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  • All the World's a Stage: So you want to roleplay a goblin

    by 
    Anne Stickney
    Anne Stickney
    12.26.2010

    All the world's a stage, and all the men and women merely players. In World of Warcraft, that player is you! Each week, Anne Stickney brings you All the World's a Stage with helpful hints, tips and tricks on the art of roleplay in WoW. Cataclysm introduced two new races for roleplayers, the feisty goblins for the Horde and the enigmatic worgen for the Alliance. Last week, we touched on the basics of what makes a worgen a worgen, and what to look for when creating a worgen for RP. Today, we're going to look at the goblin half of the equation and shed a little light on the new and decidedly wacky members of the Horde. Unlike the entire population of Gilneas, the goblin race has been alive, well and present since day one of World of Warcraft's launch. However, the goblins we've been dealing with are part of the Steamwheedle Cartel, a neutral cartel that does business with both Alliance and Horde, wheeling and dealing with both sides of the conflict in an effort to make the largest profit possible. The goblins have many of these cartels, which are essentially giant trade organizations overseen by one leader, a Trade Prince; but the Steamwheedle Cartel is arguably the largest, having established ports and small towns all over Azeroth, rather than just restricting itself to one location.

  • Know Your Lore: Goblins and the Bilgewater Cartel

    by 
    Anne Stickney
    Anne Stickney
    12.12.2010

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Crafty, cunning, ambitious and sometimes completely insane, the goblin race was first introduced to Warcraft players back in Warcraft II as an ally for the Horde. Sometime between Warcraft II and World of Warcraft, the goblins made an about-face and declared themselves completely neutral, siding with neither side in the ongoing Alliance/Horde conflict. With the announcement of Cataclysm's release and the inclusion of goblins as the new Horde race, one of the questions that has consistently popped up time and time again is why a supposedly neutral race would choose to break that stance and ally with one side over another? It's a good question. Why would a race suddenly rescind on an agreement that by all appearances seems to be profitable? For that matter, why are the goblins so obsessed with profit, anyway? The goblins of Warcraft have a history that goes back much farther than any player simply paying a visit to Booty Bay realizes, and that history has a lot to say about why the goblins are the way they are -- ruthless little mercenaries constantly on the lookout for an easy way to make some gold. Please note: The following post contains all kinds of spoilers for the Kezan and Lost Isles portions of the Cataclysm expansion, as well as The Shattering by Christie Golden. If you wish to remain unspoiled, turn back, before it's too late!

  • Know Your Lore: The origin of goblin and worgen death knights

    by 
    Anne Stickney
    Anne Stickney
    11.07.2010

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Most of Cataclysm seems solid from a story standpoint, but a few plot holes continue to pop up here and there that cause people to wonder exactly how certain elements and creatures fit into lore. One question that seems to come up more often than anything else is the origin of goblin and worgen death knights. After all, these guys didn't even exist during Wrath of the Lich King -- the Greymane Wall isn't coming down until Cataclysm hits, and the Bilgewater Cartel goblins are still on Kezan, right? Well, not quite. In order to understand where these guys come from -- and they do fit in lore, Blizzard managed to integrate them quite nicely -- we have to take a look at one of the continual banes of my existence: timelines. The timeline for World of Warcraft was pretty straightforward during vanilla and The Burning Crusade. However, with the introduction of the death knight class in Wrath, players were introduced to a much heavier use of phased content, including a phased version of the death knight starting zone that introduced the reason why these servants of Arthas suddenly turned on him and formed their own independent alliances with either the Alliance or the Horde. WARNING: The following post contains spoilers for the upcoming Cataclysm expansion. If you wish to remain spoiler-free, do not continue.

  • The OverAchiever: 5 lucrative achievements

    by 
    Allison Robert
    Allison Robert
    01.21.2010

    Last week we discussed a set of achievements likely to drive the average player to the poorhouse. This week, in the spirit of consoling people who may not necessarily have a Traveler's Tundra Mammoth in their immediate future, I'd like to present a series of 5 achievements where at least one of the following is true: They're an unusual means of making gold in a way people wouldn't necessarily expect, or: It would be almost impossible not to make a pile of gold while doing them. Now, a disclaimer; the most obvious picks here would be achievements like Got My Mind On My Money or The Bread Winner, but they're more a record of your previous looting and questing rather than being something you really have to go for consciously. I'm on the lookout for slightly more interesting ways to grow rich from achievements that are not so directly concerned with moneymaking:

