spirit

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  • The Light and How to Swing It: Nobody's wearing the Reinforced Sapphirium Regalia

    by 
    Chase Christian
    Chase Christian
    02.27.2011

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like why the above bowl of hot water is better than our holy tier set. While it may have been a while since you've last seen a paladin sporting it, our Lightsworn Garb set from Icecrown Citadel was once the top tier gear available. Tirion Fordring even bought himself a full set to wear. The two-piece bonus was simply amazing, as it gave us our healing a boost while Divine Illumination was active. The four-piece bonus was less than attractive due to the way it scaled with haste, but there were two good pieces of the set (helm and shoulders) that nearly every holy paladin focused on acquiring. I lamented then that less than half of our tier pieces were optimal and that the four-piece bonus was nowhere near compensating for the lack of haste. Our current tier set, the Reinforced Sapphirium Regalia, is even worse. Not a single piece is itemized with our strongest secondary stat, haste. In addition, the set bonuses are so ineffective that it's almost a joke to wear the gear. There are better-itemized options available elsewhere, and so our set is left sitting in the valor point vendor's inventory.

  • The Light and How to Swing It: Straight talk about holy paladin healing

    by 
    Chase Christian
    Chase Christian
    01.30.2011

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like how come I had to use Lay on Hands to save that tank. You've heard me talk about Cataclysm's revolutionary triage paradigm of healing, and you've read all about the new Three Heal style for heal design. Every healing class starts with three nearly-identical healing spells as a baseline. The devs then sprinkle in a few extra heals to make each class somewhat unique. Add in a variety of AoE and specialty heals, and you've got a recipe for any one of the healing classes in Cataclysm. We were subject to a lot of retooling to get our holy tree to fit into this model, but it was definitely a success. While it's fun to discuss the paradigm from a bird's-eye view, it's also not representative of actually healing encounters. WoW isn't played with a pen and paper, but with a keyboard and mouse. Every boss encounter requires different techniques, and their varying mechanics are key in determining the best course of action. How can we take what we know about the new healing paradigm and actually apply it to real encounters? What heals are holy paladins really using today?

  • Intel's Sandy Bridge hits the desktop realm: Dell, CyberPower, Digital Storm and more

    by 
    Darren Murph
    Darren Murph
    01.10.2011

    For the most part, Intel's Sandy Bridge introduction at CES made a giant impact in the outlook of future laptops, but not as much was said over in the desktop world. Quietly, a slew of custom PC makers have slid out revised towers with the second generation Core lineup, with Dell's XPS 8300, Digital Storm's entire family, Cyber Power's Gamer Xtreme 1000 / 2000 and iBuyPower's Chimera XLC seeing the new Core i5 and Core i7 chips. Care to dig in deeper? Hit the source links below, and be sure to bust out your credit card -- Intel's fastest doesn't come cheap, you know.

  • Arcane Brilliance: Random postpatchery

    by 
    Christian Belt
    Christian Belt
    10.23.2010

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, Arcane Brilliance brings you a random collection of thoughts, impressions, half-baked ideas, and unprovoked hatred for warlocks spawned in the wake of the single most significant patch in the history of WoW. But then again ... except for the patch part, that pretty much describes every Arcane Brilliance, right? I thought I'd throw that picture of the tier 11 mage set up there to start the article because it looks so awesome. Someone in the comments section last week suggested I spend an entire column waxing poetic about how cool our tier 11 looks, and I want you to know that I gave the idea serious consideration. Could I come up with a thousand words on one set of gear? Yes, yes I could. Would it be worth reading? No, probably not. But did I want to do it anyway? Yes, yes I did. Let's leave it at this: I really, really want to put that flaming skull mask on my mage's face, and I don't care how many warlocks raid bosses I have to kill to make that happen. So now that the insanity of patch week has come and gone, how are you coping? Got your mage's specs all sorted out? Comfortable with your new spell rotation yet? Updated all your addons? Disconnected a few dozen times trying to summon the Headless Horseman? If you're still looking for a bit of help, check out last week's column on mage specs, glyphs, and spell rotations for a basic primer. This week, I figure I'd just spend the column going over a bunch of stuff I ran out of room to mention last week, along with a few new things that have occurred to me during this week's play.

