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  • The Daily Grind: Are the days of preordering MMOs fading?

    by 
    Bree Royce
    Bree Royce
    05.26.2014

    In January 2007, I stood in line at a brick-and-mortar store at midnight to pick up six preorder copies of The Burning Crusade for myself, my husband, and my overseas guildies. By that point, I'd been playing MMOs for a decade already, but somehow, driving through an ice storm to stand in that line was so totally worth it. Flash-forward to 2014 and I rarely bother with preorders anymore, and it's not because "the magic is gone" or anything nostalgia-driven like that. Between shoddy or exploitative preorder bonuses, widespread digital distribution, crowdfunded founder packs, and open betas and headstarts that go on forever and ever, it just seems as if a standard preorder is becoming a relic of the past, something that's relatively easy to pass on. I'd rather just hang onto my money and buy in when there's a product and not just a promise. What about you guys? Do you still preorder MMOs or other games? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Daily Grind: How do you feel about other genres invading your game?

    by 
    Justin Olivetti
    Justin Olivetti
    03.12.2014

    One of the big controversies that I remember when World of Warcraft: The Burning Crusade came out was the inclusion of "space goats" and their high-tech crystal starship into some people's sacred fantasy landscape. Personally, I had no problem with it (their Shaman totems looked way cool), especially considering that WoW already had a strong steampunk influence plus a zone with a werewolf theme. It wasn't a game that took its fantasy boundaries too seriously, in other words. But it made me realize that not everyone is comfortable with other genres invading their game. I guess the issue is one of breaking immersion and lore, and that as popular as these elements might be, they have no logical reason for being smashed together in an unholy Oreo of flavors. Have there been any genre invasions into your game that really irked, delighted, or puzzled you? How did you deal with it? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Daily Grind: What was the best WoW expansion?

    by 
    Bree Royce
    Bree Royce
    03.11.2014

    Last November, Massively's sister site WoW Insider posed this very simple question to its readers: What was your favorite World of Warcraft expansion? Wrath of the Lich King took over half the vote, with Burning Crusade trailing far behind, which surprised me. I'd consider Wrath to have been the game's peak myself, but I always assumed TBC would beat it in a straight-up poll. But maybe the difference here is that WoW Insider's fanbase is made up mostly of current players, whereas on Massively we're catering to more of a pre-and-post-WoW community. So today, we're asking you: What was the best WoW expansion?%Poll-87515% Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Jukebox Heroes: The Burning Crusade's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    01.01.2013

    World of Warcraft: The Burning Crusade has always been a contentious expansion, with some remembering it quite fondly and others declaring it a blight upon the game. It was certainly a risk, with the relocation to a completely new world (sort of) and the addition of flying mounts. As far as this column is concerned, its greatest contribution to the franchise was to finally add the first new music to the game since it launched. So how did the score fare? As always, that's a subjective question based on taste, but for me, I'm not that much of a fan. I've always felt it's one of the weaker World of Warcraft soundtracks -- not horrible, mind you, just weaker, with fewer standout selections and a lot more filler that I could just as well never hear again. Derek Duke returned to help compose, along with Russell Brower and Matt Uelmen. The physical CDs of these soundtracks shipped with the collector's editions, although you can easily find it on iTunes these days. Unfortunately, the released soundtrack is incomplete, as we'll soon see. So what were the best songs of The Burning Crusade? Let's find out!

  • World of Warcraft series 75% off until August 27th

    by 
    Matt Daniel
    Matt Daniel
    08.21.2012

    Blizzard, in a move that we're certain has nothing to do with an upcoming high-profile game launch, has decided to cut, slash, and otherwise mutilate the prices for World of Warcraft and its many expansions. The World of Warcraft Battle Chest, which includes the original game and the Burning Crusade expansion, is on sale for a paltry $5 US, while the Wrath of the Lich King and Cataclysm expansions are reduced to $5 and $10, respectively. If you have somehow managed to resist playing WoW for the past however-many years, now's the perfect time to succumb to the temptation and give the game a go, especially considering that patch 5.0 goes live in a week, and Mists of Pandaria soon after that. Surely you don't have any other plans for the 28th, right? If you wanna capitalize on the savings, though, just head on over to the Blizzard store, but do so quickly! The sale ends on August 27th.

