super mario galaxy

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  • Europeans get tutorial DVD with Super Mario Galaxy 2

    by 
    Mike Schramm
    Mike Schramm
    05.03.2010

    Nintendo really wants to make sure you know how to play Super Mario Galaxy 2, so in addition to the Cosmic Guide feature of the game (which will play for you past the hard parts, if you so choose), it'll also be releasing a bonus DVD in Europe with video tutorials of how to pull off some of the game's toughest tricks. We'll skip right over the irony of Nintendo releasing a bonus disc that can't be played on the Wii (since it's just a standard DVD), and tell you that we've contacted Nintendo of America to see if those of us in the States will have this same option. In the meantime, you might want to grab a copy of the first Galaxy and start practicing, because with all of this extra help that Nintendo is offering, SMG2 must be really, really hard.

  • Side-scrolling Mario Galaxy 2 footage is delightful

    by 
    Richard Mitchell
    Richard Mitchell
    04.23.2010

    Amongst all gamers of a certain age, there exists a very special, very sensitive part of the brain. The particular section is flooded with pleasure-inducing chemicals upon seeing Mario jump on (and subsequently flatten!) a Goomba. This effect is actually doubled when seen in a 2D context, so we have to append the latest Super Mario Galaxy 2 video with a warning: Prepare your pleasure centers, this one is a doozy. If you think you can handle it, watch the video after the break. [Via GoNintendo]

  • Hands-on: Super Mario Galaxy 2 co-op & cloud power-up

    by 
    Randy Nelson
    Randy Nelson
    04.21.2010

    digg_url = 'http://www.joystiq.com/2010/04/21/super-mario-galaxy-2-co-op-and-cloud-power-up-preview/'; Just over a month from today, Super Mario Galaxy 2 will somersault onto store shelves. We thought we'd seen just about everything the final game would have to offer but, as Nintendo showed me earlier this week at its Northern California offices, there are still plenty of surprises to be found in this sequel. While my last hands-on had me controlling the portly platforming plumber exclusively, this one started me out with a Luma in the game's revamped, expanded co-op mode. When I did play as Mario, I got a chance to try out the latest addition to his growing wardrobe of specialized suits, transforming into the extra-floaty (and fluffy) Cloud Mario. Then came the unexpected: A galaxy based on Super Mario Sunshine (sorry, folks -- no FLUDD). %Gallery-91299%

  • Super Mario Galaxy 2 introduces 'Cloud' power-up

    by 
    Andrew Yoon
    Andrew Yoon
    04.16.2010

    No, this new power-up won't give Mario spiky blond hair and a giant sword. Instead, the Cloud power-up from Super Mario Galaxy 2 appears to give Mario the magical ability to walk on clouds. Judging by this image from the Official Nintendo Magazine, these are the happiest clouds ever. They love being stepped on! It's clear that Mario's return trip to the stars will have no shortage of new (and returning) gameplay gimmicks. In addition to floating in the sky, it seems Mario can also turn into a boulder, ride dinosaurs, and drill through planets. The only thing he can't seem to do is his job. What happened to that plumbing gig you had, huh? This leaky pipe isn't going to fix itself, you know. [Thanks, Fernando!]

  • Be a Luma in Super Mario Galaxy 2 multiplayer

    by 
    Richard Mitchell
    Richard Mitchell
    04.15.2010

    Famitsu has released some new information on Super Mario Galaxy 2, dealing with the game's gripping story. As translated by NeoGAF, the story sees Peach once again inviting Mario to enjoy watching stardust fall from the sky, which only happens once every 100 years. Of course, that means the game would have to take place at least 100 years after the original Super Mario Galaxy, but it's probably best not to think about it. Anyway, on his way to the castle, Mario happens upon a lost baby star named "Baby Chico," who journeys to the castle with Mario. And then something happens -- we're going to guess Bowser. In other spacefaring plumber news, the Japanese website for Super Mario Galaxy 2 has been updated with some new information about the game, including its two-player mode. It seems the second player will control a Luma (Baby Chico, as it turns out). Hopefully it will amount to more than just collecting Star Bits this time around. Be sure to check out the Japanese site for some new video and images. [Via GoNintendo] Source -- Nintendo Japan -- Super Mario Galaxy 2 Source -- NeoGAF