  • The Light and How to Swing It: Why is the mana gone?

    by 
    Chase Christian
    Chase Christian
    09.05.2010

    Every Sunday, Chase Christian of The Light and How to Swing It invites you to discuss the finer side of the paladin class: the holy specialization. This week, we discuss the future of mana regeneration for holy paladins. When you play WoW on a beta server, you accept that there's going to be a lot of bugs. There's the stacking modifier that doesn't actually stop stacking, and you're left with retribution and protection paladins swinging for 5-digits with every attack. I'll admit that I felt a bit guilty when I one-shot someone with a thirty-thousand damage Avenger's Shield. There's also the programmer who accidentally misplaced the decimal in another spell, letting Crusader Aura grant us 600% mounted movement speed. Even with some of these glaring issues present, it's our job to ignore the urge to exploit and to continue working on testing balance and content. Well, it's our job to only gank a few people at the teleport NPCs and to then get moving to test balancing. Well, maybe more than a few. Well, maybe all of them. Anyway, Blizzard unveiled its most comprehensive patch to the beta last week. It contained a ton of changes to paladins, and specifically there were a lot of holy paladin talent changes. While some of these edits are positive, like the new Denounce and Exorcism changes which FINALLY give us a spammable ranged attack, others are fairly grim. I'm talking about the complete removal of Illumination and the ruination of Divine Plea. They're both toast.

  • Raid Rx: Is that DPS gear or healing gear?

    by 
    Matt Low
    Matt Low
    08.05.2010

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If in need of additional healing advice, check out the Plus Heal community. Thanks to Dawn and Allison for filling in for me while I was away at Laguna Seca. Dawn did an excellent job discussing pointers about paladin-less healing. Maybe the next time I join a raid that doesn't have a holy paladin, it won't take hours to get off the ground. Then Allison comes along discussing what is considered good and bad when applying to guilds. What's scary is that some of those seem familiar. It's as if she looked at one of my guild applications years ago. Got an email this week from a reader. We'll call him G. I'm sure it's a question that many raid leaders or loot masters had to struggle with over the years. [...] When cloth item A drops, our caster DPS and healers always /roll on it; the caster DPS doesn't seem to mind if it's MP5 or spirit. Let's take an example of the Cord of the Patronizing Practitioner. Our warlock says spirit is good for him and he /rolls; our priest says it's healer gear [because] of the spirit [as] regeneration for him; and our mage of course wants this also. The healer complains the caster DPS gets to roll not only on items like this but also on cloth stuff with +hit, effectually rolling on everything cloth in ICC. I can kinda see what he means. My question is what's an easy way to differentiate "healer" gear from caster "DPS" gear, or is it all rolled into one big pot now? Thanks for any help you can give me, I am not the guild leader but I am the full time loot master, the guild leader has given it to me to decide, as he's never played any caster at all.

  • Spirit Rover may not live through bitter Martian winter

    by 
    Sean Hollister
    Sean Hollister
    08.02.2010

    NASA's Opportunity and Spirit rovers touched down on Mars in 2004 for a planned 90-day tour; six years and a few serious snags later, the latter of the two is facing its death of cold. Since March 22, 2010, Spirit's been slumbering on the surface -- stuck and unable to generate enough power to communicate -- and while internal heaters and a favorable position on a sun-facing slope allowed the rover to survive previous Martian winters, this time the chances aren't so good. "The rover is experiencing the coldest temperatures it's ever been in – equivalent to about minus 55 degrees Celsius," NASA told Space.com. Should Spirit wake up next year, it will resume a stationary mission to help scientists determine whether Mars has a liquid core, but if not there's always the chance it might spontaneously regain power still find utility in another decade or four. Still not on the docket: ever returning home.

  • iPhone 4 unlocked, says Dev Team member

    by 
    Dave Caolo
    Dave Caolo
    07.13.2010

    It took some doing, but the iPhone 4 has been unlocked. Unfortunately, you can't get your hands on what you'll need to do it yourself just yet. A member of the iPhone Dev Team who goes by PlanetBeing has posted a picture of an iPhone 4 on Canada's Bell network. The feat was made more difficult with the iPhone 4 because iOS 4 on AT&T needed a soup-to-nuts rewrite of ultrasn0w. We don't have a timeline for when the updated ultrasn0w and Spirit will be released, so we'll keep our ears pressed to the ground on that one. For now, at least one iPhone 4 is flying free in Canada! Spread your wings, little iPhone, and keep those Canadians away from your lower left-hand corner.