  • WoW Moviewatch: The Hunt [NSFW]

    by 
    Dawn Moore
    Dawn Moore
    07.27.2012

    Having exhausted all the newer machinima that I cared to post, I decided to go digging deep into the WoW Insider archives for something really ancient that hadn't seen the light of day in a while. Serendipitously, the first thing I found ended up leading me to something we've never actually posted on the site before. Convenient, huh? It would seem that back in 2008, we posted a trailer for a feature-length machinima called The Hunt, but when the final version was released in August 2011, it was off our radar and never got published. Three and a half years will do that, I suppose! Before we get started, please note that the video has some cursing, graphic violence, and a very short sex scene (less than 2 seconds) that you may not want your small children or boss to see or hear. That said, the whole thing runs 60 minutes long, so you'll probably want to sit down to this like a movie when you're at home anyway. So overall, I have to say I was really pleasantly surprised by The Hunt. It's very different from the other narrative story machinima I've seen, using modern storytelling techniques, music, and even modern dialogue. The result is a simultaneously epic and ridiculous movie that's a whole lot of fun to watch, provided you're able to let yourself go with it. I say that last bit because I do expect some of you to hate this machinima. Some of you will hate it for its unpolished voice acting, while others will hate it for the liberties it takes with the Warcraft lore. Now, I can't really help you if you're a lore buff, but concerning the voice acting, I've got a thing or two to say. First, yes, I'll admit that it's not the best -- but personally, I do think it works. The whole movie is a sort of genre parody, mixing serious fantasy story elements with comedy (think The Princess Bride), and within that world, goofy, over-the-top voices aren't out of place. The real complaint to be had with the voice acting is simply that there are only three voice actors for all the characters, and at times, some of the characters just sound too similar.

  • The Daily Grind: Should new expansions include old expansions?

    by 
    Bree Royce
    Bree Royce
    03.19.2012

    When Cataclysm launched, a friend of mine who hadn't played since the days of Vanilla World of Warcraft wanted to join in the fun, but when he saw the cost of catching up -- nearly full box prices for The Burning Crusade and Wrath of the Lich King, on top of Cataclysm itself -- he balked and decided to stick with cheaper games. Blizzard's policy on charging for full expansions long after they were new always did seem weird to me, since I grew up on Ultima Online and EverQuest, whose earlier expansions usually came bundled for free along with the newest one. Why keep barriers to entry (or re-entry) unnecessarily high? So I'm happy to see recent sales on WoW's earlier expansions and a free Cataclysm for returning players via the new scroll of resurrection deal, but I can't help but wonder whether it's too late. How many of you have skipped over a game because of the cost of "catching up"? Do you think new expansions should always include the previous ones gratis? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • World of Warcraft's holiday sale includes $10 sparkleponies

    by 
    Matt Daniel
    Matt Daniel
    12.07.2011

    The holidays are here, and you know what that means: holiday sales! Blizzard is joining the fun with a number of (rather good) deals. The World of Warcraft Battle Chest, which includes vanilla WoW and The Burning Crusade, is on sale for a measly $5 US. Wrath of the Lich King is on sale for $10, and Cataclysm's price has been reduced to $20. And as if that's not enough, Blizzard is also providing discounts for two of its cash shop items. Players can get their hands on a sparklepony for $10 or a Pandaren Monk non-combat pet for $5. The sale lasts until December 19th, so act now. For the full details, check out the news on WoW's official site.

  • A look back at a cataclysmic year for World of Warcraft

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.23.2011

    It's been a big year for World of Warcraft, especially considering that the MMO behemoth is currently hitting its seventh year of operation. Considering its nigh-ubiquitous nature in the MMO sphere, it's hard to imagine that there was a time without it. And this past year of the game almost perfectly synchronizes with the latest expansion, Cataclysm, an expansion that was bound and determined to head back to the old and re-work everything up to new standards. So how did that work out? What's been happening with the game over the past year? Let's pick up in December because that's when the story really begins, a story that involves a dragon smashing huge chunks of both continents to pieces. The result was a complete revamp of the game's lower-level areas, the addition of several new high-level areas, and a redesign of the way the game handled progression. It kicked off a war against primal forces and Old Gods for players, and that's without even getting in to the mechanical shifts.

  • One Shots: Come up, enjoy the view!

    by 
    Rubi Bayer
    Rubi Bayer
    09.28.2011

    We've got another World of Warcraft screenshot on today's One Shots, thanks to Massively reader Tim: Back in the days of The Burning Crusade, when I still played, I caught myself looking at an amazing scene while flying around to turn in some reputation quests. Aldor Rise looked like a scene from a painting, and my screenshot button agreed. We've got a little surprise for you -- this is One Shots' final week. Friday will be the last edition of this feature, but don't fret. One Shots is stepping aside to make room for something new here at Massively, and we think you're going to love it. Watch the site beginning Monday, October 3rd to see what's new! For now, if you want to make one final contribution to One Shots, you've still got a few days left. Grab your favorite screenshot, add your name and a little bit about the image, send it in to oneshots@massively.com, and we'll feature it in this week's One Shots! %Gallery-112285%