  • BlizzCon 2009: Goblin backstory and zone info

    by 
    Allison Robert
    Allison Robert
    08.21.2009

    The DirecTV stream cut out for me after the opening ceremony, so it's possible there are a few things I'm missing; drop a comment if it looks like I've omitted anything. Anyway, here's what we know about the Goblins (the new Horde race) so far:BACKSTORYThe playable race is a group of Goblins based on the Isle of Kezan, a new zone between the Eastern Kingdoms and Kalimdor. While Goblins and the neutral Goblin trade organizations as a whole originate here, the official site and trailer both hint that the playable group has had (or is that, will have?) a recent and deeply unpleasant encounter with the Alliance that makes the Horde a logical choice when the time comes to pick sides. From the trailer, it would appear that much of the Goblins' starting zone is taken up by the eponymous cataclysm, the need to get away from the destruction, and their induction into the Horde, but we don't have too many details on it yet.The playable Goblins won't be formally associated with any of the neutral Goblin trading organizations we already know and love (figuratively speaking, of course; the Steamwheedle Cartel's been bilking us for years). There's also no mention so far of the other Goblins going anywhere, so I'm assuming that the game's preexisting Goblins will remain in the game in whatever capacity they can post-cataclysm, and the Horde Goblins are a faction unto themselves named the Bilgewater Cartel.

  • Ask a Lore Nerd: Speculation station

    by 
    Alex Ziebart
    Alex Ziebart
    07.21.2009

    Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.Be warned, ladies and gentlemen. This week's edition of Ask a Lore Nerd is almost purely discussion and speculation on the next expansion and what it might include. Why? Because it's fun! We'll get back to covering anything and everything next week, but this week we're just in an expansion sort of mood.alpha5099 asked... "So, most of the speculation is that the next expansion will be the Maelstrom. Would you agree with that assessment? What all do you expect to see in a Maelstrom expansion? What would you want to see? Any place you're dying to go?"

  • The Queue: Goodnight, sweet prince

    by 
    Alex Ziebart
    Alex Ziebart
    06.29.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.This weekend marked the end of an era, my friends. A champion (cheater) of the people (Gnomes) has fallen from grace (the thumbnails at the top of our site). The people (you guys) have shouted to the rooftops (our comments), "Down with oppression (martial arts techniques)! Down with corruption (GM lewts)!"So it is done.JustSaying asked..."Can someone please change those 4 pictures near the top of WoW.com's page? I'm tired of seeing that stupid gnome head every time I come to this site."Since you asked so nicely, Karatechop has been replaced.Spidey asked... "I've been leveling an alt (Troll Hunter) recently and decided to go mining/engineering, mostly for the bow/gun enchants and the like. I just leveled engineering to 200 and decided to go grab my Goblin Engineering membership. While doing the quest for membership I realized that the Alliance have Gnomes as a playable class, but how come the Horde doesn't have Goblins? In fact, Alliance has two "small people" races (Gnomes and Dwarves). Any chance the Horde will ever get Goblins or anything smaller than the Forsaken? I think Goblins would be cool, or dare I say, Murlocs as playable races."

  • More free character transfers open for the EU

    by 
    Alex Ziebart
    Alex Ziebart
    01.29.2009

    A new batch of fre realm transfers have opened up for European servers, which is always a good thing. A lot of these transfers are ones we've seen before though, so hopefully this time around these options will be more successful than they may have been previously. We also have a whole load of transfers opening up to EU-Magtheridon specifically for the Alliance, so they're continuing to try and repair the faction imbalance there. Right now, we're looking at... Horde players on EU-Magtheridon may transfer to Haomarush, Tarren Mill, Trollbane, Zenedar, and Silvermoon. Alliance players may transfer to EU-Magtheridon from Aerie Peak, Aggramar, Alonsus, Aszune, Azjol-Nerub, Bronze Dragonflight, Bronzebeard, Emerald Dream, Eonar, Khadgar, Kul Tiras, Runetotem, Shadowsong, Silvermoon, and Turalyon. Check behind the cut below for the rest of the current free character transfers.

  • Ask a Lore Nerd: Yogg-Saron and Warchief Garrosh Hellscream

    by 
    Alex Ziebart
    Alex Ziebart
    11.17.2008

    Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition. Wrath of the Lich King is finally here, and with it comes a whole load of new lore and stories to discover. I hope you guys are reading your quest text! I imagine all of these new quests will bring up a lot of new questions as well, and to that I say bring it on. For now, though, let's field some questions from last week.Rosa asked...Personally, I'm tired of Outland and demons and fantasy-tech and I'm glad to see Warcraft going gothic again, buuuut there's one thing that I love about Outland and I'm hoping it's not gone forever. Ethereals are, like, totally awesome, and my favourite unplayable race in WoW. The question I have is, do we see these guys anywhere in Wrath? And if not, do you think that we'll see them ever again?