  • hacksugar: iPhone 4 jailbreak accomplished but not ready for public release

    by 
    Erica Sadun
    Erica Sadun
    06.28.2010

    When we talk about "jailbreaking" the iPhone, that means opening up the underlying file system on the phone for full read/write access; on a vanilla iPhone, only the 'userland' data is accessible to users and apps. The term is derived from Unix jargon, where a "chroot jail" is the limited section of the file system that an underprivileged app can access. A jailbreak allows third parties to install and run any software they want, rather than the subset of iPhone apps approved by Apple and distributed through the App Store. Before Apple's official SDK was released, jailbreak apps were the only native (non-web) apps on the platform aside from the built-in apps that shipped with the device. As TUAW has posted about in the past, the jailbreak software community is a hotbed of innovation and creativity. Many iPhone technologies debuted first in the hobbyist jailbreak community before ever appearing in official Apple firmware. Jailbreak-first features included copy and paste, spell checking, application folders, rotation inhibition, multitasking, find-my-iPhone, and more. In terms of iPhone possibility and expression, the jailbreak community has led the way. Over the weekend, Redmond Pie announced that the iPhone 4 was successfully jailbroken. This proof-of-concept jailbreak showed that the new iPhone model could be opened for general file access. It is not, however, a "production" jailbreak; because the proof-of-concept used proprietary Apple code, it will not be released to the public. There is no word yet as to when a more intellectual-property-friendly version will be finished, but one guesses "soon" -- with no rush for the all-volunteer development team. Screen shots of the new jailbreak follow in the gallery below, to provide you with a sneak peek at what's coming up. %Gallery-96477%

  • iPad running SNES, controlled with a Wiimote

    by 
    Sang Tang
    Sang Tang
    05.06.2010

    I can't think of many things that top playing Super Mario Kart and being behind someone while in possession of the red turtle shell. Oh wait, I can: it's playing Super Mario Kart on your iPad and using your WiiMote to shoot the red turtle shell at those in front of you. Provided you have a jailbroken iPad and the latest version of snes4iphone, you too can use your WiiMote to control Mario, Yoshi, Samus and the rest of the Nintendo gang. You'll first need to install version 7.0 of snes4iphone, which provides support for the WiiMote via BTStack. The jailbroken app can be purchased for US$5.99 at the Cydia store. As jailbreaking is required to install Cydia and non-App store apps, you'll first need to jailbreak your iPad. [via toucharcade.com]

  • iPad jailbreak released, works on iPhone and iPod touch

    by 
    Aron Trimble
    Aron Trimble
    05.03.2010

    Within a few hours of its release the iPad had already been jailbroken and video proof released. The Dev-Team with @comex have released the first "userland" jailbreak for iPhone OS devices since the initial year of the iPhone's release. The current jailbreak, dubbed "Spirit," allows you to jailbreak all models of iPad, iPhone, and iPod touch running the latest firmwares available (3.2 and 3.1.3, respectively, as of this writing). Also, the authors note that "On iPad, all this is still sort of beta," and as such if anything goes wrong you might need to restore. [via Engadget]

  • iPhone / iPad 'Spirit' jailbreak released to the world

    by 
    Nilay Patel
    Nilay Patel
    05.02.2010

    We've been seeing the iPad / iPhone Spirit jailbreak demoed here and there for a few weeks now, and here we go -- the download is now available. The untethered jailbreak works on activated iPhone OS devices running 3.1.2, 3.1.3, and 3.2, although iPad owners are warned that "all this is still sort of beta" and might require you to restore if things break. That's not the worst thing in the world, we suppose -- anyone taking the plunge? [Thanks to everyone who sent this in]

  • iPad 3G jailbroken on video: same as it ever was (on the WiFi model)

    by 
    Ross Miller
    Ross Miller
    04.30.2010

    You may find yourself holding onto an iPad 3G. You may find yourself not able to stream ABC player. You may tell yourself, I think I need to break some rules. You may ask yourself, will I be able to use the same Spirit software that jailbreaks my WiFi model? You may ask yourself, well, did I backup my SHSH blobs? Download still not yet available -- time is holding us, time does hold you back. (There is video, at the bottom of the ocean after the break.)

