WailingCaverns

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  • WoW Archivist: 7 ways vanilla Wailing Caverns baffled us

    by 
    Scott Andrews
    Scott Andrews
    09.28.2012

    WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? We've come a long, long way, haven't we, since the days of Wailing Caverns? The dungeons of Pandaria are gorgeous, vivid, and varied. The bosses are dynamic and engaging. The best way to appreciate what Blizzard is doing now is to look back at what they were doing eight years ago. Vanilla WoW's dungeons were not always so expertly crafted. Some dungeons, like Deadmines or Stratholme, were a big hit. Others, like Razorfen Downs, were not so warmly embraced. The popularity of vanilla's Wailing Caverns is not easy to nail down. For some, especially old school Horde players, they have fond memories of the place as the first real dungeon they experienced in WoW. For others, memories of endless hours wandering its unforgiving maze haunt them to this day. One thing is certain: vanilla Wailing Caverns runs led to a lot of questions -- questions that we no longer have to ask today when we step into a dungeon. Here are seven of them!

  • It came from the Blog: Into the portals we go wrap-up!

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.19.2007

    If you missed last week's guild instance-stravaganza in It came from the Blog on Zangarmarsh, you missed out on some real fun. Most of us are pretty low level still and many of us are playing unfamiliar classes -- but I have to say we had a blast storming Ragefire Chasm and the Deadmines in all-guild groups. (And when things broke up, some of us took the party into Warsong Gulch.) But even if you missed out, you can experience some of the fun vicariously through our event screenshots. (I know looking through them brings back memories of many a nostalgic Deadmines run for me!)And even if you haven't yet joined us on Zangarmarsh, you're still welcome to hop on for some good times -- there's no level requirements and no class restrictions and whatever you want to play, we'd be happy to have you. Our next event is coming up this Saturday, at 10:00 AM server time, when we're going to be playing hide and seek in the Undercity. (And after that? Who knows!)%Gallery-4105%

  • Phat Loot Phriday: Stinging Viper

    by 
    Mike Schramm
    Mike Schramm
    06.15.2007

    Our It came from the Blog guild is going to be going into instances this evening, including (I hope) at least a few runs through Wailing Caverns. While they're in there, they can get this very nice and cool-looking lowbie (read: twink) mace.Name: Stinging ViperType: Rare One-hand MaceDamage/Speed: 30-57 / 2.80 (15.5 DPS)Abilities: Chance on hit: Poisons target for 7 Nature damage every 3 seconds for 15 seconds. For you non-math majors, my calculator says that's 35 damage to a proc. Unfortunately, there aren't any other stats on it, but it's still a nice weapon for the level (I had it on my Shaman for quite a while as I came up past 20). Especially good for offhand on Rogues, as the higher damage range and the proc help out DPS quite a bit. Pair this with a Cruel Barb or a Wingblade and you're set. (Update: also see good points for using this as a Main Hand in the comments below) How to Get It: Comes as a drop off of Lord Pythas, one of the four druid snake guys you have to put down in Wailing Caverns (in order to fight the giant Murloc, that is). Seems to drop all the time-- there's an 18% drop rate on it-- but as you all probably know, going in there specifically hoping for it to drop means it probably won't. Always seems to happen that way, right? What's up with that?Getting Rid of It: Vendors for 30s 18c, disenchants into a Small Glimmering Shard.

  • It came from the Blog: Into the portals we go

    by 
    Mike Schramm
    Mike Schramm
    06.14.2007

    Yup, as you can see, our little Zangarmarsh guild, It came from the Blog, is growing and growing-- we've made it to 188 members, and a good 90% of them are really fun people (the remaining 10% of them is me, and then some BigRedKitty haterz). If you'd like to find out personally who's who, just come over and roll a Horde character on Zangarmarsh, then whisper anyone in the guild for an invite. You can also come by our new forums and leave a note there, and we'll look for you ingame.We're trying to have one big guild event per week, and this week's event is going to be this Friday evening, June 15th, at 8pm server time. This time around, we're going to run some instances! Most of us are still fairly low, and all of us are Horde, so there'll probably be a lot of Ragefire Chasm and Wailing Caverns, but hopefully we'll also get a group into Deadmines, and maybe even try Blackfathom Deeps (one of my favorite instances) or Shadowfang Keep. Unfortunately I won't be there (I'll be off covering the Darkmoon Faire in Chicago, so look for pictures and reports from that this weekend), but if you join us, you'll have the chance to play alongside "Krystalle" Voecks, Robin "Robiness" Torres, and Elizabeth "Lizzie" Harper. You may also see Dan O'Halloran, Amanda Riviera, and Lisa Poisso there in some form as well. Not to mention that you'll get to play alongside up and coming IctfB superstars like Pingles, Hudson, Mogwai, and, if you're lucky, Zungaba. Shoutouts for the win! (Don't worry, rest of the guild, I'll get you in later.)So please come join us this Friday when we finally take the guild into some instances. Wipes for everyone, and loot for most!

  • Loot Locations: 0-20

    by 
    Jennie Lees
    Jennie Lees
    03.08.2006

    To accompany our Levelling Locations series, here's a rundown of the instance loot you might want to angle for in your first twenty levels. This will be of particular interest to anyone trying the Test Realm Honour Competition, of course, as gear is a vital differentiator at these levels.Key: Weapons and armour in bold are blue, all others are green. Due to the low number of available blues for this level range, they are especially desirable. To help you sort through the information, we've divided it up by type (weapon or armour) and proficiency (weapon category, armour material). Check out the blue items if you are looking for the best available.WeaponsRagefire Chasm (Horde 15-20): 2H Axe - Axe of Orgrimmar obtained from Hidden Enemies quest 1H Sword - Cursed Felblade dropped by Taragaman the Hungerer Staff - Staff of Orgrimmar obtained from Hidden Enemies quest 1H Mace - Hammer of Orgrimmar obtained from Hidden Enemies quest Dagger - Kris of Orgrimmar obtained from Hidden Enemies quest; Chanting Blade dropped by Jergosh the Invoker