starfoxcommand

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  • What are you playing: Electroplankton edition

    by 
    David Hinkle
    David Hinkle
    11.03.2006

    We weren't lying when we said this would become a regular Friday feature like how it originated at Xbox 360 Fanboy. So, another week, another asking. What are you playing? Like we said last week, we recently received Electroplankton and Star Fox: Command. As much as we'd like to say Corneria is saved and currently defended against all ne'er-do-wells, we have to admit that it has been hard to put down Electroplankton. Our favorite gametype in Performance Mode is currently pictured.

  • Star Fox Command developer interview

    by 
    David Hinkle
    David Hinkle
    09.07.2006

    Producer Takaya Imamura and Director Dylan Cuthbert on the recently-released DS game Star Fox Command conducted an interview with RMC over at Go Nintendo. The interview mainly revolves around the development phase for the game. When asked about taking the game "off rails," Imamura commented that the portable nature of the DS begged for a change.RMC - When it comes to the StarFox series, many of the entries have been on-rails shooters. How did the decision come about for StarFox Command to break from tradition, and go with free roaming game play? Imamura – The main reason relates back to the fact that this is on a portable device. We wanted something that the player would be able to control their playtime. With StarFox Command, the player can choose to go through and just hit the core enemies and complete the levels quickly, or they can go through slowly and take out all of the enemies. Giving the player the ability to pick up and stop when they wanted was one reason to take the game off rails. As you know, on rails has a definite beginning and ending point, which does allow the player that freedom to adjust the time they are playing.Nothing new comes from the interview, but it's a nice long read and insightful look into how Star Fox Command came to be the game you know and love. Or hate, if that's your cup of tea.

  • Starfox Command screens

    by 
    Nikki Inderlied
    Nikki Inderlied
    08.19.2006

    We have been waiting and waiting for this game. We have seen the Japanese screenshots and watched the video reviews/previews. We have idly stood by while it flew off Japanese store shelves. Now, we are ready for our own Starfox action! These images aren't much but at least we can read what's going on in the images. They aren't enough to quench our thirst but they will do for now. Soon we will be able to get our hands on this game and fly through space, letting nothing get in our way. We can't wait. How about you? [Thanks emceenugget!]

  • Starfox Command Preview

    by 
    Nikki Inderlied
    Nikki Inderlied
    08.16.2006

    Ever since Starfox Command was released in Japan, the rest of us would like to know what's going on with it. How is Wi-Fi? What about gameplay? Has Starfox redeemed itself from its horrible predecessors on Gamecube? What about graphics and control? Music? Tell us! Luckily, Game Trailers has a very well done video preview to answer all those burning questions and more. Starfox Command is set to release in only a few weeks, if even that. Then we can all get our greedy little hands on it!

  • A video review of Star Fox Command

    by 
    Joystiq Staff
    Joystiq Staff
    08.07.2006

    Using the already released Japanese version of Star Fox Command for the DS, YouTube user Joshua Zimmerman takes us on a 9-minute journey through the world of this anticipated title. Highlights include the use of controlling the ship via the touch pad and what "taps" are needed to do specific moves. In the vid, we also get to see a what our Wi-Fi experience will be like.The only real negatives or concerns expressed have to do with the sounds of the game. Zimmerman describes most of them as "annoying." Should be no matter, though, since most of us here play with the sound off. Overall, we'd say the game looks pretty good and can't wait to get our grubby hands on it.

  • Star Fox DS details surface

    by 
    Joystiq Staff
    Joystiq Staff
    07.06.2006

    Eurogamer is reporting that the upcoming Star Fox Command for the Nintendo DS will include rumble functionality when it hits our shores on August 28. According to the latest Japanese mag Famitsu, players can now enjoy that same shaky feeling they had in Metroid Pinball or Warioware Twisted on 30 different stages in Star Fox. Something else to look forward to is the game's multiplayer aspects. Star Fox will take full use of Nintendo's super sweet Wi-Fi connection and give wannabe pilots the ability to battle each other four at a time -- ad hoc players can take on as many as 8 at a time.This game can't come fast enough. It's getting a little tiring just beating little noobs on Tetris every night.

  • A return to series roots for Star Fox: Command?

    by 
    Jason Wishnov
    Jason Wishnov
    06.19.2006

    According to a translated Amazon listing from Japan, the upcoming Star Fox: Command for the Nintendo DS will have multiple endings. This most likely implies a return to the multi-path stage advancement from the original Star Fox and Star Fox 64, which is good news for long-time Fox fans. Also listed are the capabilities for both online play and eight-person local wireless competition. If Nintendo can manage to make the stylus control scheme intuitive and natural, we could have yet another killer-app on our hands.As wonderful as Google's translation abilities are (Strategic map 3D shooting of the new feeling which is due to touch operation), any bilingual readers out there care to give us a slightly less mangled version of the information?[Thanks Redfield!]

  • Star Fox DS now 'Star Fox Command'

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.26.2006

    Nintendo looks like it's finally ready to shed the obligatory 'DS' titling format used for its first-party franchise line* by renaming Star Fox DS to Star Fox Command. While the official website reflects the new naming, the game's logo has not yet been updated. Star Fox Command is scheduled for release on August 28.*Includes: Mario Kart DS, Super Mario 64 DS, and Tetris DS.