sebastien-puel

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  • Assassin's Creed 2 producer sees franchise expanding beyond a trilogy, maybe into WWII

    by 
    Ben Gilbert
    Ben Gilbert
    10.13.2009

    When asked whether or not the Assassin's Creed series would be getting a third installment, Assassin's Creed 2 producer Sébastien Puel thinks the answer almost goes without saying. "I'm often asked if we're doing a third game after ACII... I mean, we could do 35 of these," he (hopefully) exaggerates to Xbox World 360 in the mag's latest issue (via CVG). When the game's creative director told us the second game would be ending with a cliffhanger, we didn't know he meant we'd have to play 35 games to resolve it -- that's approximately 35,000 assassinated fools, by our estimations.Explaining his hyperbole further, Puel admits that a female assassin isn't out of the question, even confirming "We've had discussions on that very topic." Still, the Ubisoft producer doesn't want to switch the protagonist's gender without a good reason. "World War II, the economies in England and France were run by women because the men were off fighting ... we don't want to just decide we want to change and have a female hero, as the first inspiration is always the time period." To read the full interview in its original context, pick up the latest issue of Xbox World 360 (if you're in the UK, that is).%Gallery-49869%

  • How many people are working on Assassin's Creed 2? A lot.

    by 
    Ben Gilbert
    Ben Gilbert
    05.19.2009

    Ubisoft Montreal's Sebastien Puel, producer on Assassin's Creed 2, is in charge of 450 people (still not confirmed if he drives a Dodge Stratus). Those 450 people, however, are in charge of bringing Ezio Auditore de Firenze to life before the Ubisoft-imposed March 10 deadline arrives. Puel claims the group is roughly three times the size of the original crew of folks employed to create AC1 and that, among those folks, 75 percent have been kept on board from the nascent team. "Making [Assassin's Creed] from A to Z took around four years ... it's a very good thing we are keeping most of the core members who envisioned the first Assassin's Creed," he says, adding that the original team had "thousands of ideas" left out of the original project, ready to be implemented this time around. We've made no secrets about our love for the original and would be lying if we didn't express our excitement over getting to play it in a few weeks at E3 2009. Hopefully not all 450 developers will be demonstrating the game for us.[Via Videogamer]