shaman

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  • Totem Talk: Healing Gara'jal and Spirit Kings

    by 
    Joe Perez
    Joe Perez
    12.04.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and content creation at InternetDragons.TV), shows you how. Mogu'shan Vaults starts out with a bang. By bang, however, I mean that the first two fights are all about execution to get past then successfully. Your raid group will have to work in concert in order to make it to the next set of bosses. The third and fourth boss of Vaults doesn't shy away from the execution standpoint, and it is safe to say that while there are certainly some DPS and healing thresholds you need to meet, that the entire zone really is about execution. Gara'jal the Spirit Binder and The Spirit Kings are fun fights, that have a lot going on in them. Whether it is multiple planes of existence or multiple long dead kings, you can be sure that there is enough going on to keep you on your toes and keep you busy.

  • Shaman glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for shaman. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. Shaman gain no brand new glyphs but recycle some of the boring glyphs into cool cosmetic minors. Glyphs that are changing into new majors: Shocking becomes Capacitor Totem Elemental Mastery becomes Chaining Windfury Weapon becomes Cleansing Waters Water Breathing becomes Healing Storm Earthliving Weapon becomes Purge Lava Burst becomes Spirit Walk Stormstrike becomes Spiritwalker's Grace Lightning Bolt becomes Telluric Currents Stoneclaw Totem becomes Totemic Vigor Chain Heal becomes Unstable Earth Flametongue Weapon becomes Wind Shear Glyphs that are changing into new minors: Earth Shield becomes Deluge Renewed Life becomes Far Sight Lightning Shield becomes the Lakestrider the Arctic Wolf becomes the Spectral Wolf Water Walking becomes Totemic Encirclement It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Raid Rx: Recap of recent healing changes

    by 
    Matt Low
    Matt Low
    05.25.2012

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast. There's been some large changes to healing for some of the classes in recent builds. This week, we'll recap and go through the classes to see what's new. You might be interested to know that at level 89, my priest has 250k mana. Who wants to wager that 300k mana is the maximum cap at level 90? Remember with the new intellect and mana system coming in with the expansion, intellect stats no longer raise the mana pool anymore. Your mana regeneration is governed strictly by your spirit levels. Priest Lightwell receives a few tweaks to the healing numbers. More importantly, it now has a glyph that completely changes the functionality of the spell. Glyph of Lightspring turns Lightwell into an automatic healing ability with a catch. Lightwell will only heal players with health lower than 50%. It will only perform the check once every 5 seconds. That is a fair compromise to me. I've never been truly satisfied with Lightwell since my experience has shown me that most players never click on it when it really matters. At least this glyph helps remove control from them and I gain the knowledge of my Lightwell kicking in when it'll be needed.

  • Skill Mastery: Totemic Projection

    by 
    Matt Low
    Matt Low
    05.11.2012

    Totemic Projection, obtainable at level 45, gives you the ability to launch your currently placed totems to any location around you within 40 yards. Fairly straightforward, really easy to use. Those of you who like setting up macros may want to start planning a little about creative uses with your totems and Totemic Projection. Capacitor Totem Drop this totem and count to three, then Totemically Project it toward your target. Voilà! Instant stun! Earthbind Totem Perhaps best used in PvP, you can setup Earthbind to root and slow down players as they're busy running away from you, allowing you to close the gap and Chain Lightning their faces. Those are just some of the ideas I had off the top of my head. The other talents add extra functionality to your totems. Call of the Elements lets you finish off any totem cooldowns that are active, allowing you to use them again. The catch is that the cooldown of the totem needs to be shorter than 5 minutes. Sadly, this means you cannot use your Fire Elemental Totem, Earth Elemental Totem, or Stormlash Totem back-to-back. Totem Restoration is a passive ability that lets totems respawn if they keep getting destroyed. I'd say that's useful in PvP, more than anything else. It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Skill Mastery: Astral Shift

    by 
    Matt Low
    Matt Low
    05.11.2012

    One of the early shaman survival cooldowns that you can get at level 15 is called Astral Shift. It isn't flashy or super awesome or anything. But an emergency damage reducer on a 2-minute cooldown could be just what you need to stay alive and continue DPSing (or healing). It doesn't reduce only magic damage. Nor does it reduce only physical damage. It reduces any damage! In case you feel two minutes is too long, you have some alternatives. Nature's Guardian is an effect that can kick in once every 30 seconds, which might potentially save you (although the next hit you take could be lethal). Stone Bulwark totem is another alternative that places a shield on you which refreshes and adds additional absorb amounts every five seconds after. The theme of the level 15 shaman talents revolves around survival and damage mitigation. Raiders may lean more toward Astral Shift, but I'm using the Stone Bulwark totem for the purposes of questing and leveling. It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Totem Talk: A restoration shaman hands-on with Ascendance

