skyrim

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  • 'Skyrim Special Edition' is the remaster you asked for

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.12.2016

    The rumors are true: We're getting a prettier version of The Elder Scrolls V: Skyrim on PlayStation 4 and Xbox One. Developer Bethesda ported the original game to this round of modern consoles as part of the development process for last year's wildly popular Fallout 4, so it was just a matter of time before we actually saw it. And guess what? Mods are coming with it, thanks to Bethesda's framework that allows players to use fan-made customizations on consoles. This new version of the game looks really well-improved in the visual department too and you can check it out in the trailer embedded below.

  • Overhauling every town in 'Skyrim' took one dev four years

    by 
    David Lumb
    David Lumb
    04.18.2016

    Skyrim came out in 2011 but earlier this month, a modder released Holds: The City Overhaul, an expansion that renovates every village and town in the game. Even among a mod community that refuses to let the game die, this addition was a Herculean task, taking the modder an average two hours a day over three years to finish. That's a labor of love.

  • Steam Controller gives disabled player one-handed 'Skyrim' controls

    by 
    Nick Summers
    Nick Summers
    11.13.2015

    Valve's Steam Controller, like PC gaming in general, is highly customizable. Whether you think its large, circular trackpads are an annoyance or a revolution, there are plenty of ways to tweak how they perform in-game. One thoughtful user, Chris Hepburn, has remapped the buttons in Skyrim to help a disabled player fully control their adventurer one-handed. The right haptic pad controls the camera, while tilting the controller up, down, left and right handles character movement. The right trigger is used both to attack and defend, depending on whether you tap or hold with your finger. The A, B, X and Y buttons have been left untouched, while tapping the left analog stick changes your immediate weapons. Hepburn says the control scheme works best with a cushion for support -- reaching for the analog stick and waggling the controller can get a little tiresome otherwise. The Reddit community has suggested he make a left-handed alternative too -- anything that makes games more accessible is a worthwhile endeavour in our books. Top work, Hepburn.

  • $30 'Fallout 4' season pass guarantees all add-on packs

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    09.09.2015

    A real-life Pip-Boy might be painfully out of reach, but Fallout 4 developer Bethesda has something else that might make up for it: a season pass for add-on content that actually sounds like a hellacious deal. Bethesda admits that it doesn't even know what future packs will look like, but says that they'll start hitting early next year. Thirty bucks for "all of the DLC we [Bethesda] ever do" sounds like a great idea, though. Almost every piece of post-launch content for Fallout 3 fundamentally changed how the game played in pretty significant ways, be it turning the role-playing game into an objective-based affair with "Operation: Anchorage," a survival horror romp in "Point Lookout" or "Mothership Zeta's" corridor-shooter sensibilities, so there's precedent for some neat stuff coming down the pike.

  • Sprked does for game modders what Valve couldn't

    by 
    Nick Summers
    Nick Summers
    06.12.2015

    When Valve and Bethesda introduced paid Skyrim mods on Steam, there was a huge backlash from the community. Some players were unhappy with the profit-sharing model, which only gave 25 percent of each sale to modders, while others were concerned about mod plagiarism and remixing, where contributors build on the work of others. Valve eventually killed the feature, but it left an important question unanswered: was there a better way to repay modders for their hard work? Sprked is hoping to solve the problem with a Patreon-style crowdfunding model. On its site, modders explain their work and fans can put down their cash, paid either by month or by creation, to support them. The modder's work remains free for everyone, but there are certain perks that fans can unlock for supporting, such as concept art, thank you notes and behind the scenes videos. Sprked takes a 5 percent cut, followed by a further 5 percent for its payment processors Stripe and PayPal. The idea could easily be replicated on Patreon itself, but having a dedicated site could make it easier for modders and fans alike to find one another. The challenge for Sprked now is to attract high-quality modders to its burgeoning platform -- and also ensure the site isn't abused by scammers looking for a quick buck.