  • The Perfect Ten: How to deal with burnout

    by 
    Justin Olivetti
    Justin Olivetti
    08.25.2011

    I remember the first time I got hit hard by the powerhouse slugger known as "burnout." It was during my second stint in World of Warcraft, oddly enough, which by then had extended to a year and a half of solid play. I was clocking in three to five hours of game time on a daily basis (this was my pre-children era, obviously) and enjoying the cruise up through The Burning Crusade's content. Then one day, out of the blue, I realized I was sick of it. A cold trickle flowed down my spine as I couldn't conjure up any feelings of excitement, pleasure, or interest in this game. All of the accomplishments and achievements I had worked so hard to get became absolutely meaningless to me in the space of a couple minutes. I logged out, canceled my account, and then fell into a several-day funk when I was thrashing about as I tried to figure out how to fill this now-gaping void in my free time. Slightly pathetic, yes, but no less real for it. In retrospect, I see how I stacked the deck for such an enormous crash, and many years after it, I now have a much better handle on how to deal with burnout than I did back then. In today's Perfect Ten, I want to pass along my meager wisdom and experience about how to deal with this event... because it happens to most of us, sooner or later.

  • NetEase starts road back to operating World of Warcraft

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.18.2010

    It's time for World of Warcraft players in mainland China to break out the party hats and streamers, because things are finally... well, they're not entirely back on track, but they're at least a blessed sight closer to being back on track. Digital East Asia is reporting that NetEase has finally obtained the license to operate World of Warcraft: The Burning Crusade in China after a struggle spanning an insane amount of time. On the down side, yes, that does appear to be the last expansion, rather than the present one. On the up side, it means that the seemingly interminable bickering between government agencies has finally been sorted out, and players can finally get back to the business of enjoying the game. No word, however, on what this may or may not mean for Wrath of the Lich King, which has allegedly run afoul of Chinese censors. The entire fiasco may be clearing, but it may have far-reaching consequences even beyond the MMO arena. A recent Chinese fan video has been making the rounds and getting mentions in the Wall Street Journal for its summary and satire of the entire mess, with some rather sharp critiques of censorship and the government's actions in the affair. This post contains background and links to subtitled versions of the video on YouTube, which might prove interesting to those who've been following the madness since the beginning.

  • World of Warcraft in China remains hopelessly mired

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.08.2010

    In much of the world, current complaints about World of Warcraft center around the resolution of the storyline of the latest expansion and whether or not it's had a negative effect on MMOs as a whole. In China, current complaints about World of Warcraft are more focused on the fact that the game is still mired knee-deep in government infighting to try and make it playable again. After the last salvo, it seemed as if an end was close in sight... but as it turns out, NetEase has been forced to suspend any new player registrations for a week. The studio is re-applying for a license to host World of Warcraft: The Burning Crusade, with no mention being made of Wrath of the Lich King, which doesn't bode very well for the hopes of that expansion ever seeing release in China. Having been stuck in the middle of two squabbling agencies for quite some time, and with no clear resolution in sight, it seems like a stretch to assume that the expansion will be released in China before the next one is due to arrive stateside. Our condolences to Chinese players affected by the latest round of bickering, and we can only hope that this long struggle will soon come to a conclusion.

  • The Queue: You are slightly more prepared than you were

    by 
    Alex Ziebart
    Alex Ziebart
    07.01.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.That's a trailer we haven't seen in awhile, huh? It's relevant today, I promise! Besides, a little nostalgia is always fun. If I have one grievance with Wrath of the Lich King's cinematic, it's that they didn't give us an incredibly corny catchphrase to spout for nearly two years. Discolando asked... "Is there any substance to the rumor I've recently read that patch 3.3 will contain another yet unknown raid instance, and patch 3.4 will contain Icecrown Citadel? It does seem more logical to 'finish' the expansion with the advertised antagonist instead of a deux ex machina like patch 2.4 gave us."

  • Encrypted Text: Guide to Rogue stats for new raiders

    by 
    Chase Christian
    Chase Christian
    01.21.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we'll discuss what stats are important for raiding Rogues in today's end-game.Wrath's first true raid instances come in the form of a level 60 raid instance put in the microwave for 20 levels and served with a side of dragons. Don't get me wrong; I love the retouched Naxxramas. I never got to experience all of the fights against Kel'Thuzad's minions before they relocated to Northrend, so being able to re-enter the citadel of death and slay some undead is a welcome opportunity.If you search for "naxx 60 rogue gear guide" I'm sure you'll find a bunch of articles that recommend you sport at least 8/8 Bloodfang and maybe a weapon or two from Ahn'Qiraj. Times have changed, and so have the gear requirements. There are a few magic numbers that every Rogue wants to shoot for. After the cut I'll detail these vital stats and explain why they're so important to us.

