warbeast

Latest

  • CES 2009: Hands-on with the dreamGEAR WarBeast

    by 
    Justin McElroy
    Justin McElroy
    01.12.2009

    There were plenty of fake instruments on display at CES, but none that pulsated with the pure, rock and roll energy of dreamGEAR's WarBeast, modeled after the B.C. Rich axe of the same name. We've never been quite sure what shredding is, but this monster of a PS3 controller makes us want to do just that.As much as we like the form factor, we're not in love with the $130 asking price. But considering how many musicians make unwise decisions with their money, the cost might make the WarBeast even more rock 'n' roll, against all odds. See our impressions of it in the video above.

  • dreamGEAR unveils Warbeast guitar controller, Quad Dock controller chargers

    by 
    Ross Miller
    Ross Miller
    01.03.2009

    The perfect complement to ION's Drum Rocker kit, dreamGEAR has unveiled the WarBeast wireless guitar controller for PlayStation 3 and PS2. It's compatible with Rock Band, Guitar Hero, and Rock Revolution games and features a removable faceplate for customization and removable neck and headstock for easier transport. Officially licensed by B.C. Rich, the company is touting this axe as the first and only full-sized guitar controller on the market -- although we bet Starpex and maybe even Gene Simmons would beg to differ. It's now available on the company's website for $130, though if you can't afford that Rock n' Roll lifestyle, Amazon's got it for $90. They've also got a new Quad Dock Xbox 360 controller charger and some refreshed versions of their PS3, Wii lineup, which aren't out yet -- according to Electronista they'll go for around $30 or $40.[Via Electronista]Read - dreamGEAR WarBeast product pageRead - Amazon WarBeast product page

  • Joystiq interview: Soenke C. "Warby" Seidel

    by 
    Ross Miller
    Ross Miller
    02.01.2007

    Earlier this week, we stumbled upon de_wanda, a wonderful Counter-Strike map depicting a giant Shadow of the Colossus foe battling a large tentacled beast we later learned (and cursed ourselves for missing) inspired by underrated gem Beyond Good & Evil.We sent along a few questions to the map's creator, Soenke C. Seidel, who currently resides in Germany. Seidel, alias Warby, has also worked on the Half-Life sidescroller Codenamed: Gordon and Alliance: The Silent War and has shown through concept art great reverence for Fumito Ueda's PlayStation 2 hit. How long did it take you to do the map?When people ask me this question, I usually just respond 4 months. The truth is, I don't remember anymore. I started it this summer and I released it [in the] beginning of December, but I already sketched out the colossus and the layout long before that, at the time when the game Shadow of the Colossus got released in the U.S.What was your inspiration? Well obviously Shadow of the Colossus for the bomb target statue, but the rest of the city is inspired by a not well know Ubisoft game called Beyond Good and Evil that I found in a bargain bin for 1 Euro a month or so prior to start building the map (best buck i have ever spend). Pretty much all textures you can see in the map are made from a photo collection provided by another great German artist "Thomas Hess" ... they inspired me quite a bit, too. He shot them in Southern France and even though Beyond Good and Evil is set on an alien planet, you can clearly feel [Ubisoft's] French architectural influences. So that was a lucky coincidence that matched up so nicely.