  • Valve removes option to sell paid 'Skyrim' mods

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.27.2015

    After a few days of hearing complaints on the internet, Valve is removing the payment feature from the Skyrim Workshop on Steam. The PC gaming juggernaut explains that it underestimated the differences between the communities built around its own games and those from other studios, and toeing the waters of an established modding scene like one surrounding The Elder Scrolls V: Skyrim's "was probably not the right place to start" experimenting.

  • Steam lets modders sell their wares, starting with 'Skyrim'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.24.2015

    Valve's move to start selling community-created mods on its PC-game storefront looks like it could boost that $57 million user payout from earlier this year. And it's starting with The Elder Scrolls V: Skyrim -- one of the most popular moddable games. The process sounds pretty easy as Valve tells it, too. Upload your tweak to the Skyrim Creation Kit, agree to the new Steam Workshop terms, enter payment info and set your creation free. Within the week, it'll go up for sale at a price of your choosing. You can even add revenue splitting if you're working with a team and generally control the whole process from start to finish.

  • Elder Scrolls Online to nuke subs ahead of June 9th console launch

    by 
    Bree Royce
    Bree Royce
    01.21.2015

    ZeniMax has this morning formally announced what the internet has been suspecting for months: The Elder Scrolls is going buy-to-play and dropping its required monthly subscription on March 17th for PC players, the same deal that will go live on June 9th for console players when it launches on PS4 and Xbox One. Rebranded as The Elder Scrolls Online: Tamriel Unlimited, ESO will still have an optional premium subscription membership called ESO Plus, which will provide "exclusive in-game bonuses, a monthly allotment of crowns to use in the store and access to all DLC game packs." The Elder Scrolls Online: Tamriel Unlimited includes all the great gameplay from the original PC/Mac game, plus all the updates and content additions, including the exciting new Justice and Champion systems. All existing PC/Mac game accounts, open or closed, will be updated to the Tamriel Unlimited edition in March and former players will be invited back to the game at that time to experience all that is new in the world. New players will make a one-time purchase of the game and play, without restrictions, for as long as they like – without game subscription fees. Tamriel Unlimited will be supported with special, optional downloadable content available for purchase and an in-game Crown Store for convenience and customization items. Regular updates and new gameplay will be offered to all players to enjoy free of additional charges. The studio will host a livestream at noon EST today to further explain the announcement, but for now, you'll have to be contented with The Confrontation cinematic trailer -- that, and your smug satisfaction if this announcement validated your own hunch.

  • Hungry? Elder Scrolls Online is revamping provisioning

    by 
    Bree Royce
    Bree Royce
    01.20.2015

    When The Elder Scrolls Online's Update 6 launches later this month, characters with the provisioning skill should go make us a sammich. Just kidding. But if you do decide to make us a sammich, you'll find the process much more streamlined and effective, as ZeniMax is plotting a major overhaul of the profession. In a dev blog posted last night, the studio explained that it will be reducing the overall number of ingredients in the game, adding new recipes, updating the cooking UI, and giving food additives some oomph. Roleplayers will be happy to learn that lootable food-related objects will soon yield appropriate ingredients (apples from apple baskets, for example), and food buffs will make a bit more sense, like "meat dishes [that] increase your health and fruit dishes [that] increase your magicka." If you're not actually a cook yourself, all you really need to know is that you should start skinning fish, cows, and chickens for meat and that drink buffs won't suck anymore. Hooray!

  • Elder Scrolls' new Champion Point progression system detailed

    by 
    Jef Reahard
    Jef Reahard
    01.15.2015

    Elder Scrolls Online's Update 6 will introduce the Champion System, which is a "new way to continue your character's growth and customization" at endgame. Once you reach Veteran Rank 1, the system unlocks across your account and allows you to gain Champion Points for participating in activities that normally grant experience. Only VR-level characters can earn the new points, but once earned the points are available to any of your avatars. There's also a new account-wide mechanic called Enlightenment that builds over time regardless of whether you're logged in or not and grants a bonus to Champion Point progression. More details on the new system are available on the official ESO website.

