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  • Rockstar Games/Take-Two Interactive

    'Red Dead Online' is growing faster than 'GTA Online'

    by 
    Jon Fingas
    Jon Fingas
    05.14.2019

    Now that Red Dead Online has had several months to build an audience, how is it faring? Quite well, apparently. During an earnings call, Take-Two chief Strauss Zelnick stated that the Red Dead Redemption 2 multiplayer component was "performing better" than GTA Online was at a similarly early point in its history. He didn't elaborate on the criteria (users? Money generated?), but it's a good sign for the company when GTA Online is still considered the cash cow.

  • Gearbox Software

    'Borderlands 3' will arrive September 13th on PC, PS4 and Xbox One

    by 
    Kris Holt
    Kris Holt
    04.03.2019

    Gearbox and publisher Take Two will release Borderlands 3 on PC, PS4 and Xbox One September 13th, confirming the date mentioned in a deleted tweet earlier this week. On PC, the RPG/shooter hybrid will be a digital exclusive through the Epic Games Store until April 2020, when it will arrive on other digital storefronts.

  • Gearbox Software

    Deleted 'Borderlands 3' tweet suggests a September 13th release date

    by 
    Kris Holt
    Kris Holt
    04.02.2019

    Gearbox seems to have given away the release date for Borderlands 3 a little earlier than expected. A now-deleted tweet from the Borderlands Twitter account read "Mayhem is Coming September 13th." It appears the date leaked a couple of days before the official announcement -- when Gearbox officially announced the sequel last week, it said it would reveal more details on April 3rd.

  • Rockstar Games

    'GTA Online' cheat creator ordered to pay $150,000 in damages

    by 
    Jon Fingas
    Jon Fingas
    02.11.2019

    Game publishers are still using lawsuits to take down cheaters, and their latest move could deal a particularly serious blow. A court has ordered Florida resident Jhonny Perez to pay $150,000 in damages (and $66,869 in attorney fees) for creating and sharing Elusive, a paid cheating tool for GTA Online that allowed infinite money and other cheats. Perez allegedly violated Take-Two Interactive's copyright, disrupted gameplay balancing, threw off its in-game purchase model and soured the experience for honest players.

  • Rockstar Games

    'Red Dead Redemption 2' is the fastest-selling game that isn't 'GTA V'

    by 
    Jon Fingas
    Jon Fingas
    10.30.2018

    Rockstar is fond of bragging that its games break records, and it's not about to be humble following the launch of Red Dead Redemption 2. The developer claims that its open-world Western set the record for the largest opening weekend in the "history of entertainment." It's not saying how many copies it sold, but the debut amounted to $725 million in worldwide retail sell-through (sales to actual customers, not stores) over three days. That's no mean feat for a sequel in a franchise that has typically played second fiddle to Grand Theft Auto.

  • Rockstar Games

    Four years on, 'GTA Online' is still a money-spinner

    by 
    Saqib Shah
    Saqib Shah
    08.03.2017

    Almost four years down the line, GTA V is still drawing big crowds. And players are dropping a lot of dollar on the game's ballistic online mode. That cash is filling up the safes at Take-Two Interactive. The distributor announced on Wednesday that the latest instalment in the GTA franchise was key to it banking $418.2 million in net revenue over the past three months -- a 34 percent spike compared to last year.

  • Squad

    Take-Two nabs the rights to 'Kerbal Space Program'

    by 
    Jon Fingas
    Jon Fingas
    05.31.2017

    The news about ex-Squad members leaving for Valve was ultimately overblown, but there's still plenty of drama in the indie developer's life: Take-Two Interactive has bought the rights to Kerbal Space Program. The move will turn the spaceship building hit into a "long-term franchise." In other words, you can expect to see spinoffs set in the Kerbals' universe. Take-Two tells Engadget that it's currently "focused on the existing game," though, so don't expect it to rush out a game right away.

