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  • AblePlanet's haptic headset adopts Linx Fusion moniker, we go hands-on

    by 
    Sean Buckley
    Sean Buckley
    06.11.2013

    In case you hadn't noticed, "next-gen" is sort of the theme of E3 2013, and the term applies to far more than just video game consoles. Take headphones, for instance -- Able Planet tells us that it's developed what it believes to be the next generation in personal audio: a haptic headset outfitted with ViViTouch technology. Put simply, these things subtly vibrate with an audio source, but in a non-distracting way. The company first showed us this device back at CES 2013, but that prototype was unnamed, rough around the edges and had limited control options. Today, AblePlanet introduced us to the final prototype for what it now calls its Linx Fusion headset. We gave the cans a listen to see what had changed.

  • AblePlanet preps a gaming headset with smart haptics, we preview the tech inside (hands-on)

    by 
    Dana Wollman
    Dana Wollman
    01.11.2013

    Headsets with vibrating haptics aren't exactly novel -- we've already seen such offerings from Skullcandy as well as Sony. Now AblePlanet is coming out with something similar, but the underlying technology makes it considerably smarter than anything currently on the market. The company recently announced it's pairing up with haptics firm ViviTouch to make a gaming headset that offers different-feeling vibrations depending on what kind of music you're listening to, or what's happening in the game. The as-yet-unnamed headset will go on sale within the next six to nine months, according to AblePlanet, with pricing to be announced at a later date. Additionally, the companies plan to team up on other projects, including ear canal devices for field workers (firefighters, etc.) and even products for the hearing impaired. Before we get ahead of ourselves, though, we want to give you a quick preview of the headset, which we tested for a few minutes here at CES. Unfortunately, the set we tested today was merely a retrofitted NC1000CH plugged into a control box. Still, it gave us a good sense of what we can expect when the final product drops later this year. Meet us after the break to learn more.

  • How ViviTouch could change rumble technology

    by 
    Richard Mitchell
    Richard Mitchell
    09.27.2011

    Rumble technology is something that we often take for granted. The simple vibration technology has been built into most video game controllers for several years now and, for many, what was once a novelty in the N64 days is now a foregone conclusion that we often don't even notice. Indeed, often the only moment I notice my controller rumbling is when I set it on the coffee table to grab a drink, only to hear it loudly clatter during a cutscene. By and large, rumble hasn't changed very much over the years, and generally relies on simple motors. Now, Artificial Muscle, a subsidiary of Bayer MaterialScience – no relation to Aperture Science, as far as we know – has created ViviTouch, and introduced a new wrinkle in rumble technology: Fidelity.

  • ViviTouch haptic technology hands-on: electroactive polymer giving a 'high definition feel'

    by 
    Richard Lai
    Richard Lai
    09.17.2011

    Haptic feedback isn't exactly something that'd blow people's mind these days, with most mobile devices and gaming controllers already packing a little vibrator to spice up one's gaming experience. While these motors do the job just fine for delivering the sensation of large engines and explosions, their monotonic performance and relatively high minimum output threshold means they can't reproduce finer vibration. For instance, you wouldn't be able to feel a guitar string fade away after a strum, nor would you feel the finer end of a spring recoil. This is where Bayer MaterialScience's ViviTouch -- previously dubbed Reflex -- tries to fill the void. For those who aren't familiar, the magic behind ViviTouch is its electroactive polymer (or EAP in short) -- imagine a thin sheet that consists of two electrode layers sandwiching a dielectric elastomer film, and when a voltage is applied, the two attracting electrodes compress the entire sheet. This slim, low-powered ViviTouch actuator module can be placed underneath an inertial mass (usually a battery) on a tray, thus amplifying the haptic feedback produced by the host device's audio signal between 50Hz and 300Hz (with a 5ms response time). %Gallery-134043%

  • ViviTouch haptic tech offers range of feedback, aims to reinvent the mobile gaming wheel

    by 
    Joseph Volpe
    Joseph Volpe
    07.12.2011

    When a company touts a product as being as revolutionary as the leap from black & white TV to color, it's either incredibly delusional or it has a damn good product on its hands. And judging by the buzz surrounding Artificial Muscle's ViviTouch tactile feedback technology and our own hands-on at CES, we're inclined to believe its braggart rights. Taking the "one-buzz-fits-all" approach and chucking it in the bin of 'ye olde tech of yesteryear,' the electroactive polymer tech creates a "spectrum of feeling" in the 50 - 300Hz range that registers with a user's hand in five milliseconds. We know what you're thinking -- haptic minutiae is fine and all, but what about my battery life? Well, if the company's CEO is to be believed, the vibrating touch interface drains 70 percent less juice than rival implementations -- so it's still hoggy, but not quite as hungry. If you're looking to get a feel of your own for these sensational claims, you'll have to wait for the Mophie Pulse to make its way to fourth generation iPod touch's later this year. Buzzwordy presser after the break.