PvP-system

Latest

  • Some Assembly Required: A dev's-eye view of Dragon's Prophet's frontier system

    by 
    MJ Guthrie
    MJ Guthrie
    10.11.2013

    For getting a better look at the big picture, there's nothing like witnessing a PvP battle from afar instead of being in the midst of it. And that's exactly what I got to do in a recent dev tour of a PvP event in Dragon's Prophet: Spectate. Thanks to the spiffy use of technology, I was able to zoom along through the air as the battles unfolded below and around me without my having to dodge killing blows from my enemies. On top of that, I got to hear Senior Producer Todd Carson and Associate Producer Rod Haza detail different aspects of this system that melds PvP and housing in Dragon's Prophet. Dubbed the Frontier System, this combination puts PvP on the housing islands of Auratia. However, the implementation is probably not quite what players envisioned when they first heard about it. Luckily, I got a pretty good look at how it all works from my invulnerable perch and can share that with you.

  • Rusty Hearts dev diary unveils new PvP details

    by 
    Matt Daniel
    Matt Daniel
    07.22.2011

    The latest Rusty Hearts dev diary from Perfect World Entertainment is a short one, but it's still packed to the brim with new details on the game's PvP system. So if you're the type of player who would rather smash your comrades' faces into the dirt than -- gag -- cooperate, listen up. Players will be able to create private rooms for their friends to join and take part in PvP combat, which comes in a variety of delicious flavors. Of course, you've got your vanilla team deathmatch for those of you who like to keep it traditional, or the elimination deathmatch in which two teams battle until only one is left standing. There's also the VIP gametype, which designates one player of each team the VIP, while the other players are tasked with protecting their own VIP and assassinating the enemy's. All of these games' statistics will be logged for bragging rights, and players will also be rewarded with PvP points that can be spent on fancy new items. Players will also be ranked in a ladder system that will allow them to see where they stand compared to the rest of the world. With all this and certainly more to come, it looks like Rusty Hearts is shaping up to be a competitive player's dream. Jump on past the cut for the full dev diary.