    by 
    Joe Perez
    Joe Perez
    05.08.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and cohost of the For the Lore and Raid Warning podcasts), shows you how This week, we're going to talk about our level 87 ability, Ascendance. That video above is not mine, but it is pretty darn cool, so I figured I would link brandonk99ing's video here since it did such a nice job. It shows our brand new ability for Mists, which we get to play with at level 87. Each flavor of shaman gets a different version of the ability. Elemental and enchancement get some nice damage increases, while resto gets to walk around like a giant water elemental, throwing out crazy healing numbers. Basically, while in the Water Ascendant form, all of our healing done is duplicated and distributed evenly among nearby allies. I've commented that it looks just like the ability Essence of Dreams from the Ultraxion encounter -- and to be honest, that's exactly how it feels. I figured I would share with you my impressions of the ability, now that I've gotten my hands on it.

  • Raid Rx: Shamanism heading into Mists of Pandaria

    by 
    Matt Low
    Matt Low
    05.06.2012

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast. After covering monks, priests, paladins, and druids, there is one class left to review: shaman. How are they going to fare entering Mists of Pandaria? Totems ... gone! Just kidding! They're not really gone. They've switched to more of a utility focus now. Looking at the entire list of totems available, not a single one provides any type of stat increase. Totems that provided passive buffs like Flametongue Totem, Mana Spring Totem, and Stoneskin Totem have been removed. Healing Stream took a nerf cannon to the face, now only affecting a player now instead of whole groups.

  • GuildOx player analysis highlights the warlock decline

    by 
    Matthew Rossi
    Matthew Rossi
    04.27.2012

    The folks at GuildOx have gone through their database and done some simple filtering that reveals some fascinating things about who is raiding heroic Dragon Soul. GuildOx started with level 85 characters, filtered for characters with ilevel 400 gear, and then filtered out anyone with PvP gear. What you see in the chart above is the result of that work -- a representative sample of who out of the over 13 million level 85 characters in the GuildOx database is raiding heroic Dragon Soul. If you remember the post about the complexity of systems and player retention that I made a couple of weeks back, you'll remember that I mentioned Cynwise's excellent posts about the warlock decline. Well, here it is again reflected in GuildOx's data. Warlocks are the least played class in heroic raiding. Warriors aren't doing much better, really. Most other classes seem fairly healthy, with classes that have healing specs doing fairly well and rogues absolutely ruling heroic raiding despite being one of the least-played classes in the game overall. It gets even more interesting once we get to look at the GuildOx spec-by-spec breakdown.

  • Pandaren shaman totems revealed

    by 
    Michael Sacco
    Michael Sacco
    03.29.2012

    Those of you who were waiting with bated breath to finally find out whether the pandaren shaman totems would be kegs, well, wait no longer. MMO Champion has datamined the totem models for pandaren shaman in the latest Mists of Pandaria beta patch, and they are definitely kegs. Hey, at least one shaman race got the beer totems they deserved, Blizzard. Check out the earth and water totems after the break!

  • Raid Rx: Mists of Pandaria healing changes

    by 
    Matt Low
    Matt Low
    03.26.2012

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests. Catch his weekly podcast on healing, raiding and leading, the Matticast. You'll notice that there are a ton of new glyphs that have been added for all the classes. That list is by no means exhaustive. I also noticed some slight changes in the way certain spells work. I can assure you it won't be anything too drastic, but these changes are enough to keep you interested and wondering. This week, I'll be rounding up what we know healers will be getting, as well as any other notable modifications. New for druids Cenarion Ward appears to be a Prayer of Mending-like spell without the subsequent charges. Good spell to open with before an engagement. Won't have to pre-HoT as much. Just remember to pre-Ward. Wild Mushroom: Bloom! Hope you love 'shrooms, since you'll be gaining the use of these in addition to your Balance friends. Anticipate a moment where big AoE healing is needed, and plant 'shrooms. Detonate after raid group takes a hit, and relish in the healing spores that explode. Regrowth can be glyphed to remove the HoT component. Benefit? 40% increased chance of a critical heal. I guess you can configure a HoT-based class to switch to a non-HoT direction.

