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  • Sony says it sold 2.1 million PS4s in November (update: Microsoft issues Xbox One statement)

    by 
    Mat Smith
    Mat Smith
    12.03.2013

    One million units in a day was a pretty good start, and SCE's Andrew House has just announced that the company's now sold 2.1 million PlayStation 4s as of December 1st. That combines sales from the US, Europe and parts of Asia, although the Sony console hasn't reached every corner of the globe just yet. Perhaps everyone's read our recommendation... Update: Microsoft issued its own numbers missive this afternoon, instead choosing to tout various game stats of the Xbox One rather than sales numbers. The piece says "over 3 billion" zombies were killed in Dead Rising 3 and that "over 90 million miles" were driven in Forza Motorsport 5 by December 1st. It doesn't say whether or not the Xbox One bested 2.1 million consoles sold by December 1st, and we're betting it doesn't because the Xbox One still hasn't bested 2.1 million consoles sold as of December 1st. Read into it what you will -- the Xbox One launched seven days after the PlayStation 4, albeit in more markets, and both consoles are on-track to sell out everywhere this holiday. We're just glad the next-gen is finally here!

  • Nokia Series 40: over 1.5 billion served

    by 
    Andrew Munchbach
    Andrew Munchbach
    01.25.2012

    Nokia has announced a major mobile milestone: over 1.5 billion (with a b) Series 40 handsets sold since the first device -- the 7110 -- was introduced in 1999. "We are incredibly proud to reach this milestone," wrote Nokia's Executive VP of Mobile Phones, Mary McDowell. "It is gratifying to consider how Series 40 devices have made mobile technology accessible." Breeze on past the break for the official PR with more information about the Asha 303 handset knighted number 1,500,000,000, then feel free to weigh in on how long will take the Lumia line to reach the same milestone.

  • Guild Wars hits the 6 million milestone

    by 
    Lesley Smith
    Lesley Smith
    04.24.2009

    Just in time for their fourth anniversary celebrations, ArenaNet have announced that Guild Wars has sold over six million copies. Coincidence? We think not but it's still a remarkable milestone for this popular MMO. Remember that market leader World of Warcraft has 11.5 million players worldwide and is subscription based. Guild Wars meanwhile, is free-to-play (plus box costs) and only a few months younger than WoW.ArenaNet are understandably chuffed about the whole thing, particularly their studio head, Mike O'Brien: "We are humbled by how gamers have responded to Guild Wars over the past four years, and we are proud that the game and its community have helped to continually shape, define, and expand the genre. Our subscription-free business model has proven to be a big hit with gamers, bringing an enormous and diverse online community to the game."

  • Apple's market share falls/rises, depending on who you ask

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    06.02.2006

    AppleInsider writes about a new Gartner report that states overall Mac market share has decreased in the first quarter of this year compared to the same quarter last year. However these findings conflict with an earlier news article by ZDNet based on earlier research by Gartner which suggested that worldwide Mac market share had actually increased slightly. MacRumors.com puts the numbers together:U.S. Mac Market Share 1Q 2005: 3.8% 1Q 2006 (ZDNet): 3.5% 1Q 2006 (AI): 3.6% Worldwide Mac Market Share 1Q 2005: 2.2% 1Q 2006 (ZDNet): 2.3% 1Q 2006 (AI): 2.0%So depending on which report you believe, Apple could have gained or lost overall marketshare across the world. Both articles state that Apple has lost market share in the U.S. The only thing that's really clear is that Mac sales have obviously been lackluster in the first quarter when compared to the rest of the industry.That's not entirely surprising considering that only Intel Mac that was available throughout the first quarter was the Intel iMac. The MacBook Pro didn't ship until mid-February, the Intel Mac mini wasn't released until late February and the MacBook was released just under three weeks ago. It's remarkable that the Mac market share has managed to stay as high as it is considering that half the Apple line-up hadn't made the transisition to Intel CPUs for much of the quarter. We've got to ask though, where did that 6.6% U.S. Mac marketshare that was reported last year go?