students, and Steven Moore, husband of presenter Dr. Beth Moore, wrote in to give us the skinny on his wife's research. "Benefits of MMO games will be presented with a focus on the social/emotional health of gifted students. Gifted students need opportunities to build social skills and collaborate with others, enhance leadership abilities, roleplay, and problem solve --all of which MMOs provide the framework [for]," Moore says.

  • Maide Control iPad app lets you build and view 3D models with your bare, sweaty hands (video)

    by 
    Amar Toor
    Amar Toor
    10.14.2011

    Looking for a hands-on 3D controller that won't require any five-fingered peripherals? Check out Maide Control -- a new app that allows users to manipulate 3D CAD data from the comfort of their iPad displays. Available for $4.99 on iTunes, this app will wirelessly sync an iPad with any compatible 3D program, thereby enabling modelers to mold and view their designs using an array of multitouch gestures. You can also use Maide Control to showcase models on larger displays (say, at a company presentation), or to connect multiple iPads to the same render, in case you're working on a more collaborative project. For now, the app only supports Google SketchUp and Rhino on Windows only, though the company plans to incorporate other 3D apps and Mac support in the near future. Wiggle past the break to see a pair of demo videos, or hit up the source link below to download the app directly from iTunes.

  • Hideo Kojima talks life, influences at USC presentation

    by 
    Mike Schramm
    Mike Schramm
    10.06.2011

    Legendary game developer Hideo Kojima took the stage at the University of Southern California last night to talk about his life as a game developer, and give a few thoughts on the current state of gaming and game development. During an interview moderated by Geoff Keighley, the creator of Metal Gear Solid spoke honestly about his past as the son of two pharmaceutical executives, his current work/life balance, and what he thinks the future of gaming looks like. Kojima told a few cute stories from his past -- he said that he started writing as a young man, and early on wrote a long story called "Survival Battle" that had everyone in its world fight at the age of 14, earning extra time in their lifespan for each victory. He said that in college, he was an economics major, and thus the "only oddball in my class that wanted to make movies or novels." His economics thesis even included a short story "to surprise my professor, and he was very surprised," said Kojima through a translator, "but it didn't help my grade much." Kojima also talked about his gaming influences, starting with the original Famicom, and mentioned titles like Super Mario Brothers, Xevious, and the Japanese text adventure Portopia Renzoku Satsujin Jiken as early influences on his work. "I felt great potential in the medium," Kojima said about discovering video games, adding that the interactivity was what really drew him in early on.

  • Griffin announces 'Stylus + Pen + Laser Pointer,' gives up on creative product names

    by 
    Joe Pollicino
    Joe Pollicino
    09.03.2011

    Multitasking business executives are going to love this. Whether you're taking notes on your tablet, pointing out graphs in a presentation or just signing reports, Griffin's new "Stylus + Pen + Laser Pointer'' should have you covered. As the name implies, it's a three-in-one input device containing a red laser pointer, an "omni-directional" capacitive stylus and a refillable ball point pen. It certainly seems convenient, but with a $50 price tag you may want to think twice before ditching your Bic. Full PR past the break.

  • Are Sprint's employees getting the lowdown on the Samsung Conquer 4G?

    by 
    Brad Molen
    Brad Molen
    08.02.2011

    There's a long-anticipated Samsung handset with 4G which has Sprint employees hitting the training manuals. Nope, not that one. It's the Conquer 4G, a midrange Android phone that's finally receiving attention after weeks of obscurity. AndroidCentral uncovered an image of a PowerPoint training presentation that offers only a few new specs: we already knew about the 1GHz Qualcomm Snapdragon processor, Gingerbread, 3.5-inch display, and dual cameras with LED flash, but the slide seemingly confirms it'll also have Sprint Mobile Wallet, Swype, and Sprint ID included. Again, we don't have much to go off of here, but the slide -- if genuine -- is a solid clue that we may be seeing the shy guy again very soon. To be honest, though, we'd like to see if its more attractive cousin is deeper in the deck.

  • Nintendo admits its Wii U highlight reel was spiced up with PS3 and Xbox 360 footage

    by 
    Vlad Savov
    Vlad Savov
    06.08.2011

    Nintendo's E3 2011 keynote yesterday gave the world its first official look at the all-new Wii U hardware plus (we thought) a glimpse at the graphical capabilities of its next console. As it turns out, the impressive list of upcoming games for the 2012-bound console was just that, a list, with the visuals we saw on screen coming from PS3 and Xbox 360 versions of said titles. Nintendo of America chief Reggie Fils-Aime has confirmed that to be the case in an interview with GameTrailers, where he also points out that the eventual Wii U games will look at least as good as their PS3 / 360 counterparts. Which is why, in his eyes, it's okay to show us those games being played on the competition's (current-gen) hardware. He does remind us that the Wii U will be delivering graphics at a 1080p resolution, and points to the garden tech demo that also graced E3 as an indicator of what can be done with Nintendo's next console. That's all well and good, but maybe tell us in advance next time, Reggie?