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  • Should you buy the new, slimmer and pricier PlayStation Vita?

    by 
    Jamie Rigg
    Jamie Rigg
    01.31.2014

    Decisions, decisions, decisions. Saying it three times won't make things any easier, but that's where we come in. Sony's latest iteration of the PlayStation Vita handheld, which we're going to call the Vita Slim from now on (as seems to be the fashion), is coming to the UK, having previously only been available in Asia. It's up for pre-order right now and will launch a week from today -- so, do you want one? The choice is ultimately yours, of course, and it's a delicate one, but if the pressure is too much to bear, then head past the break where we explore how the Slim stacks up against the Vita of old, and whether it's really worth the extra £50 (or roughly $80, in US terms) for a console that delivers essentially the same experience.

  • Sony's slimmer PlayStation Vita coming to the UK for around £180, pre-orders start today

    by 
    Jamie Rigg
    Jamie Rigg
    01.30.2014

    Alright, so perhaps we took Sony's invite to its London PlayStation event a little too seriously when we speculated Vita TV news was on the agenda. Although it's not technically the "slimmest" PS device, Sony's brought us here to welcome the late-2013 PlayStation Vita iteration (aka the PCH-2000) to UK shores. Thinner, lighter and with better battery life than its predecessor (partly due to the use of a new LCD panel instead of the older OLED one), this is the first trip for the new Vita outside of Asia. That plane ride ain't free, though, as the £180 price tag (around $300) is a significant mark-up on the cost of the handheld in its homeland (18,980 yen; around $185), and it's also a tenner more than the original Vita model currently being sold by Amazon UK. Pre-orders for the device start today, with the proper launch penned in for February 7th.

  • PlayStation Mobile's 'New Year giveaway' offering six free titles over six weeks

    by 
    Jamie Rigg
    Jamie Rigg
    01.16.2013

    For those who haven't yet found a reason to check out the three-month old PlayStation Mobile store, Sony's got a rather compelling one for ya: freebies. Starting today, one game will be available gratis every seven days as part of a "New Year giveaway," which will last six weeks in total. To obtain the complimentary titles, you'll need either a Vita, or a device that's been PS-Certified -- an honor currently bestowed upon several Sony slates, a bunch of Xperia and Sharp handsets, and HTC's One series Android phones. Samurai Beatdown is the first cross-platform game to lose its price tag, so if you've got rhythm, hack and slash your way over to the PlayStation Mobile store to get downloading.

  • PlayStation Vita YouTube app gets major update, still contains cat videos

    by 
    Ben Gilbert
    Ben Gilbert
    12.03.2012

    Though we're not sure why anyone would want to watch anything else, we're told that YouTube features much more than just animals being adorable and this video of DMX singing Rudolph the Red-Nosed Reindeer. Perhaps you could use your just updated PlayStation Vita YouTube app to tell us -- you can even do so while watching the aforementioned rendition of Rudolph's Christmas classic, as the new update includes the ability to explore YouTube while watching a video. Other additions include the ability to both use and manage channel subscriptions, control video playback using the Vita's buttons rather than its 5-inch touchscreen, enable closed captions (when available), and more. Head past the break for the full list of updates.

  • PlayStation Store update hitting PAL regions on October 17th, North America on October 23rd

    by 
    Jamie Rigg
    Jamie Rigg
    10.11.2012

    If you feel the current design of the PlayStation Store leaves a lot to be desired, then you'll probably be glad to hear it's being totally revamped. A new UI should do a better job of pushing fresh content at you, and its appearance will be consistent regardless of whether you're outputting in standard or high def. Searching has been improved to handle abbreviations and misspellings, and a dynamic list of suggestions will try to work out what you're looking for as you type. Also, Vita and PSP content will be separated, new filters will be available and content hubs will offer everything linked to a certain title, à la the Xbox 360 Marketplace. Sound good? Well, there's not long to wait – it'll be launching in PAL regions (Europe, Asia, Australia and others) on October 17th, while North Americans will receive it almost a week later, on October 23rd.