  • iPad 'Spirit' jailbreak demonstrated by MuscleNerd, now it really is magical (video)

    by 
    Richard Lai
    Richard Lai
    04.04.2010

    You better believe it when notorious iPhone jailbreaker MuscleNerd -- a well-respected member of the iPhone Dev-Team -- declares root access on an iPad. According to this fella's tweets, this new hack is a port of Comex's "Spirit" jailbreak that exploits a bug found on both iPhone OS 3.1.3 and the iPad's 3.2. No downloads are offered right at this moment, but it shouldn't be long before we can throw in all sorts of wild apps and widgets as we wish. Video after the break. [Thanks to everyone who sent this in]

  • Cataclysm: Stat and system changes for mages

    by 
    Christian Belt
    Christian Belt
    03.01.2010

    I have to say, there's an awful lot in the just-announced Cataclysm stat and system changes to take in. But if you're anything like me, you're able to cope with that dense heap of information by narrowing your focus to what's really important: what does all this mean for mages? Here's the short list of specific things we need to be aware of: Stamina - Like all clothies, we'll be seeing a bunch more of it on our gear. The aim is to have our max health be similar to that of plate-wearing classes. Spirit - We won't need it anymore. It'll be a healer-only stat, and we'll be getting our mana regen some other way. In other news, there is a God. Intellect - Now grants spellpower, but will provide less mana than it does now. I assume this is to balance out our mana pools with all that extra intellect we'll be seeing on all our gear. Spellpower - Gone from most gear, the only place we'll now be seing straight-up spellpower that isn't tied directly to intellect will be on weapons, and only to distinguish caster weapons from melee weapons. Haste - Still around. Critical Strike Rating - Still around. MP5 - Gone. Spell Ranks - Gone. Every spell will now have only one rank and will scale with level. The levels at which we learn many of them will change, to fill in the gaps. Mastery - New stat that will be tied directly to your talents. Supposedly, no matter your spec or class, getting more of this will always, always make you better at whatever it is that you're best at. For me, this means getting more mastery will make my mage incrementally better at making fun of warlocks. Existing gear - All of it will change to reflect this new statistical system, but we're being assured that the gear we have now will still be good for us. I have concerns about this, though. Brief (as brief as you're going to get with me, anyway) analysis after the break.

  • Cataclysm: Stat and system changes for spirit and MP5

    by 
    Matt Low
    Matt Low
    03.01.2010

    One of the challenges for many novice level healing druids and priests is figuring out what provided more mana: X MP5 (which stands for mana per 5 seconds) or Y spirit. However, in Eyonix's post about Cataclysm stat changes, MP5 will be completely removed from the game. Healing paladins and shamans normally relied on slight amounts of MP5 on their gear. Instead, their gear will now pack spirit which will affect their mana gains. Say again? Yes, you heard right. MP5 is being removed. It will be gone. Fist pumps and high fives all around! In any case, when the next expansion comes around, everyone will need to relearn the entire mana regeneration mechanic. Thankfully, it should be much easier this time around. Spirit is the main stat which will contribute to mana regeneration since intellect provides spell \power. It is too early to provide any advice or guides since we can't actually see the changes in action just yet, but the basic idea is that healers will be stacking a combination of intellect and spirit to increase healing throughput as well as mana regeneration. Lastly, for the druids and shamans: Eyonix If you are a Balance druid or Elemental shaman: You will still share gear with Restoration druids and shaman. Your gear will have Spirit on it. It won't have Hit on it. You will have a talent that converts Spirit to Hit. We will adjust talents accordingly so that you want about as much Spirit as, say, a warlock wants Hit. Hit on rings and other such gear will still benefit you. Raid buffs will no longer boost Spirit, so you shouldn't find yourself unexpectedly over the Hit cap because of buffs. source I wonder if this means Prayer of Spirit will be removed. All in all, I'm very excited about the regeneration changes. It'll make things much easier for players to understand (like me)! Anyway, the line of thinking here regarding the removal of raid spirit buffs is this: Since spirit will be providing elemental shamans and Balance druids with hit due to a talent conversion, any raid buffs which boost spirit will presumable bump their hit and put them over the hit cap which isn't a good thing since any surplus points will be considered wasted. World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