  • World of Warcraft's birth and development chronicled by video retrospective

    by 
    Samuel Axon
    Samuel Axon
    11.20.2008

    GameTrailers put together a three-part series of Warcraft retrospective videos in the days leading up to the launch of World of Warcraft's Wrath of the Lich King expansion, and WoW was the focus of the third and final episode. In over 20 minutes, the video looks at the early MMOs and influences that led to the creation of WoW, the project's beginnings in discussions between Blizzard guys while they were playing EverQuest, and of course, the game itself.In addition to listing the distinct features that made WoW successful, the restrospective provides an overview of its post-launch history, up through The Burning Crusade's launch. Everything from Onyxia raids to the ever-changing PvP Honor system is covered. If you're a hardcore WoW addict, little of it will be new information, but if you're just getting started or a casual user, you'll probably learn a thing or two. See the vid embedded after the break.[Via WoW Insider]

  • WoW's Lich King sells record 2.8 million copies in 24 hours

    by 
    Shawn Schuster
    Shawn Schuster
    11.20.2008

    The numbers are in and Blizzard has broken their own record once again. After selling 2.8 million copies in 24 hours, World of Warcraft's second expansion, Wrath of the Lich King, has set the record as the fastest-selling PC game of all time, according to Blizzard. The irony is that the previous record holder was also Blizzard with their first WoW expansion, The Burning Crusade, which sold 2.4 million on the January 2007 launch day.Blizzard's CEO and co-founder, Mike Morhaime, commented on the occasion, "We're grateful for the incredible support that players around the world have continued to show for World of Warcraft." Now the company is setting its sights on breaking the next record of 3.5 million copies sold in the first month; a record also set by The Burning Crusade. At this pace, they should easily break that next week.

  • The Daily Grind: Do expansions cheapen all that hard work?

    by 
    Samuel Axon
    Samuel Axon
    11.11.2008

    It happened with The Burning Crusade -- players had spent months raiding at level 60 to get the very best gear, and when TBC came out, people were getting green drops with better stats than the best raid drops after only a couple of levels. A lot of hardcore players were annoyed, while some just accepted it as the natural motion of things.We've got at least three big expansions coming up in the next few weeks -- Wrath of the Lich King for World of Warcraft, Mines of Moria for The Lord of the Rings Online, and The Shadow Odyssey for EverQuest II. With the level caps going up in WoW and LotRO, we're expecting a similar situation to what we saw with TBC. How do you feel about this? Can it be avoided, should it? Maybe it's good to level the playing field now and then. Let us know!

  • Activision-Blizzard reveals that it's sitting on a big pile of money

    by 
    Samuel Axon
    Samuel Axon
    09.06.2008

    This year, Activision and Blizzard merged under French media group Vivendi (Blizzard's parent company) to become the biggest, baddest game publisher in the known universe. To make sure investors know just how awesome that event was, Vivendi sent out a press release describing its generally excellent financial condition.Earnings for Vivendi as a whole were reported to be up 10.2% for the first six months of this year. While game division earnings are still actually down compared to this time last year, that should be no cause for alarm. It can be attributed to the lack of a World of Warcraft expansion. By this time last year, The Burning Crusade had reached store shelves.Vivendi assured investors that it still plans to release Wrath of the Lich King by the end of this year, so that bump is still coming. But will Wrath be as big as The Burning Crusade? By definition it can't be any bigger, because you have to have played the TBC content to reach the point where you can enjoy most of what Wrath has to offer, right? Apparently we'll see soon. One of Azeroth's millions of citizens? Check out our ongoing coverage of the World of Warcraft, and be sure to touch base with our sister site WoW Insider for all your Lich King needs!

  • Bornakk on item scaling in WotLK

    by 
    Michael Gray
    Michael Gray
    06.18.2008

    We're already seeing some significant changes to the way gear works in Wrath of the Lich King. However, in a thread on the official forums about the ever-increasing character level cap, Bornakk steps in to set at least a few minds at ease regarding the way gear will scale. He says the developers don't plan on overhauling gear in Wrath quite the same way they had when TBC came out. So, while the items will be more powerful, we shouldn't see the same disparity between WotLK items and pre-WotLK items that we did for BC gear and pre-BC gear. It won't be like you'll pick up a green from a level 71 quest that replaces your S4 gear. But there's a bunch of stat changes in WotLK that've already been revealed. Does this mean the spellpower changes will go back through all of the BC gear, or is it just that the item level is going to remain a steady scale? Or will unified spellpower only be available in Northrend? Eh, we're only in Alpha right now. Just the notion that Blizzard is aware and considering this issue is enough for now, and I guess we can wait and see how the drops will look.