  • Rockstar Games

    Three years later, 'Grand Theft Auto V' hits 75 million shipped

    by 
    Stefanie Fogel
    Stefanie Fogel
    02.08.2017

    Grand Theft Auto V launched over three years ago, yet it's still a big money-maker, proving that — at least in some small way — crime does pay. The popular open-world action game has now shipped 75 million copies, publisher Take-Two Interactive revealed today during an earnings call.

  • B. Sevald/Einstein/NBAE via Getty Images

    Studio sues makers of 'NBA 2K16' for using player tattoos

    by 
    Billy Steele
    Billy Steele
    02.02.2016

    Sports video games attempt to offer an experience that's as lifelike as possible, which includes details like players' tattoos. NBA 2K16 is a title that does just that, and the pursuit of accuracy may land it in legal trouble. Take-Two, the parent company of 2K Sports that makes the basketball game, was hit with a lawsuit this week from the designers that created some of the big-name players' tattoos. Solid Oak Sketches, LLC claims that Take-Two should have to pay up for using the artwork in the game. Tattoo copyrights don't exist, but Solid Oak argues that the "pictorial, graphic, and sculptural works" of the artists should be protected by law.

  • Fourth Evolve monster granted with pre-orders or separate purchase

    by 
    Mike Suszek
    Mike Suszek
    01.13.2015

    Turtle Rock Studios' four-versus-one multiplayer shooter Evolve will receive a number of add-ons following the game's launch in February. For $25, the game's Hunting Season Pass will introduce four new playable hunters this spring, one for each class in the game. Each hunter will also be available for purchase for $7.49 each. Season pass holders will also get exclusive access to three monster skins at Evolve's launch: Magma Goliath, Magma Kraken and Magma Wraith. Turtle Rock Studios also revealed the Behemoth, a fourth playable "tank of a monster" that transforms into a rolling boulder, available this spring for $15. The Behemoth will also be part of the Monster Expansion Pack, a bonus for those that pre-order or pre-purchase Evolve. That expansion pack itself features a free Savage Goliath skin at the game's launch. Additionally, the developer revealed two special edition versions of the game today, each available for pre-purchase. Evolve's Digital Deluxe Edition features the monster-slaying game, its season pass and the Monster Expansion Pack for $80, available on PC, PS4 and Xbox One. PC players get a special collector's edition to themselves as well: Evolve's $100 PC Monster Race Edition features the same goodies as the Digital Deluxe Edition as well as a fifth monster, two hunters and four monster skins that will be exclusive to PC Monster Race Edition players for 30 days. Evolve will launch on February 10 and is available to pre-download starting today on Xbox One. While you can find a new trailer for the game to showcase the Behemoth after the break, stay tuned to Joystiq Streams at 4:00 p.m. ET today for a livestream of Evolve in action. [Image: 2K Games]

  • GTA 5 'Festive Surprise' brings Christmas fear to Los Santas

    by 
    Mike Suszek
    Mike Suszek
    12.18.2014

    As the snow drifted quietly this wintry morn, Rockstar Games offered a new "Festive Surprise" update for Grand Theft Auto 5. Players will now be able to use proximity mines and a homing missile launcher in the game, which will feature occasional snowy days. The update also adds holiday pajamas, Christmas sweaters, hats, scarves, masks and other festive gear for free, available through Monday, January 5. GTA 5's Festive Surprise update also features special gifts on Christmas Day (December 25) and a firework launcher and firework rocket ammo to celebrate New Year's. Lastly, players can pick up four new vehicles, such as the Hot Rod Christmas Ratloader and the Slam Van. The open world game's update also tweaked a few of the game's mechanics, adding an on/off switch for the first-person mode's auto-level setting as well as deadzone and acceleration slider controls. Better yet, players are now able to own a third property in GTA Online, allowing them to own up to 30 cars and 9 bicycles. While the Festive Surprise update is available to all players, a recent developer Q&A addressed concerns over next-gen-exclusive updates, such as first-person mode. Rockstar stressed that "there may be some updates that are only technically possible on the new hardware," though it does "hope to continue delivering as many updates as we can for all four consoles for as long as possible." GTA Online's heist missions will be available for all players in early 2015. [Image: Take-Two]