  • Totem Talk: Restoration shaman buffs and debuffs in Mists of Pandaria

    by 
    Joe Perez
    Joe Perez
    03.13.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and cohost of the For the Lore and Raid Warning podcasts), shows you how Every time there is a new update whenever we're waiting for an expansion, it's super hard not to be excited. We'll be getting a flood of information about the expansion soon -- I can feel that in my bones -- but in the meantime, we have had a steady trickle of information, ranging from the talent calculator updates to the recently discovered and discussed list of buffs and debuffs in Mists. Thursday, though, Lead Systems Designer Greg "Ghostcrawler" Street made a blog post about consolidating buffs and debuffs in Mists of Pandaria. The first thing any shaman will notice is that buff totems have gone the way of Sentry Totem. This shouldn't be that surprising, really, since at BlizzCon 2011, Blizzard stated that this was going to happen. However, it means that raid buffs will be mobile and travel with you at all times -- a great thing for PvP and for PvE utility, but a bad thing for anyone who cares about the flavor of totems.

  • Breakfast Topic: That first WoW trailer no one seems to remember

    by 
    Mathew McCurley
    Mathew McCurley
    03.01.2012

    Many of you might not remember the trailer at the top of this Breakfast Topic. I remember looking for it a few months ago and just not being able to find it in hard media form, only remembering that it was on one of the Blizzard discs that I had lying around my apartment. It was a futile attempt. However, someone sent me a link to the YouTube version, so I was very excited. To be honest, I don't even remember where I saw it. My best guess would have to be on the Warcraft III disc with all of the cool trailers for upcoming Blizzard games. What struck me about this video is how much of Warcraft is still here, so many years ago today, than what was originally pitched to us. That orc shaman has the exact same kind of mannerisms and mysticism surrounding him in his few seconds of screen time that it feels like Thrall has in his storyline. It felt fun and prophetic to look back and see the World of Warcraft still relatively the same tonally, even though we've all changed so much since we first saw that video. Oh, yeah, that's Peter Cullen doing the voiceover. What do you guys think? Would this trailer still sell you on the Warcraft?

  • A priest's guide to class romance

    by 
    Dawn Moore
    Dawn Moore
    02.14.2012

    It's a troubling yet underpublicized fact that four out of five shadow priests respecced shadow for the first time after experiencing a romantic break-up. Recent studies show that priests are 63% more likely to respec shadow within 72 hours of a break-up, while a separate poll found that 78% of healing priests had seriously considered respeccing to shadow after having an argument with their spouse or significant other. To the tenderhearted healing priest, shadow probably seems like a quick way to steel yourself and mend a broken heart; unfortunately, too few priests realize the two points they're putting into Masochism 'til they're staring down into an empty bottle of Volcanic Potion and wishing they could do the same DPS as a warlock. The simple way to avoid all these drastic courses of action is, of course, to skip getting your heart broken in the first place. Easier said than done, you think? Perhaps, but knowing the battlefield of love will certainly help you avoid the more obvious pitfalls. Want to know what your best match is? What about your worst? This week, I've got the answers in a special guide to the classes.

  • Totem Talk: How much do resto shaman set bonuses and mastery matter?

    by 
    Joe Perez
    Joe Perez
    01.17.2012

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and co-host of the For the Lore and Raid Warning podcasts), shows you how. For as long as we've been healing, there's always been a pretty solid debate on what the best stats were. Was haste the king of the castle? Was it better to stack spirit and crit? The inclusion of mastery did nothing to help this particular debate and honestly just complicated it a little bit further. Set bonuses from our tier pieces are also something that has been debated. Are they worth it compared to off-set gear? How important is it that I reach my four-piece? The debate continues on throughout Dragon Soul, and as Cataclysm winds down to a close, those choices will have an impact long into the next expansion. In the eternal debate and questions, there are some very simple answers to be had.

  • What might Mists of Pandaria mean for healing?

    by 
    Joe Perez
    Joe Perez
    01.03.2012

    Mists of Pandaria is something of a scary thought for the future of many healers. The introduction of another class that is capable of tanking, DPSing and healing marks a potential destabilizing factor. While it is scary, it is also exciting to a lot of players. Shaking things up isn't always a bad thing, and it has the potential to introduce some very different playstyles. The most important question, though, is what the addition of another healing class could potentially mean for how the other healing classes play and are balanced. The introduction of the monk class has the potential to trigger a series of changes that could wind up being seen across all of the healing classes -- that is, depending on the reception it receives. These changes are things that some healers might not have considered or further expanding of particular mechanics that are already in game. With that said, it's time for a bit of speculation!

