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  • Gameplay still from the League of Legends spinoff Song of Nunu. Nun and Willump stand in the middle of a frozen and enchanted land.

    League of Legends spinoff Song of Nunu finally arrives this November

    by 
    Will Shanklin
    Will Shanklin
    09.14.2023

    Riot Forge, the spinoff-focused publishing label of Riot Games, announced two League of Legends universe updates today. Song of Nunu: A League of Legends Story, which Riot Forge delayed a year ago, finally has a release date: November 1. The Riot Games subsidiary also announced a cozy and adorable new League of Legends spinoff, Bandle Tale.

  • 'Gylt' for Google Stadia

    Stadia launch title 'Gylt' is heading to other platforms next year

    by 
    Jon Fingas
    Jon Fingas
    10.05.2022

    The very first Stadia exclusive, 'Gylt,' is going to other platforms in 2023 now that Google's service is shutting down.

  • Song of Nunu

    Tencent buys 'Rime' developer Tequila Works

    by 
    Igor Bonifacic
    Igor Bonifacic
    03.15.2022

    Tencent has added yet another studio to its stable of game developers.

  • Tequila Works

    'Gylt' hands-on: Stadia's first exclusive game is simply spooky

    by 
    Jessica Conditt
    Jessica Conditt
    11.20.2019

    The developers at Tequila Works get bored easily. At least, that's how it seems after scrolling through a list of games the independent Spanish studio has released since 2012. It starts with Deadlight, a dark, side-scrolling action title set in a lonely zombie apocalypse. After that, Tequila Works released a murder mystery set inside a trippy mansion casino, a heartwarming platformer about a long-lost civilization, a narrative-driven VR title, a world-building app for iOS, and the official VR project for Sony Pictures' Groundhog Day.

  • Deadlight now free for Xbox Live Gold members

    by 
    Xav de Matos
    Xav de Matos
    04.17.2014

    As promised, the Tequila Works-developed survival game, Deadlight, is the latest freebie for Xbox Live Gold members. The Xbox 360 game – regularly priced at $15 – will remain free until April 30. In her review of Deadlight, Joystiq's Jess Conditt said the game "shines in its detailed world-building," though its gameplay "fails to live up to the standard" set by the game's "glorious" art direction. The Xbox Live Games with Gold program offers two free titles per month to Live subscribers. Earlier this month users were offered a free copy of Hitman: Absolution. Unlike the program's PlayStation counterpart, players can continue to enjoy any games they have downloaded if their Live subscription lapses. [Image: Tequila Works]

  • Deadlight, Hitman Absolution join gratis Games With Gold in April

    by 
    Earnest Cavalli
    Earnest Cavalli
    03.31.2014

    Whether you'd prefer to gingerly hop your way through the decrepit ruins of humanity or dispatch targets with the cold, remorseless professionalism of a trained killer, Microsoft's Games With Gold promotion has something for you. Come April 1, Hitman: Absolution will be available as a free download for all Xbox Live Gold members. Our review awarded Hitman: Absolution 4 of 5 stars, and said that while it has minor flaws, the grim gameplay and glee of assassinating a difficult target overrides any technical issues. Hitman: Absolution will only be available for free until April 16, at which time it will be replaced by Deadlight. This post-apocalyptic platformer, developed by Tequila Works, received 3 of 5 stars in our review. While Jess found certain gameplay elements frustrating, she fell for Deadlight's art design and meticulous world building, and enjoyed the experience overall. As with all Games With Gold offerings, the only requisite for downloading the above games is an active Xbox Live Gold membership. Full details on how to enroll in Xbox Live Gold can be found on the Xbox website. [Image: Square Enix]