  • GTA Online heists breaking and entering 2015 with new trailer

    by 
    Mike Suszek
    Mike Suszek
    12.16.2014

    Grand Theft Auto 5 will get its cooperative online heist missions in early 2015, Rockstar Games revealed today. The developer originally expected to add heists to GTA Online this past spring, apologizing for the delay later in June. As of November, Rockstar said online heists would surface in the game's online world following GTA 5's next-gen launch. As the latest trailer for the game shows, the online heist missions appear to feature a number of vehicles, such as planes and helicopters; you can head past the break to sneak a peek. We deemed the updated edition of Grand Theft Auto 5 the "definitive version" of the chaotic open-world game in our review. [Image: Take-Two]

  • Borderlands Remastered Edition listed by Australian ratings board

    by 
    Sinan Kubba
    Sinan Kubba
    12.12.2014

    Borderlands may be the series to finally fill the void of cross-generation remasters, going by a new listing published by the Australian Classification Board. The MA15+ multiplatform rating for "Borderlands Remastered Edition" notes Gearbox Software and 2K Australia as the authors and 2K as the publisher. All that's missing is the official confirm from 2K [Update: When approached, a 2K spokesperson told Joystiq, "We have made no announcements and have nothing to state at this time.] From here on in we've firmly got our speculating psycho mask on. So, the three Borderlands - 1, 2 and The Pre-Sequel - came to the last generation of systems. So it would make sense for a remastered re-release to bundle the trilogy for PS4, Xbox One and PC. Throw in all the DLC (why not?) and a friendly price tag and you, sir, are a gentleman and a scholar.

  • Take-Two 'unaffected' by GTA5's removal from Australian stores

    by 
    Jessica Conditt
    Jessica Conditt
    12.10.2014

    Target and Kmart stores in Australia pulled Grand Theft Auto 5 from their shelves last week, following a review of the game's content and feedback from customers, the companies said. A change.org petition with nearly 50,000 signatures decried the game's depiction of violence against women and called upon Australian Target stores to remove the game. Take-Two President Karl Slatoff called the situation "disappointing" at a conference this week, but said it's not that big of a deal. "Australia is relatively small for us and two retailers are relatively small in the context of Australia," Slatoff said. "There are other places for folks to buy Grand Theft Auto in Australia." Despite the low impact of the stores' decisions – both are subsidiaries of retail group Westfarmers – Slatoff had more to say about the situation. A lot more: "It's one thing for someone to not want to buy a piece of content, which is completely understandable," Slatoff said. "And that's really the solution. If you don't like it and it's offensive to you, then you don't buy it. But for a person or a group of people to try to make that decision for millions of people .... We have 34 million people who bought Grand Theft Auto, and if these folks had their way, none of those people would be able to buy Grand Theft Auto. And that really just flies in the face of everything that free society is based on. It's the freedom of expression, and to try to squelch that is a dangerous and slippery slope to go down. So it's really more disappointing for us in that regard than it is in the context of our business. Our business is going to be completely unaffected by this; it doesn't make a difference to us. At the end of the day though, it's not something you want because it's a poor leadership decision." Slatoff said that Take-Two hadn't seen a change in consumer habits in the area. [Image: Take-Two]

  • Blackman to head 2K's Hangar 13 studio

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.04.2014

    Former LucasArts staple Haden Blackman will head a new studio for publisher 2K. Designated Hangar 13, the Novato, California studio is working on an unannounced next-gen title. Blackman was senior executive producer for the Star Wars games at LucasArts, working on Knights of the Old Republic and The Force Unleashed. After that, he founded and sold off Fearless Studios.

