replays

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  • Mark Leech/Offside via Getty Images

    Intel’s multi-angle cameras come to three Premier League soccer stadiums

    by 
    Edgar Alvarez
    Edgar Alvarez
    02.07.2019

    Intel's work in sports can be found across the world's best leagues, from the MLB, NBA and NFL in the US to Spain's La Liga soccer tournament. Over the past few years, it has been trying to make games more immersive for fans, using camera technologies that offer people more viewing options than a traditional broadcast, like enjoying matches in virtual reality or watching 360-degree video replays. And now Intel plans to bring this to the English Premier League. Through a new partnership with Arsenal, Liverpool and Manchester City (three of England's biggest clubs), Intel will start utilizing its True View tech at their stadiums, which will capture "every match from every angle," the company says.

  • 'League of Legends' is adding post-game replays

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.06.2016

    Nailing a sweet pentakill in League of Legends is even better when you have an easy-to-share video of it for bragging rights. But what if you don't want to resort to third-party tools to watch or create a clip? Well, according to developer Riot Games, you shouldn't have to wait much longer. Ahead of next season, Riot announced it's adding the highly-requested feature to the game, and replays from the current patch can be watched directly from the LoL client itself.

  • Replay Technologies / Intel

    Intel buys a 360-degree sports video replay specialist

    by 
    Steve Dent
    Steve Dent
    03.09.2016

    Intel is already into camera technology with RealSense, but it just took a big leap into sports entertainment by acquiring Replay Technologies. That's the company behind the crazy 360-degree freeD video used during the slam-dunk competition at this year's NBA All-Star games (see the video, below). The system can freeze action from any angle then rotate all around it, much like the bullet-time effect used in the Matrix. Intel's grand idea is to it to create "a new category for sports entertainment that we call immersive sports, which is attracting the attention of leagues, venues, broadcasters and fans," according to its blog.

  • Snapchat tells everyone to chill out over its new privacy policy

    by 
    Daniel Cooper
    Daniel Cooper
    11.02.2015

    A few days ago, Snapchat updated its terms of use and privacy policy with some broadly-worded clauses that sent the internet into a tailspin. If you read it one way, you'd think that the firm would begin stockpiling your genital selfies, share them with the world and not even delete the pic on request. Of course, the company has now gone into damage-control mode, asking everyone to relax and clarifying that shots of your downstairs region remain your own business -- unless some cheeky individual screenshots something that they shouldn't.

  • UMvC3's various Vita attributes outlined via trailer

    by 
    Jordan Mallory
    Jordan Mallory
    12.19.2011

    The PS Vita version of Ultimate Marvel vs. Capcom 3 will largely be the same experience as its console-captivating big brother, save for the touch controls, however Capcom has snuck in a few little extras to whet the whistles of anyone who may be on the fence about purchasing a Marvel vs. game for the third time in one calendar year. In addition to sporting Heroes and Heralds mode out of the box, Vita's UMvC3 variant also includes a spectator mode for watching online matches, as well as the ability to record and save match replays, a feature sorely missed from the console release. Players will also be able to import DLC from their PS3, as well as "trade content" with other Vita owners. Which content specifically is tradable, however, is still up in the air. Let's just hope it isn't Pokemon-style character trading; we don't trust ourselves to not accidentally trade Sentinel for a second Hsien-ko.

  • Dota 2 FAQ has Icefrog talking AI bots, replays and more

    by 
    Mike Schramm
    Mike Schramm
    11.03.2010

    Icefrog himself has answered a set of frequently asked questions on Dota 2's official website, clarifying and detailing a few concerns players have had since the game's official announcement. Much of the questions revolve around players leaving games -- Valve has not only implemented an AI system to take over for missing players, but players will be able to have a "friend of similar skill level" jump in and take over if necessary, or simply jump into current games that are missing players. The bots will also be customizable, so if you want to play against an AI that tests a specific part of your game, like "denying, last hitting, and harassing," there will be specific configurations to challenge those. Replays are also mentioned -- players will be able to examine games in progress from all sorts of angles, watching charts and graphs in real time as the game goes on. There will also be "commentating and editing" features for replays, and the game will make extensive use of the Steam Cloud, keeping keyboard preferences, replay files and other settings available from any computer. Icefrog also says that there won't be any changes for the sake of change in the actual gameplay, and that he will continue development on the original Warcraft 3 mod "for as long as the community wants," but that Dota 2 "represents the long term future for the game." In that sense, Dota 2 sounds like a very direct translation of the original game, though Valve is sparing no expense in adding metagame features to make it a smoother experience for everyone.