  • Microsoft regrets passing on PS4-exclusive Rime

    by 
    Jessica Conditt
    Jessica Conditt
    02.20.2014

    Microsoft rejected Rime, the colorful action RPG from Deadlight studio Tequila Works, before the team signed a PS4-exclusive deal with Sony, VG Leaks reports, citing a series of Microsoft pitch documents. Microsoft Studios Corporate VP Phil Spencer considers this decision a missed opportunity, according to a few of his tweets. The Microsoft pitch describes Rime as "Gauntlet meets Minecraft meets Jason and the Argonauts." Tequila Works sought partial funding from Microsoft and estimated the cost of developing Rime for XBLA at $3 million. The game would have been "fully exclusive" to XBLA. Rime, which was originally called Echoes of Siren, is a third-person crafting, survival, open-world action game first announced at Sony's Gamescom press conference as a PS4 exclusive. Asked on Twitter why Microsoft rejected Rime, Spencer said, "Part of job is living with mistakes. Passed on Guitar Hero ... I can list many misses regretfully. I try to focus on what we did ship." A second user tweeted at Spencer, suggesting that Xbox One could use a game like Rime. Spencer replied, "We'll miss some, nature of the beast, it's why I don't hate when games ship elsewhere. Cool to see team's idea turn into [a] great game." [Image: Sony]

  • Sony says Siren listing was 'mistake,' should have referred to Rime

    by 
    S. Prell
    S. Prell
    11.30.2013

    Horror fans excited by the possibility of a new game in the Siren series are getting some metaphorical coal in their equally-metaphorical stocking early; IGN reports that the Romanian PlayStation 4 press release which seemed to have leaked a PS4-bound Siren game was actually referring to the working title for Rime by Tequila Works. "The listing for Siren was a mistake, it should have listed Rime," Sony told IGN. Not much is known about Rime at this time - oh hey, that rhymes! - other than it will feature open-world exploration of an ancient civilization's ruins. While that's probably not what Siren hopefuls had in mind, the Rime trailer shows some strange and spooky creatures moving about, so ... silver lining and all that.

  • Tequila Works' Rime will explore islands on PS4

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    08.20.2013

    Tequila Works (Deadlight) is abandoning dreary silhouettes to venture out into a cel-shaded island in Rime for the PS4, Sony announced at their Gamescom press conference today. VP of Sony Worldwide Studios Michael Denny explained that Rime is an open-world adventure focused on exploring the ruins of an ancient civilization. The trailer showed a figure exploring grassy hills amongst wildlife and clambering across portions of a broken bridge to scale a towering staircase.

  • Xbox Live Countdown to 2013 daily deal: Dust, Deadlight and Hybrid

    by 
    Mike Suszek
    Mike Suszek
    12.23.2012

    Today's Xbox Live deal, as part of the Xbox Live Countdown to 2013, includes sales on Dust: An Elysian Tail, Deadlight and Hybrid.Both Dust: An Elysian Tail and Deadlight are on sale for 600 Microsoft points, 50 percent off from their original prices. Hybrid can be downloaded for 400 Microsoft points, a 67 percent savings on its original 1200 point price tag. These deals are on for today only, so get downloading! %Gallery-162764%

  • Deadlight shambles onto Steam on October 25

    by 
    Sinan Kubba
    Sinan Kubba
    10.05.2012

    Deadlight is shuffling onto Steam on October 25, Tequila Works announced. The zombie-stuffed side-scroller originally lurched onto Xbox 360 as part of this year's Summer of Arcade. Tequila Works promised the PC version has improved graphics over its XBLA counterpart, and includes a new "nightmare mode" and the game's complete soundtrack.Jess reviewed Deadlight back in August, giving it three out of five stars. While she was impressed by how Tequila Works built a world of 1980s Seattle overrun by zombies, she felt it was let down by "unresponsive controls and frustrating scenarios that can't decide if they want to be puzzles or action sequences." Tequila Works didn't detail a price for the Steam version, but on XBLA it costs 1200 MSP.

  • Silver Lining: Sins and punishment in Deadlight

    by 
    Taylor Cocke
    Taylor Cocke
    09.20.2012

    'Silver Lining' is a column from freelancer Taylor Cocke dedicated to highlighting moments of real potential in less than perfect games. This week he examines Tequila Works' Deadlight. The following may contain story spoilers. Scrawled on the wall in a frenzied font a warning reads "The Inferno Begins Here." Just in case you weren't positive the opening scenes of Deadlight from developer Tequila Works were referencing Dante's Inferno, a nearby collectible journal directly quotes the epic poem: "Through me the way into the suffering city, Through me the way to the eternal pain, Through me the way that runs among the lost." In other words, protagonist Randall Wayne will soon be suffering through his own version of Hell.The scene isn't exactly subtle, and is indicative of a large problem with the rest of the game. Rather than allowing events to play out and ask players to draw their own conclusions about them, Deadlight practically tells you what to feel through a series of notes, diary entries, and flashbacks. Randall's story is a tragic one, to be sure, but it'd be much more powerful if it had been given more room to breathe within the player's own mind.%Gallery-161497%

