Rube-Rubenstein

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  • The Joystiq Indie Pitch: Curio

    by 
    Jessica Conditt
    Jessica Conditt
    02.25.2012

    Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, Rube Rubenstein from BrainBlast Games shows us the crazy side of 2D sidescrollers with Curio. What's your game called and what's it about? The Game is Curio and it's about Ron Templeton III's plight. Everything that happens in the back story, which you unlock as your progress, will lead up to where gamers first meet Ron, though it doesn't stop there. This battle that fans undertake in Curio is, has been and will be lifelong for Ron.What inspired you to make Curio? 2D side-scrollers are age-old and a genre we are crazy about. They are not always easy, but we wanted players to focus intently on keeping Ron sane, while always waiting for the other shoe to drop. Also, I was born in a mental asylum and Victor Radar down the hall from me, so it just seemed like a natural and familiar backdrop. Sometime creative juices flow easiest when the subject matter is personal.