  • Hands-on: Super Mario Galaxy 2

    by 
    Randy Nelson
    Randy Nelson
    03.31.2010

    A short time ago, in a galaxy far, far away ... I was sitting on a couch at Nintendo HQ, facing a large television. On it, a planetoid shaped like Mario's head stared back at me. It was Starship Mario, the interstellar plumber's preferred means of travel between the many galaxies that make up Super Mario Galaxy 2. This small world serves as transportation and a mini-sandbox within which Mario can practice moves. It also evolves as the game progresses, gaining new features, such as a "blemish" on its nose -- actually a Yoshi egg that appears after players have met the dutiful dinosaur. As we've already talked about, the game's designers have tossed out the full-on hub level of Super Mario Galaxy in favor of a more classic, straightforward branching level menu. (Think: the overworld screen from New Super Mario Bros. Wii, and you get the idea.) Moving from galaxy to galaxy is a snap, as is seeing how many worlds you've discovered in each galaxy, as well as the number yet to be found. My first stop was the Puzzle Plank Galaxy, which turned out to be just as clever as it sounds. %Gallery-89359%

  • Miyamoto explains Super Mario Galaxy 2's new world map

    by 
    JC Fletcher
    JC Fletcher
    03.29.2010

    Super Mario Galaxy 2 drops the hub world from the first game for a much simpler map interface; even simpler than New Super Mario Bros.' map. Speaking to Game Informer, Shigeru Miyamoto explained the change. "We want players to focus on the joy of the action instead of getting to each game course," he said. "We wanted to make it as accessible as possible and as easy as possible for the players." That's not to say the game is being made easier in general. It's just now easier to get to the levels. "Also, because we're going to incorporate a number of different stars, and conquering all the stars is going to be one of the most challenging missions for the player," Miyamoto added, "we want [players] to understand as easy as possible where they should go next and which places they should go back to in order to get access to the remaining stars." In addition, the new starship mechanic necessitates a streamlined navigation interface. Game Informer also managed to ask Miyamoto about 3D right before the announcement of the 3DS, so the discussion was all about 3D televisions (and not entirely transferable to 3DS). "We're at the stage right now where it's very difficult to tell whether 3D televisions are going to cater to our needs to make better 3D experiences," he said. "For one thing, our video games are made for as many people as possible, and the number of people who can play those types of games, who can afford to buy the 3D televisions at home, aren't going to be very good." A hint of where Nintendo might be going with 3D followed: "It is also true that certain types of three-dimensional games utilize 3D televisions might help people navigate more freely. Right now we're at the stage where it's very hard for us to determine whether it's very good or bad." %Gallery-86430%

  • Super Mario Galaxy 2 box art has your Yoshi needs covered

    by 
    Randy Nelson
    Randy Nelson
    03.25.2010

    Click to see full cover art In just under two months, Super Mario Galaxy 2 will be on shelves. Today, Nintendo released the final North American box art so you can print it out, stick it in an empty Wii game case and pretend you have the plumber's latest platformer right now. Okay, so that's probably not what the Big N had in mind, but really, who doesn't do that? Not you? Well then, you can at least use the art to help you spot the game at the store. Although, now that we look at it side-by-side with the original Super Mario Galaxy's box art, they appear strikingly similar. We've placed both after the break so you can study the subtle differences and not end up with the wrong game on May 23. We're slated to play the latest build of SMG2 next week, so we'll have updated hands-on impressions of Nintendo's next big platformer soon.

  • Walmart handing out $20 gift card with Halo: Reach or Super Mario Galaxy 2

    by 
    JC Fletcher
    JC Fletcher
    03.23.2010

    If you're planning to buy either Halo: Reach or Super Mario Galaxy 2 -- and it seems statistically likely that you'll want at least one of those -- then Walmart has a deal you may consider interesting. Right now, you can pre-order Halo or Galaxy and receive $20 in credit from the retailer. And, of course, since it's Walmart, the prices end in .96, saving you an additional three cents. We don't even know when Halo: Reach will be released beyond "fall," but we already have a pretty good idea of what the best deal for it will be. Super Mario Galaxy 2 will be available May 23. [Via GoNintendo]