  • Sony shuts down PSP Comic Store after October 30th, leaves most of us in the lurch for now

    by 
    Jon Fingas
    Jon Fingas
    09.30.2012

    PSP Comic Store, we hardly knew ye. No really, we hardly knew ye -- which is probably why Sony is warning PSP owners that its comic book portal is shutting down after October 30th. Come Hallowe'en, we'll lose the option to download the necessary app or buy additional titles. Any currently owned comics will be available to download again until mid-January, but readers will be on their own to preserve existing libraries after that. Outside of Japan, that creates significant problems for literary PlayStation fans: while PS Vita owners in Sony's home country will get a Manga store and reader in October, there's no equivalent crutch for other countries (or any PSP owners) at this stage. The console maker is non-committal and says there's nothing it can discuss "at the moment," which to us is a hint that we shouldn't plan our reading hours around a PSP or PS Vita in the near future. [Thanks, Sooraj]

  • Sony PlayStation Vita Sapphire Blue hands-on (video)

    by 
    Billy Steele
    Billy Steele
    09.19.2012

    After breaking from cover at yesterday's pre-TGS presser, the two new PlayStation Vita color variants have gotten cozy at the Sony booth on the show floor. Unlike the quick photo opp that we snagged a few hours ago, we were able to actually fondle the "sapphire blue" model in all its metallic-hued glory. Speaking of shiny exteriors, both the blue and red schemes feature a bit of sparkle along with the slathering of new paint. The duo look quite glittery, giving the two some added flair over the regular ol' black and white versions in addition to the color change. The hardware is the same as the existing models and the key difference is strictly visual. As you can see in the gallery below, the backsides of these Vitas is also covered with the same shimmering color as their facades. The pair will arrive in Japan in November and we're keeping a close watch on availability elsewhere.

  • Sony's PlayStation Vita gets a blue and red-hued makeover, we take a closer look (eyes-on)

    by 
    Billy Steele
    Billy Steele
    09.19.2012

    After the new PS3s had their moment in the spotlight at Sony's pre-TGS press event, the company also announced color variants for the PS Vita. We weren't able to fondle the pair just yet, the key difference is quite obvious: "cosmic red" and "sapphire blue" exteriors. Both of the new models share the same glossy coating as the original model, so they're sure to attract your fingerprints. These two round out the paint schemes at four when you include the "crystal white" version that's already been unveiled. While we snag a spot in line for a hands-on at the Sony booth, take a peek at the gallery that follows for a quick look at the duo.%Gallery-165877%

  • Sony rules out PS Vita price cut in 2012, works to lower the price later

    by 
    Jon Fingas
    Jon Fingas
    08.16.2012

    It's time to get realistic about the prospects of a PlayStation Vita price drop. Sony Worldwide Studios' head Shuhei Yoshida dampened the fires of speculation at GamesCom this week by telling Eurogamer that it was simply "too early" to slash the price on the gaming handheld -- it was only just launched this year for every active region beyond Japan, after all. That's not to say Sony is determined to keep the PS Vita at $249 forever. Much like what it did for the PS3, the company is working to bring down the price by streamlining part costs. The cuts might be necessary given the mismatch between the warm reception to the quad-core, OLED-packing hardware and the actual sales; Sony would "like to see more uptake" than what's been seen to date, according to Yoshida. In the meantime, we'll have to be content with bundles like the European LittleBigPlanet combo if we want to eke out a little more value at the game store counter.

  • Engadget's back to school guide 2012: gaming

    by 
    Mat Smith
    Mat Smith
    08.13.2012

    Welcome to Engadget's back to school guide! The end of summer vacation isn't nearly as much fun as the weeks that come before, but a chance to update your tech tools likely helps to ease the pain. Today, we're getting our game on -- and you can head to the back to school hub to see the rest of the product guides as they're added throughout the month. Be sure to keep checking back -- at the end of the month we'll be giving away a ton of the gear featured in our guides -- and hit up the hub page right here! It's time to balance out that daily grind at school with some well-deserved leisure. Fortunately, many of our choices walk that fine line between work and play -- if you're willing to stump up some more cash beyond a normal laptop, you could get something capable of handling the latest PC titles. Some of our other choices may be a harder sell in the education stakes, but we all need some stress relief, right? And with bigger consoles nearing the end of their life cycles, there's never been a more wallet-friendly time to get involved. Jump in after the break for our favorite gaming choices. If all your money's been earmarked for learnin', then you should certainly enter our sweepstakes. Leave a comment after the break for a chance to win, and visit our giveaway page for all the details.