  • BlizzCon 2011: Screenshots of the new Pandaria talents for all classes

    by 
    Matthew Rossi
    Matthew Rossi
    10.21.2011

    If you wanted to look at the new talents that will be debuting in Mists of Pandaria, I would hope you followed our liveblog of the talent system overhaul. The short version is you get to pick 1 talent from a pool of 3 talents every 15 levels. By the time you hit the new level cap of 90, you will have 6 talents. Each set of talents does the same thing, more or less, in different ways. Now, for your perusal, we present a class by class gallery of the new talent system as it stands today. Remember this is subject to change, alot, before Pandaria, launches. Make no mistake, this is a significant game changer for everyone. This is the dawning of unparalleled flexibility in personal customization choice. Arms warriors with Shockwave, fury warriors with Bladestorm. This is the biggest change to the game since reforging. There are no tree examples for the upcoming Monk class yet. Galleries of each class's talents after the cut.

  • Patch 4.3 PTR Video: New spell effects for shaman, warlocks, druids

    by 
    Mathew McCurley
    Mathew McCurley
    09.29.2011

    Lightning Bolt, Shadow Bolt, and Wrath, three staple spells for the shaman, warlock, and druid classes respectively, all have new animations on the Public Test Realm. You can check out the new spell animations in the video above. Lighting Bolt's effect now leaves a blue trail and has more oomph than just the small blue ball that was fired from the shaman beforehand. Shadow Bolt's skull-headed projectile now leaves a greenish wake. Wrath looks completely different, eschewing the green lightning bolt effect for a more nature-based zap. [Edit]: Video was re-shot for some better angles/views of the spells. Sorry about that, guys and gals. Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

  • Patch 4.3 PTR: Shaman class changes

    by 
    Joe Perez
    Joe Perez
    09.28.2011

    Patch 4.3 is now up on the PTR, as well as the official patch 4.3 patch notes. With the latest build comes a rather large amount of changes for shaman of all three talent specializations. Some come as no shock; others were things I don't think many of us planned on seeing. Everything, though, seems aimed at bringing balance back to the class on every front. As always, we look at the upcoming changes for any patch with both excitement and trepidation. Will our changes make a difference for the better or the worse? Are they buffs or are they nerfs? Will we finally get that spectral moose we were promised so long ago? As always, remember that these changes are tentative, and since they are on the test realm, they are subject to change at any time that the developers at Blizzard Entertainment feel they should change. So what's in store, and what does it mean for shaman? Jump after the cut for the full list.

  • Dragonica's New Origin expansion launches today

    by 
    Jef Reahard
    Jef Reahard
    09.20.2011

    Today's a big day for Dragonica fans, as the two-year-old title is gearing up to launch its New Origin - Rise of the Drakan expansion this afternoon. A new press release from Gala Networks Europe tells us that the patch is the biggest in the game's history and includes a new race, new dungeons, new mounts, a fellowship party system, and a level cap increase. As the title suggests, the new race is the Drakan, and it's unlocked once players reach level 20. There are two new Drakan classes, the Amazonian and the Shaman, and both of them are playable to the new level cap (80). Once you've obtained your spiffy new Drakan warrior and explored the new Drakan town of Kareuza, you'll probably want to partake of the game's new dungeon system. Parties are now able to brave the depths of Dragonica's dungeons with eight players (up from the previous four), and the expansion introduces a couple of new instances in the form of the Akia Cave and Black Claw Nest. More info is available on the game's official website. [Source: Gala Networks Europe press release]

  • The Light and How to Swing It: Synergizing with druids and shaman

    by 
    Chase Christian
    Chase Christian
    09.18.2011

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like why paladins are so awesome. When I asked my favorite restoration shaman (David the shaman) what the resto spec's weaknesses were, he had listed off several areas he'd like to see improved. I posed the same question to a restoration druid, and he replied back with an emphatic "There isn't one!" Restoration druids are currently the most powerful healers in the game, and by a large margin. Every other healing class might pale in comparison to a druid's massive HPS capabilities, but resto druids aren't the indomitable healers that they might think themselves to be. Holy paladins have a diverse and robust toolkit of spells that allows us to complement restoration druids and shaman. We can focus on each class' strengths and weaknesses to choose our healing spells and strategies effectively. We learned how the two priest healing specs vary and how to work with each, and now we'll cover the two restoration healers.