  • Holy crap, your wallet is screwed today

    by 
    Mike Suszek
    Mike Suszek
    11.18.2014

    November 18 is the new October 7. Last month's $300 day tamed before it began, as the launch of Middle-earth: Shadow of Mordor moved up a few days while Dragon Age: Inquisition was delayed to the industry's new busy day, today. It's okay, friends, we're here to guide you through today's retail chaos. Dragon Age: Inquisition reached Xbox One, PS4, PS3, Xbox 360 and PC today, and was received well in our five-star review of the game. Joystiq Streams took Dragon Age for a spin earlier this week, so those that want a taste of the game's first hour should watch the archived video. Meanwhile, Ubisoft dished Far Cry 4 out to current-gen, last-gen and PC players, a game deemed the "undisputed king" of open-world shooters that offers a "staggering number of adventures."

  • Rockstar troubleshoots GTA Online character transfer issues

    by 
    Mike Suszek
    Mike Suszek
    11.18.2014

    Rockstar Games is investigating Grand Theft Auto 5 PS4 and Xbox One save progress transfer issues following its launch today, the developer acknowledged on its GTA Online support site. The next-gen version of the game was announced during Sony's E3 2014 press conference in June, along with the news that players could transfer their character's progress from the Xbox 360 and PS3 versions to PS4 and Xbox One. Specifically, the problems are cropping up for players that haven't played GTA 5 in some time. "We are looking into an issue preventing character transfer and GTA Online login on accounts that haven't played GTA Online since 2013," Rockstar wrote on the support site. The developer noted in an update that "this issue has now been addressed for PlayStation 4 and PlayStation 3 users, and will be addressed for Xbox One and Xbox 360 users by tomorrow." Xbox One players should be able to log in to GTA Online, but won't be able to transfer their character progress just yet. [Image: Rockstar Games]

  • Watch, contrast and compare as GTA 5 slides from PS3 to PS4

    by 
    Sinan Kubba
    Sinan Kubba
    11.06.2014

    Rockstar's new PS3/PS4 comparison vid for Grand Theft Auto 5 sits somewhere between chill-out and trippy. One moment there's greenery, deer and dolphins, the next there are people magically appearing out of nowhere. Were those people on the street always there, but just... invisible before? Are they ghost people? Maybe we're all ghost people? Whoa. Revelations aside, GTA 5 hits PS4 and Xbox One on November 18, and PC in 2015. [Image: Rockstar Games]

  • BioShock Infinite: Complete confirmed for Nov. 4, mostly

    by 
    Jessica Conditt
    Jessica Conditt
    10.30.2014

    BioShock Infinite: The Complete Edition is due out on November 4 for Xbox 360 and PS3, Take-Two's second quarter 2015 financial report confirms, but there's no mention of a PC launch date. Previously, 2K said BioShock Infinite: Complete Edition would be out for Xbox 360, PS3 and PC "later this year." We've reached out to 2K for clarification on the PC release. Retailer listings for BioShock Infinite: The Complete Edition say the bundle features all of the game's DLC packs, including the Clash in the Clouds arena combat mode, and prices it at $40. [Image: Take-Two]

  • Take-Two reports slight bump in revenue for Q2

    by 
    Mike Suszek
    Mike Suszek
    10.30.2014

    Take-Two reported $126.3 million in revenue for the second quarter (ending September 30), a slight increase compared to the $125.4 million in revenue the publisher reported last quarter. It also represents a 15.1 percent decline compared to the same quarter last year, a period that itself didn't benefit from the launch of GTA 5, but rather The Bureau: XCOM Declassified and Borderlands 2 GOTY. By comparison, Take-Two didn't have many releases in the past quarter, save for three mobile games: Civilization Revolution 2, BioShock and WWE SuperCard. The company also reported a net loss of $41.4 million for the quarter, representing a 66.7 percent improvement year-over-year, yet a 16.9 percent decline from its net losses for the last quarter ($35.4 million). With games like NBA 2K15, WWE 2K15, Borderlands: The Pre-Sequel and Civilization: Beyond Earth arriving during the following quarter, Take-Two increased its non-GAAP (Generally Accepted Accounting Principles) net revenue projections from $745 million to $760 million for Q3 2015. [Image: Take-Two]