  • Elder Scrolls Online boxes continue to vacate store shelves

    by 
    Bree Royce
    Bree Royce
    01.15.2015

    More Australian retailers have apparently lined up to pull boxed copies of The Elder Scrolls Online from store shelves. Aussie gaming site Games.On.net reports that both Harvey Norman and JB Hi-Fi have deleted copies of the game from their physical stores. The unnamed Games.On.net source, who said he/she had seen the paperwork confirming the recall, claims that "all game cards and copies were pulled out of Harvey Norman, and the ONLY reason that would happen is because it has become a free product [...] if it was being brought out in a different format, it'd have a price drop, not a recall." Last week, EB Games in the land down under began destocking ESO boxes, and Microsoft abruptly updated the game's scheduled release on Xbox One to February 24th, 2015. ZeniMax removed long-term subscriptions from the game back in December, claiming that players prefer shorter billing options and prompting widespread speculation about a possible impending business model change.

  • Elder Scrolls Online tweaks champion points conversion rate

    by 
    Justin Olivetti
    Justin Olivetti
    01.10.2015

    The new endgame champion system coming to Elder Scrolls Online in Update 6 is the talk of Tamriel, and ZeniMax is evaluating feedback carefully to make sure that it launches without a hitch. The studio announced on Friday that it will be making a change to how it will convert veteran ranks to champion points. Originally, the studio was going to give a blanket 30 champion points to any player who had at least one veteran rank on a character. Based on feedback, ZeniMax will now be converting veteran ranks to champion points at the rate of 200,000 XP per point at the moment of Update 6's release, for a maximum of 70 potential champion points for one's entire account. The studio made it clear that champion points will not cost 200,000 XP after Update 6; this conversion rate is specifically for veteran ranks pre-release.

  • Rumor: The Elder Scrolls Online console version may be close

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.09.2015

    Let's just start with the disclaimers, for those who have forgotten: Online retailers do not necessarily know the date of releases any more than you do. They just enter a future date for preorders and go. Amazon's release date for the console launch of The Elder Scrolls Online is still December 31st, 2015, which isn't a prediction so much as a way of keeping it in the system for this year. But Microsoft's listing of the game for Xbox One on February 24th, 2015, does merit at least a little attention. Sure, it could just be a placeholder date, but it's awfully soon for a placeholder when the store could easily list December. It would also make a certain amount of sense, since the console version was originally slated for last month after its initial delay. So what do you think, readers? Is The Elder Scrolls Online just around the corner for console owners? Or is it just another placeholder date? While you're munching on that rumor, you can also speculate about the fact that Australian EB Games stores are recalling all boxed copies of the game and all time cards, supposedly as part of a normal post-holiday stock recall. Or as a prelude to free-to-play. You decide. [Thanks to squidgod2000 for the tip!]

  • One Shots: Shadow play

    by 
    Justin Olivetti
    Justin Olivetti
    01.04.2015

    Welcome to a new year -- and the best year of One Shots you'll ever see. I know this because I've been to the future (December 31st, 2015) and spent those precious time-bending moments flipping through all of the One Shots column this year. Amazing stuff, people. Really well done. Well, we might as well get started with your glorious photo journeys! Our very first pic of the year is from reader Becca, who sends us this groovy bit of shadow play in Elder Scrolls Online: "While waiting for a boss to spawn in a public dungeon, my friend Arkslan and my character Rozyn had some fun with lighting." Great. Now I know what will be lurking under my bed tonight: a sing-songy bard. Terror knows no name, but it does sing harmony.

  • The Elder Scrolls Online quietly removes six-month subscriptions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.30.2014

    Players are just a little bit leery of the fact that The Elder Scrolls Online has removed the six-month subscription option from the game. Oh, sure, it seems innocent enough; it's just a change in billing options. But it's also one of those changes that's happened in more than a few other games indicating that the game was removing the need for a subscription... or that the game was no longer going to be playable at all, in the case of Warhammer Online. The official ZeniMax response on the French forums is simply that players indicated they preferred the shorter billing options, so the six-month option was removed. General sentiment in the thread is that this answer is not entirely credible. If it really is a harbinger of something more to come... well, we'll find out about it in about six months. Maybe five. [Thanks to Siphaed for the tip!]

