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  • Richard Lai/Engadget

    Vivo's all-screen NEX goes dual-display to ditch the pop-up camera

    by 
    Richard Lai
    Richard Lai
    12.11.2018

    While Vivo is still a largely exotic brand for many of us, you may remember it as the first manufacturer to both tease and release a truly bezel-less smartphone. And of course, Vivo's NEX S gained extra street cred thanks to its pop-up selfie camera plus in-display fingerprint reader. Just months later, the Chinese company is back with a follow-up model dubbed NEX Dual Display Edition, and as the name implies, it packs a screen on both sides of the phone, just so that it can ditch the pop-up camera -- a cool but physically vulnerable feature -- while still avoiding the notch on the main screen.

  • Tales of Fantasy reveals final class advancements

    by 
    Rubi Bayer
    Rubi Bayer
    05.26.2010

    The eight Titans of Tales of Fantasy are here, and one of them is you. Well, it will be once you hit level 40. IGG has revealed the final class advancements of the game for those players level 40 and over. Most of these are familiar titles -- Sentinel, Gladiator, Assassin, Marksman, Druid, Summoner, Archmage and Priest -- and the path to the chosen final class begins when you are a trainee. Choose the Apprentice (ranged/casters) path or Pugilist (melee) path to begin your journey toward the final class advancement. While the roles are well-known, the abilities of each class make for some interesting possibilities. For example, the Druid is defined as a master of shapeshifting able to take on the natural abilities of wild animals, the Marksman has a range that is 50% greater than spellcasters -- something that makes for quite an advantage in combat. Check out the Tales of Fantasy site for all the details on the final eight classes.

  • Tales of Fantasy officially introduces PvP system

    by 
    Rubi Bayer
    Rubi Bayer
    05.11.2010

    Tales of Fantasy has been in closed beta for two weeks now, and players have gotten a little taste of PvP in the form of The Arena. Players who enjoyed the PvP aspect of the game will love what's in store as Tales of Fantasy introduces their full PvP system. The Arena is here to stay, but PKing is no longer limited to that instance. "PK anytime, anywhere" is the motto used in ToF now, so watch your back as you travel through Elterra. One-on-one battle is great, but if your tastes run to something on a larger scale, try Inter-Faction Wars. This massive free-for-all PvP area is open for two hours daily, with every enemy kill earning you Honor Points that you can trade to NPCs for better gear. The new PvP system is live now, so check out the Tales of Fantasy site for all the details, and good luck!

  • Newest Tales of Fantasy developer diary explains wings

    by 
    Rubi Bayer
    Rubi Bayer
    04.27.2010

    The Tales of Fantasy closed beta test is moving right along, and players are becoming familiar with the basics of the game. As they do, they're beginning to turn their attention toward more detailed aspects. One such aspect is the presence of wings in the game. While winged characters aren't a cutting edge new feature these days, they're still pretty popular, and they've proven to be a hit in Tales of Fantasy. The developers of the game offered up some hints on acquiring and using the wings in their latest developer diary. While the wings themselves have a few different functions depending on type, getting them in the first place is the focus of this diary entry. Just handing them out to starter characters right off the bat would make them less special in the opinion of the developers, so they opted to make them a little harder to get. Check out all the details on this fun feature over at the Tales of Fantasy blog.

  • Tales of Fantasy introduces the Fusion system

    by 
    Kyle Horner
    Kyle Horner
    03.23.2010

    Equipment has been a central part of the MMO experience for years now, so it's no surprise that Tales of Fantasy has a system built around the idea of saving equipment on your character. It's called the Fusion system and works in a fairly straightforward manner that almost sounds like a combination of crafting and character advancement. Basically, if you've got a piece of equipment it can be fused onto your character, permanently adding its stats to your character and opening up that equip slot for a new equipment item. It's a simple idea, but one that effectively doubles the amount of gear you can wear. Higher level fusions require more Soul Containers, which are the sole item used for a fusion and can be acquired through story quests or instances. We're curious to hear what other design ideas are floating around in Tales of Fantasy, because if they're all this interesting it's going to be a game we spend some time with.

  • Tales of Fantasy set to begin alpha

    by 
    Kyle Horner
    Kyle Horner
    03.08.2010

    Things are liable to get busy in the Tales of Fantasy community, because starting on March 10th the upcoming free-to-play MMO will be entering its alpha phase. IGG has already invited established guilds to jump into the Alpha and have at it, but will be sweetening the deal with copious rewards, too. The actual reward is 2,000 Platinum given to the winning guild as well as special gift packages for each individual guild member. What's interesting is that these rewards are for the eventual closed beta, making them all slightly less permanent. Of course, we're pretty certain that most people will be pleased enough with getting into the alpha test to begin with. And really, that's a lot of in-game money to throw around. What do you want to bet guild leaders are already considering keeping it all to themselves?