  • Arcane Brilliance: The Mage of 2009

    by 
    Christian Belt
    Christian Belt
    12.26.2009

    The internet's magiest weekly mage column, Arcane Brilliance would like to wish you and yours a very magetastic holiday season. Unless you and yours are warlocks. In which case Arcane Brilliance hopes the holiday season comes to your Christmas party and punches you in the face. Every year, as the end of that twelve-month block draws near, Arcane Brilliance likes to take an unbiased look back at the events that captured our collective imagination. Heh. Get it? "I-MAGE-ination?" Holy crap Arcane Brilliance is clever. And indefensibly fond of bad puns. So what did the year of our lord 2009 hold for those of us who prefer the scent of barbecued sheep to pretty much any odor ever and think strudel is a perfectly acceptable meal choice for breakfast, lunch, dinner, and a meal I like to call the "Evocation's-on-cooldown-snack?" Join me after the break for all the highlights, presented in vaguely chronological order.

  • WoW Rookie: Primary stats for beginners

    by 
    Lisa Poisso
    Lisa Poisso
    10.28.2009

    New around here? WoW Rookie points WoW's newest players to the basics of a good start in the World of Warcraft. Send us a note to suggest a WoW Rookie topic, and be sure to visit WoW.com's WoW Rookie Guide for links to all our tips, tricks and how-to's. Theorycrafters and experienced players, go away – no really, /shoo! Today's WoW Rookie is for brand new players or players who are embarking on a new alt with absolutely no idea which end is up. The topic: what stats should you look for on gear as you level up? With XP and levels moving so quickly these days, it's not a topic that bears deep reflection or rooting through gear lists online in search of exceptional pieces. Any time you devote to researching and going after specific gear will be rendered moot by equal time spent questing – ding, better gear at your disposal! Still, concentrating on the right set of primary stats gives you a solid foundation for steady, predictable game play and supports experimentation with different spells, specs and tactics. The early levels (and by that, we mean "vanilla" WoW up through level 60) are all about basic stats (also known as "attributes"): agility, intelligence, spirit, stamina and strength. As you level, you may run across the occasional piece of gear that boasts a fancy attribute like spellpower or attack power. Consider it extra flavoring; you'll meet veteran players who swear by the stuff, but it's not mandatory. Equip the piece if the basic stats are also solid, and carry on. Most early pieces that boast more interesting stats were added later in the game's evolution. The basics remain the fuel for your pre-60 leveling fire.

  • Sonim's XP2 strong-arms its way through the FCC

    by 
    Chris Ziegler
    Chris Ziegler
    10.02.2009

    No one's going to mistake this for a fashion phone, but we're thinking that's just fine with Sonim, the company well-known for its ultra-rugged XP3 that's just passed a new XP2 model through the FCC's barrage of testing. Dubbed "Spirit," the XP2 appears to be Sonim's first phone with 3G on board -- though the tiny display will probably make it useful more for tethering than anything else -- and that insane-looking octagonal shell has us believing that they're going to be able to make some truly wild claims about its survivability. UMTS while spot-welding the phone in 30 feet of water? Probably not, but if any phone could do it, we suspect it'd be this bad boy. No word on pricing, availability, or even an announcement, but we'll keep you updated.

  • Raid Rx: Really cool Coliseum healing loot

    by 
    Matt Low
    Matt Low
    09.08.2009

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new WoW blog for all things UI, macro, and addon related. It's time to gear us up some healers! Let's take a look at all the phat loot the coliseum has to offer. The Crusader's Coliseum offers a wide variety of gear and equipment for both new and veteran healers. It's time for us to start equipping ourselves in order to be prepared when Icecrown Citadel hits. While we're not exactly going to be healing Arthas to death, it's a good idea to start working on our stuff now. We'll start with Trial of the Champion for the fresher 80s before we move to Trial of the Crusader where all the good stuff is.