  • This Week on the Nintendo Channel: Media Summit 2010 redux

    by 
    David Hinkle
    David Hinkle
    03.01.2010

    This week's Nintendo Channel update features a lot of trailers for all of the big news items out of Nintendo Media Summit last week. If you haven't had a chance to check out the new trailers and our hands-on impressions, hit up this post here. Otherwise, boot up your Wii and enjoy all of the new videos for Super Mario Galaxy 2, Sin and Punishment: Star Successor and Disney Guilty Party! %Gallery-86430%

  • Super Mario Galaxy 2 flies into retail space May 23

    by 
    JC Fletcher
    JC Fletcher
    02.24.2010

    Those of you eagerly awaiting more exploration of tiny, gimmick-filled planetoids don't have long to wait. At its Media Summit event today, Nintendo announced the May 23 release date of Super Mario Galaxy 2 in North America. Last night, news from Nintendo of Australia suggested that Galaxy 2 would see a summer release, and we're delighted that the wait for a more specific date -- one that applied to America, as well -- wasn't long at all. Speaking of delight, we'll now get to see just how high Mario can jump when he ditches Yoshi mid-air ... in space! %Gallery-64834%

  • NPD: New Super Mario Bros. Wii sales have surpassed Super Mario Galaxy

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.21.2010

    New Old Mario is stomping all over the mark left by his globetrotting counterpart, with sales of New Super Mario Bros. Wii having already surpassed Super Mario Galaxy in the US. According to the NPD, Galaxy has sold approximately 4.1 million units in the two years since its November 2007 release, while NSMBW has amassed 4.2 million sales in about 45 days. As IGN notes, the Wii's install base is much higher now (26 million in the US), but that still doesn't explain why Galaxy, which has had far more time on retail shelves, was passed by so quickly. We'd posit that there's something nostalgic about NSMBW, which makes it stand apart from Galaxy and speak to the Wii's demographic. Of course, Super Mario Galaxy 2 will have the benefit of being quite familiar too ...

  • Super Mario Galaxy cake is out of this world

    by 
    Xav de Matos
    Xav de Matos
    11.29.2009

    Loyal Joystiq reader Alex sent us an image of a gorgeous Super Mario Galaxy-inspired cake his wife made, and the finished product looks delicious. Made for the son of a family friend, the crafty design features Nintendo's legendary hero mid-confrontation with his arch-enemy, Bowser. If the cake doesn't tickle your fancy, maybe the story behind it will. According to Alex, his wife wasn't familiar with the game so he picked up a copy for "research" purposes. So guys and gals, if you're looking for a way to get your significant other interested in video games, try to use their love of baked goods as an excuse to introduce games into the relationship. The results may be delicious. [Thanks, Alex]

  • Miyamoto: Super Mario Galaxy 2 will be 'really difficult'

    by 
    JC Fletcher
    JC Fletcher
    11.16.2009

    Much like he did for the just-launched New Super Mario Bros. Wii, Shigeru Miyamoto has announced that Super Mario Galaxy 2 will be "really difficult." But will it be so difficult as to require Nintendo's new in-game life preserver, the Super Guide? Miyamoto isn't so sure yet. "In general," Miyamoto told Official Nintendo Magazine, "wherever and whenever appropriate, I think we will want to incorporate that kind of thing, but I cannot commit to anything specific right now." Here's our absolutely ridiculous prediction: Miyamoto and crew are going to do with this sequel what they did with Super Mario Bros.: The Lost Levels. Since Galaxy 2 is basically another level pack for an existing game, the team is going to make it almost impossible to complete. Of course, that won't happen. More likely, Super Mario Galaxy 2 will be on par with the first game in terms of challenge, but will include the Super Guide to stay consistent with Nintendo's current strategy. %Gallery-64834%

  • Super Mario Galaxy commercial brings a tear to our eye

    by 
    David Hinkle
    David Hinkle
    10.30.2009

    We're not afraid to admit that Ed Peduzzi's Super Mario Galaxy commercial gets us all misty. It's a powerful combination of Sigur Rós' "Hoppípolla" and the classic footage of Nintendo's Italian plumber, crescendoing in a mighty display of Super Mario Galaxy that really gave our heart strings a tug. Check it out for yourself past the break and if you don't get goosebumps, well you just may be a soulless husk of a human being.