  • NPD: Xbox 360 ruled a steadily declining video game empire in July

    by 
    Jon Fingas
    Jon Fingas
    08.10.2012

    Microsoft must sometimes feel like its lead in the game market is a Pyrrhic victory. The Xbox 360 once again topped the NPD Group's hardware charts in July, claiming a near-majority 49 percent market share of consoles -- but the 203,000 units sold were a steep drop from the 257,000 units that traded hands in June, and a far cry from the glory days that would have given a victory more meaning. Nintendo and Sony haven't shared their own figures, although the analyst group notes that only Nintendo's 3DS and DSi had any kind of increase in the month. The industry as a whole was unmistakably feeling the combined effects of the pre-holiday doldrums and a console generation that's long in the tooth: hardware revenue was down 32 percent in the month to $150.7 million, while the games in question saw revenue dip 23 percent to $260.7 million. If you need a culprit, earlier reports for the second quarter had credited similar shifts to sales of physical game copies declining faster than digital sales could replace them. Hope remains in the usual fall spike; even so, the July figures suggest the big three platforms might be living on borrowed time.

  • Droid X360 goes for the KIRF prize, antagonizes Microsoft, Motorola and Sony at the same time (video)

    by 
    Jon Fingas
    Jon Fingas
    07.24.2012

    Can we establish a KIRF award for Most Likely to Invite Multiple Lawsuits? If so, Long Xun Software would have to claim the statuette for its Droid X360, at least if it dared set foot in the US. This prime example of keepin' it real fake is even more of a PS Vita clone than the Yinlips YDPG18, but goes the extra mile with a name that's likely to irk Microsoft, Motorola, Verizon and George Lucas all at once. That's even discounting the preloaded emulators for just about every pre-1999 Nintendo, Sega and Sony console. Inside, you'll at least find a device that's reasonably up to snuff: the 5-inch handheld is running Android 4.0 on a 1.5GHz single-core Quanzhi A10 processor, 512MB of RAM, 8GB of built-in space, a 2-megapixel camera at the back and a VGA shooter at the front. If the almost gleeful amount of copyright and trademark violation isn't keeping you from wanting this award-winner, you'll have to ask Long Xun for pricing and availability.

  • Sony drops VAIO T from free PlayStation offer, hikes real cost of entry to $970

    by 
    Jon Fingas
    Jon Fingas
    06.29.2012

    Remember how it seemed too good to be true that Sony's back to school promo would let you buy a VAIO T and get a free PlayStation 3 or Vita worth a third of the value of the Ultrabook you just bought? Well, it was. Sony has quietly dropped the $750 laptop from the PCs that qualify for the deal, raising the real qualifying price to $970 for a 15.5-inch VAIO S. Some will cry foul at being denied such a killer bargain without warning, but it's easy to see why Sony backed out: that's a lot of gear to give away for little in return. Dreams of heading to class with an ultraportable in hand and a PS3 at the dorm will have to be postponed, then, even if it's still an ample discount. [Thanks, Gabriel]

  • How would you change the PlayStation Vita (Japanese Edition)?

    by 
    Daniel Cooper
    Daniel Cooper
    06.10.2012

    How would you change: a regular feature where we ask people about their experiences with gadget's we've reviewed, when they reach the real world. This week we're looking at the Japanese edition* of the PlayStation Vita, which instantly made us feel old when we realized the OG model was seven years old. Times have changed, and the Vita's biggest competitor is smartphone gaming: leading to our dismay when we found its battery conks out after just three hours, not to mention the high cost and that measly VGA camera. We know there's a market for hardcore gamers who want blockbuster games like Uncharted: Golden Abyss, but is that hefty price-tag worth it? Let us know in the comments below. *We'll be looking at the US edition in a few months time, for those of you who didn't import the device when it was released.

  • Engadget's summer gear guide 2012: gaming

    by 
    Sean Buckley
    Sean Buckley
    06.01.2012

    In the interest of keeping cool this summer, we've put together a list of the hottest products out right now. From smartphones to e-readers and everything in between, there's no time like the present to re-up that post-spring-cleaning stash. So grab a popsicle or a cold one and dive in -- the water's just right. The summer months are home to one of the most bittersweet events in gaming: the Electronic Entertainment Expo. E3 flaunts the year's biggest news in video games, exciting players with peeks at upcoming titles, glimpses of new consoles and soul-crushingly distant release dates. Need something to kill time with? We can help. Sony and Microsoft may not be unveiling next-generation hardware at this year's expo, but there are still a few things you can do to put yourself on the bleeding edge without a console. If you simply can't live without dedicated gaming hardware, however, you still have some options -- though you'll have to wait until the fall or beyond to get your hot little hands on Nintendo's upcoming Wii U. Read on, and we'll see what we can do about subduing your post-E3 anxiety.