  • Ask a Lore Nerd: The Eye of the Tiger and the Warglaives of Azzinoth

    by 
    Alex Ziebart
    Alex Ziebart
    11.02.2008

    Welcome to Ask a Lore Nerd, where each week Alex Ziebart answers your quests about the lore in the World of Warcraft. If you have any questions, no matter how big or small they might be, ask them in the comments section below and we'll try to answer it in a future edition.Last week on Ask a Lore Nerd, Offsprnge (one of your fellow readers) asked me to write this week's edition with some Eye of the Tiger playing. I guess I came across a little tired last week, so I'm going to do just that. To fit the groove, I ask all of you guys one favor: Read the questions and answers in the voice of Rocky Balboa. If it will help you get in the mood, go ahead and read it out loud in that voice.And since we're already talking about it, Offsprnge asked... Right, I think I got a good one by the way, perhaps it is so obvious I should slap myself, but the whole battle for Mount Hyjal features the Burning Legion invading with it's commander Archimonde, however, why are there hordes of ghouls, liches, necromancers, frost wyrms and "all that kind of thing!" (find the reference). Again, like another reader mentioned, at the time the Lich King was still feigning allegiance to the Burning Legion. It doesn't pay to make the Legion suspicious too early. At the same time, the Lich King played a role in weakening Archimonde's forces: He used Illidan to destroy Tichondrius and his forces, which were to play support for Archimonde. The Scourge that were at the Battle of Mount Hyjal were sacrifices, pawns to keep Archimonde overconfident.

  • Ask a Beta Tester: Dalaran coins, environment effects, and AoE tanking

    by 
    Allison Robert
    Allison Robert
    10.12.2008

    I ran into two common questions last night on the Dalaran coin post, so I thought I'd start off by answering those here. I apologize if we haven't yet gotten to everyone's questions; most of them, like Gurluas' question concerning The Missing Diplomat and the high elves in Northrend, we're just not 100% sure of the answer to yet, but I'll keep trying. Keyra asks...Just curious...the gold coins all have "Use: Throw this coin back into the Dalaran fountain", yet I've seen people commenting (as well as the author) that they'll carry the coin in their packs. What happens when/if you throw the coin back in?When you toss a gold coin back into the fountain, you gain the "Lucky" buff for 2 minutes, increasing your chance to fish up any and all coins from the fountain (rather than fishing hooks or goldfish). You don't have to toss them back in if you don't want to, in which case they'll just occupy a bag slot like anything else, or you can sell them to a vendor (not for much). But most people throw the coin/s back in because fishing the coin up is enough to give you the Achievement for getting it. Particular coins would be carried solely for personal or sentimental reasons, i.e. I can definitely appreciate the irony and RP value of grimly hunting Arthas down like a dog while carrying a symbol of Sylvanas' wasted hopes.Rexigar asks...Question though, do we have to keep the coins for the achievement or does it count when we throw it back in?It counts as of the moment you've fished it up. No matter what you do with it afterwards, the Achievement's yours. The same mechanic is true of everything else; once the game "knows" you've done something and an Achievement's gained, nothing can take it away.

  • [1.Local]: Overheard in local chat

    by 
    Lisa Poisso
    Lisa Poisso
    08.01.2008

    [1.Local] serves up a smattering of reader comments from the past week, from the sublime to the ridiculous.This week at WoW Insider, readers pulled up a keyboard to chat about a fairly wide-ranging selection of topics. They dreamed up WoW comics they'd most be interested in reading. They groused about the upcoming expansion's anticipated new travel hub. They debated the reasoning behind Wrath's restrictions on chain-potting. For some truly entertaining comments, check out some of the replies to our Winter's Veil In July contest -- so many different angles we couldn't share just one. And finally, we wrap up this look back at the week's comments say with a standing O for one reader's reply to a post speculating on recent spottings of Varian Wrynn -- an applause-worthy thread-stopper, indeed.Join us after the break for this week's meatiest reader comments here at WoW Insider. Be sure to dive into the comments area of each thread (not this one!) and add your own thoughts – unlike your mama, we like us some hot, fresh backtalk.

  • Neutral Factions: An idea whose time has passed

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.14.2008

    Neutrality in factions started with the Steamwheedle Cartel and only got worse. It seems that once you get to the level cap, most of the intense rivalry between the factions, at least as expressed in the PvE game, peter off to nothing. Almost every faction accepts both Horde and Alliance fighters. In Burning Crusade, they even share the same capital, and it looks like that will be happening again in WoTLK with Dalaran -- despite that fact that, 50 levels earlier, the Horde utterly devastated Dalaran's holdings in Silverpine Forest and Hillsbrad. The general argument for this change is that at higher levels, most people learn to put aside their differences and fight the greater challenges that threaten to wipe both sides out. My problem with that line of reasoning is that up until the end game, what we're trying to wipe out is each other. In the Ghostlands, the Night Elves are involved in extensive operations to attack the Blood Elves. In Ashenvale, the Horde is constantly attacking the Night Elves, including setting up spy posts and killing their animal companions. In the southern Barrens, the Dwarves are willing to wipe out the Tauren to set up their excavations. In Lordaeron, the Forsaken have the stated intent of wiping out the alliance, devastating one settlement and even making a preliminary attack against Southshore.