  • Elder Scrolls Online definitely coming to consoles in 2015

    by 
    Jef Reahard
    Jef Reahard
    12.24.2014

    ZeniMax has posted a holiday greeting to Elder Scrolls Online fans that also promises a console launch for the fantasy MMO in 2015. "We've released five major updates and tons of improvements and fixes," the blurb reads. "Next year promises to be just as exciting as we introduce the Champion and Justice systems, launch on the PS4 and Xbox One, and continue to release new adventures for you to experience."

  • The Elder Scrolls Online's Undaunted Pledge system promotes daily dungeons

    by 
    Bree Royce
    Bree Royce
    12.11.2014

    Are you wandering around The Elder Scrolls Online in a post-Update 5 haze, lost on what to do? Wander no more: ZeniMax has released a dev blog today to give you some guidance. The guide details the pledge system of the Undaunted, whose tasks are reminiscent of daily dungeon quests in other themeparks. Starting at level 45, players can swear themselves to the Undaunted faction, which offers two daily quests to complete dungeons, one veteran and one not. Depending on how well they complete the dungeon and the difficulty of the encounter, players will be awarded reputation with the faction as well as a key to unlock a sweet chest of loot. "The Undaunted chests can contain a variety of helpful loot, from valuable Ornate items and soul gems to unique items sets and attention-grabbing shoulder pieces fashioned from the very brutes you've slain," writes ZOS. The full guide is on the official site.

  • Elder Scrolls Online says there's still 'work to do' on its console version, no launch date yet

    by 
    Justin Olivetti
    Justin Olivetti
    12.04.2014

    The self-imposed six-month delay of Elder Scrolls Online's console release has come and gone, and it looks as though fans will be waiting a while yet to see the title come to Xbox One and PlayStation 4. In a new Road Ahead post, the team admits that the adaptation has been tricky but that progress is being made. "We have been (and will continue to be) steadily working on the Xbox One and PlayStation 4 versions of ESO. They are playable and fun right now, but there's still some work to do before we can set an official launch date," Game Director Matt Firor said. He mentioned that, among other tasks, the team is designing a new UI from the ground-up and adding voice chat for the consoles. Firor also discussed Update 6, which is scheduled for January. The update will contain the new champion and justice systems, the latter of which will allow players to pickpocket NPCs and steal from vendors. However, this will be but the first pass for the justice system, as PvP will be integrated at a later date.

  • Elder Scrolls Online walks you through crafting writs

    by 
    Justin Olivetti
    Justin Olivetti
    12.03.2014

    Fun fact: Elder Scrolls Online's Update 5 is about a month old at this point and is now able to roll over and distinguish shapes. Among its treasure trove of new features was the introduction of crafting writs. However, in case you are a little confused or curious what these are and how to do them, ZeniMax has crafted (get it?) a new dev diary to walk you through the process. To be able to take on writs, players will first need to become certified in a desired crafting profession by undertaking a related quest. Once completed, players can accept a task from a writ board to craft specific goods and turn them in for rewards. Each category of writ can only be fulfilled once a day, and completing them can even net you survey reports to point you toward a cluster of harvest nodes.

  • Elder Scrolls unveils its six-month loyalty reward

    by 
    Jef Reahard
    Jef Reahard
    11.05.2014

    ZeniMax has revealed its six-month subscriber reward for players of The Elder Scrolls Online. The devs are continuing with the vanity pet theme introduced for the three-month reward, only instead of a High Hrothgar Wraith, this time we have the Dwemer Sphere. Keep in mind that the reward months accumulate whenever you have an active sub, so if you leave for a month or two and then resubscribe in the future, you'll retain your progress in terms of loyalty rewards.