SwordOfFargoal2

Latest

  • Sword of Fargoal 2 crosses the Kickstarter finish line

    by 
    Mike Schramm
    Mike Schramm
    10.15.2012

    Sword of Fargoal was one of the earliest great games on the iPhone (after making the transition over from the Commodore 64 version a long time ago), and as we reported previously, the developers behind the game recently took to Kickstarter to try and pick up funding for a sequel. They held a livestream of interviews all this past Friday and Saturday (which they kindly asked me to join for a little bit), and as of early Saturday morning, the drive was still about $10,000 behind. But that money was made up in the last few hours, because Sword of Fargoal 2 reached its Kickstarter goal of $50,000. Congrats to the whole team over there -- that's very impressive for a mobile game on Kickstarter. The good news for all of us is that the game can finally get production underway, and it should be set for the expected release sometime next May. Backers of the Kickstarter project (above the lowest level) will all get copies of the game when it arrives, and the rest of us will have to look for it in the iOS and Mac App Stores later on next year.

  • Daily iPhone App: Sword of Fargoal is great, goes free

    by 
    Mike Schramm
    Mike Schramm
    09.25.2012

    Sword of Fargoal is an older title from the App Store -- it was introduced quite a while back as a graphical roguelike RPG, in that you run around a randomly generated dungeon while collecting gold and beating down anything in your way. The game actually started back in the early '80s, but came to the iPhone early on, and has since been updated a lot in terms of graphics, gameplay elements and just general stability. At this point, it's a really well-polished, well-traveled action RPG game. And right now, it's absolutely free, so you should grab it for your iPhone for sure. The reason it's free is because the developers of the game are working on a sequel (that we got to see at Macworld at the beginning of last year) that's currently trying to pick up $50,000 in funding on Kickstarter. Sword of Fargoal 2 is a much bigger and better sequel, and the devs are looking to raise some money to help them make it. Unfortunately, it's going to be a tough road, as they've only raised about $14,000 with a few weeks to go, but the plan here is to make Sword of Fargoal free, and hope that raises awareness (and interest) in funding Sword of Fargoal 2. I don't know if they'll make the goal itself ($50,000 is a lot to ask for an iOS game, in my humble opinion), but I can tell you that the original title is excellent, and a great bargain at the low price of free. Definitely pick it up while you can, and do fund the sequel if you think it's worth supporting.

  • Sword of Fargoal 2 and the iControlPad 2 both head to Kickstarter

    by 
    Mike Schramm
    Mike Schramm
    09.17.2012

    Two big followup iPhone projects are looking to Kickstarter for funding. First up, the developers of Sword of Fargoal 2 have launched a US$50,000 campaign. The first game in that series was a relatively early hit on iPhone. The sequel has a much larger scope and is expected to hit several platforms, including iOS. Supporters can get copies of the game's soundtrack, extra versions of the title or see their name in the game or a song. I imagine this project will be funded before long. Meanwhile, the people behind The iControlPad are working on a second version of the popular iOS controller. They've launched a $150,000 Kickstarter campaign, which is a not insignificant goal, but you can get a version of the finished product for as little as $69. More generous backers can pick up better versions of the controller, which is supposed to eventually include not just controls for iOS (and other Bluetooth) devices, but also a full keyboard, and a number of other buttons. It seems like a nice device. While $150k might be a little high, the controller's popularity will probably get it funded. Both of these projects come from solid backgrounds and sound very cool. We look forward to seeing just how both of these fundraising efforts come out.

  • Macworld Expo 2011: Trouble Brothers' Sword of Fargoal 2 and other titles

    by 
    Mike Schramm
    Mike Schramm
    02.02.2011

    Jeff McCord and Steve Shippert head up a Seattle-based company called Trouble Brothers, and while I visited their booth at Macworld to talk about iOS games, the two have quite a gaming history. They met while playing trivia games in Seattle, and they have worked on real-life board games in the past. They've also done some educational game titles and even a city-wide treasure hunt in their hometown. So these guys know gaming, and the games they've produced for iOS make that very clear. First up, I got to see Sword of Fargoal 2. Sword of Fargoal is one of the most popular RPG titles on the App Store -- it's a retro title that is based on an old roguelike game that's actually run by another company -- Fargoal, LLC -- of which McCord is a part. With his partners Elias Pshernig and Lead Designer Paul Pridham, McCord was showing the game at the same booth, even though it's not technically a Trouble Brothers title. Sword of Fargoal 2 keeps that basic idea, but updates the aesthetic quite a bit. In addition to new music and new dungeon types, there will also be new classes to play via in-app purchase (Thief, Magic user, Ranger and Fighter) as well as male and female versions of each. I also got to see some new animated openings for the game, and they look terrific.