  • More PlayStation Vita bundles coming to Europe, planning a visit to the Eiffel Tower

    by 
    Daniel Cooper
    Daniel Cooper
    05.21.2012

    Sony's delivering a pair of PlayStation Vita bundles to European customers to tempt cost-conscious consumers to splash out on the new handheld. You'll be able to snag a WiFi only console with a 4GB memory stick and Uncharted: Golden Abyss for €249 ($320) or a 3G-enabled unit with the 4GB storage and a download code for Motorstorm: RC for €299 ($380). There's no word on when the pair will arrive, but it's hoped that in the not-too-distant future, they'll climb on a long-haul and arrive Stateside, too.

  • GameStop Mobile launches as AT&T virtual carrier, gives us rare bring-your-own GSM in US (update)

    by 
    Jon Fingas
    Jon Fingas
    05.18.2012

    Here's an expansion of mobile competition in the US that comes out of left field, even for us: GameStop as a cellular provider. GameStop Mobile, as it's called, is that rare bird of an AT&T-based MVNO that relies on a bring-your-own-device strategy. As long as your hardware works on AT&T's 850MHz and 1,900MHz bands and isn't locked to another carrier, you can bring any GSM- and HSPA-based phone (or data-only device) and use it contract-free: rates start at anything from a strictly pay-as-you-go $5 through to a $55 monthly plan with unlimited voice and text, if just an anemic 500MB of data. Tablet owners and other data-only fans can pay the same $55 for 1GB per month -- a bit stiff considering that those on AT&T proper can get 5GB of data for slightly less. No doubt this is to take advantage of iPad and iPhone trade-ins, PlayStation Vitas and the overall rise of unlocked devices. We're just wondering whether GameStop will catch a few customers subscribing as they pick up their Diablo III pre-orders or else face the uncertain future that befalls many MVNOs. Update: As our friends at Joystiq have pointed out, the GameStop Mobile website is no longer publicly accessible. Looks like someone may have pulled the switch a bit too early.

  • Crystal White PS Vita landing in Hong Kong June 28th, overpriced import shops two days later

    by 
    Terrence O'Brien
    Terrence O'Brien
    05.18.2012

    It was bound to happen eventually, every other gadget does it. After debuting in a serious black sheen, the PS Vita is now getting a stylish white shell as well. Sadly, the shiny new pale version will only be available in Hong Kong at first, starting June 28th. There's no price premium for grabbing the lighter shade of handheld, though, if you want the matching white accessory pack, you'll have to pre-order. On the plus side, if you pledge now, they'll toss in the Trooper Pack, Armor Game case, 4GB memory card and (perhaps most importantly) a lint free cloth for free. Check out the PR after the break.

  • February's gaming sales a mixed bag: up for the month, down for the year

    by 
    Terrence O'Brien
    Terrence O'Brien
    03.09.2012

    At this point, every time NPD releases its numbers, the video game industry collectively holds its breath. The last couple of months have not been kind, as hardware sales continued to drop. But, in February there was finally some good news -- console sales were 87 percent over January. More impressively, that jump only falls to 62 percent if you exclude the Vita. Still, after so many disappointing months, even that stratospheric jump left sales 18 percent lower than the same period last year. Even when taking software into account sales were down 20 percent -- with the industry as a whole raking in just $1.06 billion last month, down from the $1.33 billion the previous February. Individually there was good news for companies, though. Nintendo saw Super Mario Galaxy cross the five million mark, while all of its consoles (the DS, 3DS and Wii) all saw more than 50 percent spikes in their sales compared to January. Meanwhile, Microsoft held on to its number one slot by moving 426,000 Xbox 360s. Hit up the various source links for more info.

  • Joystiq's PlayStation Vita launch guide

    by 
    Joystiq staff
    Joystiq staff
    02.13.2012

    The PlayStation Vita launches this week in the form of a "First Edition" bundle. The for-real hardware launch will take place on February 22. We'll be covering the hardware and its games continuously through that period, and rounding it up here for ease of reference.