  • Madmen completing every Mario game for charity

    by 
    Griffin McElroy
    Griffin McElroy
    07.12.2009

    We love Mario. We mean, we're somewhat contractually obligated to, being huge nerds and all. Still, there's certain stages in the core Mario games that are simply excruciating to play -- we usually skip them during our nostalgic romps. That's why we can't help but admire the efforts of three men who are playing through every Super Mario title -- collecting every star, completing every level and Shining every Get! (Err -- getting every Shine.)They're not doing this for fun, of course -- for the second year in a row, they're running through this "Mario Marathon," collecting donations for Child's Play. They've already been at it for two days -- but with the team yet to totally complete Super Mario 64, Super Mario Galaxy, Super Mario Sunshine, then Super Mario Galaxy again (as that totally secret character), there's a lot of ballgame left to be played.

  • See what Mario Galaxy looks like in HD

    by 
    Richard Mitchell
    Richard Mitchell
    07.06.2009

    Remember that Wii emulator that boosted the graphics up to 720p? Thanks to a recent update, Super Mario Galaxy is now playable on the emulator -- known as Dolphin (get it?) -- and we have to admit, it looks pretty gorgeous. Granted, Super Mario Galaxy was no graphical slouch in the first place, but the extra resomolutions certainly add to the overall experience, and it gives us an idea of what a Wii HD console would be capable of producing.Check out a video of the Super Mario Galaxy running in HD after the break (don't forget to turn on HD in the player). It's in HD. Did we mention that yet? [Via CVG]

  • Super Mario Galaxy voted 'best game' by BAFTA

    by 
    Randy Nelson
    Randy Nelson
    03.11.2009

    The British Academy of Film and Television Arts has handed out its annual video game awards, and this year's top honor went to ... Super Mario Galaxy. Nintendo's topsy-turvy Wii platformer beat out Call of Duty 4, Fallout 3, Fable II, Grand Theft Auto IV and Rock Band in being crowned "Best Game." (Guess that settles it.)Meanwhile, Call of Duty 4 earned the title of "People's Choice" winner based on votes placed via BAFTA's website. In an epic upset, Grand Theft Auto IV won exactly ... zero awards, despite being nominated in seven categories. That's alright; it's selling just fine. You'll find the full list of categories and respective winners after the break.

  • BAFTA awards to settle the 'Super Mario Galaxy vs. COD4' debate

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.10.2009

    Also, sponsored by GAME Alright, perhaps "debate" is a somewhat enthusiastic label for a question none of us have ever seriously considered. Which is more worthy of a prestigious award -- the cratered theater of war in Activision's Call of Duty 4, or the smiling planetoids of Super Mario Galaxy? We can't come up with a way to decide, which is precisely why we're grateful that the GAME British Academy Video Games Awards (for games that are sold by GAME) have decided to lump both into the "Best Game" category: Call of Duty 4: Modern Warfare Fable II Fallout 3 Grand Theft Auto IV Rock Band Super Mario Galaxy Before you object to the British Academy of Film and Television Arts' seemingly outdated choices, note that the period of valid entries spans October 26, 2007 to December 31, 2008 due to an earlier delay in ceremonies. The messy result, of course, is two Novembers duking it out. You'll see the rest of the quality-riddled categories after the break.

  • Holidaze 2008: Live in the past, it's cheaper

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.27.2008

    Bad news, everybody: 2008 is the new 2007. Those of us lucky enough to have survived last year's unyielding flood of exquisite games expected the new holiday to provide some respite -- perhaps an influx of blessedly mediocre games -- but alas, our wallets are once again tugged in every $60 direction. But what's worse? The deafening din of desirable games, or that irresistible impulse to play and master every adventure the very second it becomes available? Provided you can defeat the latter reflex, we have a simple suggestion: Live in the past. It's cheaper! We've dredged up our decisive, if ever-so-slightly controversial list of the ten best games of Oh Seven, hoping you'll find a fantastic experience you mistakenly overlooked. You'll find that the passage of time has taken a pleasing toll on the recommended price of admission. In fact, we've traveled forward in time to this very moment, hoping to pick up our 2007 nominees on the cheap. What do you think? Should we make Portal our Game of the Year?