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  • Joystiq Streams: Rambling down the Road Not Taken [UPDATE: Relive the stream!]

    by 
    Anthony John Agnello
    Anthony John Agnello
    07.17.2014

    Road Not Taken, Spry Fox's new roguelike puzzler for PlayStation 4 and PC, is nowhere near as outwardly forbidding as The Long Dark, which punished Joystiq Streams earlier this week, but seeing its little hooded hero huddled up against a fire in the dark, trying to make it a little bit further, fills the Joystiq crew with a lurking dread. Blame this stream on our overactive imaginations and our love of freaking ourselves out. Joystiq Streams Mid-Summer Terror Train continues its existential journey with Road Not Taken at 4PM EST on Joystiq.com/Twitch. Our own Jess Conditt will play through an early look at the game while Spry Fox's David Edery hangs out. Joystiq Streams broadcasts every Tuesday and Thursday at 4PM EST on Joystiq.com/Twitch. [Images: Spryfox]

  • Road Not Taken is coming soon from Triple Town's creators

    by 
    Mike Schramm
    Mike Schramm
    05.13.2013

    Triple Town is one of my favorite games on iOS over the past few years -- it's a puzzle game with a simple ruleset and a whole lot of complexity. The creator of that game, called Spry Fox, has announced a new title in development called Road Not Taken, and you can now see some concept art from it over on the official blog. The game is sort of roguelike, according to the developers, and as you can see above, it has some similarities to the grid-based Triple Town. But instead of building up a world, it's more about finding a path through the world, and avoiding or confronting various dangers on the way. As you can tell from the title, which refers to the famous Robert Frost poem, the game will offer various paths, and it seems like most of the strategy will come from choosing your own way. Sounds interesting. Road Not Taken isn't coming too soon -- Spry Fox says it probably won't be ready until the end of the year. But we' hope to see it on the App Store when it finally is ready to go.

  • Daily iPhone App: Steambirds: Survival

    by 
    Mike Schramm
    Mike Schramm
    11.02.2011

    You may remember the game Steambirds from a previous Daily App post. It's a turn-based flight simulator that plays like a board game. Instead of actually flying your planes, you move them turn by turn. It's a game about strategic positioning and planning. Now, developers Spry Fox have teamed up with Halfbrick Studios (makers of Fruit Ninja and Jetpack Joyride) to release a sequel called Steambirds Survival. Sort of. I say "sort of" because it's pretty much the same game, though it's been polished up quite a bit, and plays a lot more smoothly than before. There are also new powerups to play with (if I'm not mistaken -- it's been a little while since I played the old version), and the levels are divided into cities, which you can either unlock with an in-app purchase, or open up by just playing the game. This version also adds Game Center integration. And even if it doesn't sound like your thing, it's worth checking out: Both the standard version and the HD version (for iPad) are free. At that price, the game's definitely worth a look.