  • WoW Rookie: Azeroth Reputations

    by 
    Amanda Dean
    Amanda Dean
    04.28.2008

    WoW Rookie is brought to our readers to help our newest players get acclimated to the game. Make sure you send a note to WoW Insider if you have suggestions for what new players need to know. Grinding for reputation is a part of the game. Think of it as leveling up with different factions. Last week we looked at the levels of reputation. This week we'll examine some of the reputations that you encounter in Azeroth. Each of the major cities represent factions reputations that you can grind up with by completing quests and donating cloth. Increasing your reputation with the cities of your faction gives you the opportunity to purchase their racial mounts and tabards, in addition to discounts from vendors. For example if you play a Human, you can rep up to exalted with Darnasus in order to get a Nightsaber mount. Be warned, though because of scaling restrictions some models may not have access to all racial mounts.

  • Urgent Realm Maintenance

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.07.2006

    Several realms (Andorhal, Anetheron, Archimonde, Dalaran, Dentarg, Duskwood, Executus, Haomarush, Khadgar, Mal'Ganis, Scilla, Steamwheedle Cartel, Turalyon, Ysera, Ysondre, and Zuluhed) were brought down tonight for urgent maintenance around 5:15 PST with a note that expected downtime was to be minimal.  The servers seemed to pop up online again not so long after but the uptime doesn't seem to have last - around 6:30 PST most (all?) are offline again.  Oddly, all of these servers appear to be those running on new hardware...

  • US Realm Migration Ahead of Schedule

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.06.2006

    So reports CM Drysc.  Only sixteen servers (of the original thirty-two) remain offline, and these still could remain offline for the full 24 hours.  However, the progress with so many realms is promising news.  The remaining offline realms are as follows:Andorhal, Anetheron, Archimonde, Dalaran, Dentarg, Duskwood, Executus, Haomarush, Khadgar, Mal'Ganis, Scilla, Steamwheedle Cartel, Turalyon, Ysera, Ysondre, and Zuluhed

  • Server Downtime Thursday

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.04.2006

    Blizzard is rolling out new hardware for several US realms this Thursday, and the process of transferring the realms means - you guessed it, extensive downtime.  The migration will begin on Thursday at 12:01 AM PST and may last as long as 24 hours.  Those of you on effected realms will receive an extra day's credit to your account, which is, I suppose, better than nothing.  Following the migration, Blizzard plans to open character transfers from existing realms to new realms (yet to be opened) to further help with performance and overcrowding issues. Realms transferring to new hardware are Archimonde, Dalaran, Khadgar, and Mal'Ganis. Other affected realms include Aggramar, Andorhal, Anetheron, Burning Blade, Burning Legion, Dentarg, Duskwood, Earthen Ring, Eonar, Eredar, Executus, Gilneas, Gorefiend, Haomarush, Kargath, Laughing Skull, Lightning's Blade, Llane, Malygos, Scilla, Shadow Moon, Steamwheedle Cartel, Thunderhorn, Thunderlord, Turalyon, Ysera, Ysondre, and Zuluhed.  While these realms are not receiving a hardware upgrade, Tseric explains that current equipment configuration requires this.Update: The schedule has been pushed back to Thursday.

  • Hope for the Pirates?

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.03.2006

    There's been a lot of frustration among those who spent time factioning up with the Bloodsail Buccaneers - which automatically lowers your standing with the Steamwheedle Cartel.  Those who made the grind to get revered with the pirates to get their pirate hat are now discovering that they're unable to acquire their Dungeon 2 armor set, because the second step of the quest requires you to visit Gadgetzan, where loyal Bloodsails are attacked on sight.  To those contemplating the slow grind back to good standing with the Goblins, Tigole offers a ray of hope - patch 1.11 will feature several quests that will help  Bloodsails return to good standing with Goblins throughout Azeroth.

  • New Servers Online!

    by 
    Elizabeth Harper
    Elizabeth Harper
    03.20.2006

    Community manager Tseric has posted stating that four new realms were scheduled to come up at 12:00 PM PST today.  From the word on the forums, they're up and running.  Anyone looking for a fresh start, here's your chance.  Duskwood - PvE Zuluhed - PvP Anetheron - PvP Steamwheedle Cartel – RP PvE