  • Deadlight review: Lessons for the zombie apocalypse

    by 
    Jessica Conditt
    Jessica Conditt
    08.01.2012

    Playing a game about zombies is never a waste of time. Any game that features a variation of the undead – the shuffling decomposed, cannibalistic speed demons, the infected – offers a new approach to tackling the zombie apocalypse when it occurs in reality. Each new game demonstrates varied strategies and situations that it's best to be prepared for, just in case you end up next to patient zero at your next family gathering with nothing but a frying pan and a bottle of Aspirin.All zombie survival games can teach us something; they each have a lesson that is best taken to heart, before you take a bite to the brain. Deadlight, a side-scrolling platformer set in an alternate, apocalyptic 1980s, taught me something very important.No matter how hard you try, you will die, and it will be frustrating as hell. Every time.%Gallery-161497%

  • Deadlight story trailer explains the saving powers of fear

    by 
    Jessica Conditt
    Jessica Conditt
    05.25.2012

    "The only thing we have to fear is to fear yourself." We're pretty sure that's what president Franklin D. Roosevelt said to galvanize the American public when he took office in 1933, in the thick of the Great Depression. Nothing says "We can do it!" quite like "You're a monster!"Thankfully Deadlight, which uses the tagline "Fear yourself" in its latest story trailer, isn't a historical-reenactment title, though it may be a simulator of potential future circumstances. If so, we may have a bit more to fear than metabolic reactions or mere humans.Deadlight is set to launch this summer on XBLA.

  • Deadlight first details: The meaning of 1986

    by 
    Jessica Conditt
    Jessica Conditt
    01.25.2012

    1986 marked a legendary era in humanity's astronomical focus. Russia launched the Mir space station, Halley's Comet lit up Earth's February skies, the Antarctic ozone hole came under intense scrutiny, and America's Challenger space shuttle exploded in a fiery cloud 73 seconds after launch, killing all seven of the astronauts on board in clear view of their family, friends and the world.1986 is also the era that Tequila Works' chose for its upcoming horror-puzzle platformer (coming to XBLA this summer), Deadlight. The two aspects could be completely unrelated, of course, if Tequila Works CEO and creative director Raul Rubio hadn't gone out of his way to mention the astronomical significance of the year to Deadlight's larger, seemingly robust story in an interview with Joystiq."The choice of the time frame was not random at all," Rubio said. "If you think about it, 1986 was the year that had a lot of lunar events. And if you put that with movies like First Blood or Day of the Dead, it's a strange mix and you can get a unique visual."Rambo: First Blood and Day of the Dead both came out in the '80s, one as a hyperbolic action film and the other a zombie cult classic, and Deadlight draws on both of these tropes in a unique way, Rubio told us.%Gallery-145241%

  • Deadlight teases the long road to ... Vancouver

    by 
    Ben Gilbert
    Ben Gilbert
    01.19.2012

    While humanity falls apart after a deadly virus sweeps the planet, one gruff individual in the Pacific Northwest of America tries his best to survive.

  • Deadlight coming to XBLA, care of Tequila Works

    by 
    Ben Gilbert
    Ben Gilbert
    01.18.2012

    What is Deadlight? That's a good question. And other than telling you it's an Xbox Live Arcade game being published my Microsoft Studios and developed by Tequila Works, we wouldn't be able to do much in the way of answering said question. Well, that's not entirely true. Tequila Works' website also includes a blurb describing the game as an "original cinematic puzzle platformer." It stars a lone man named Randall Wayne who's stumbling around the American West Coast in 1986 after a pandemic has killed off the rest of the population. We've yet to see the game in action, but it sounds to be puzzle rather than combat-focused. The XBLA title is set to arrive sometime this coming summer, and we're certainly hoping to learn a bit more about it before then.