Warlocks

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  • Changes in the 3.1 live patch notes

    by 
    Eliah Hecht
    Eliah Hecht
    04.14.2009

    Now that we have official patch notes for patch 3.1, I thought I'd take a look and see what changed between the last PTR notes and today. And the answer is: not much. Only eight new/changed lines, and nothing that I'd call major. But you may disagree, dear reader, and so I'll list everything I found right here. [Hunter] Roar of Sacrifice can be used on the hunter only [Shaman] Unleashed Rage: Reduced to 3 points, down from 5. No longer increases agility, but instead increases your total expertise by 3/6/9. [was 3/6/9%, though that was probably a typo] [Warlock] Drain Soul: Each time Drain Soul deals damage to a target which can grant experience, it now has a chance to generate a Soul Shard

  • WoW Insider Show live today at 3:30pm Eastern

    by 
    Mike Schramm
    Mike Schramm
    04.04.2009

    Oh yes, the official podcast of WoW Insider is back on the air today at 3:30pm Eastern (which is April 4, 2009 3:30 PM EDT var date_span = document.getElementById("date"); var date = new Date(date_span.innerHTML); var monthname=new Array("Jan","Feb","Mar","Apr","May","Jun","Jul","Aug", "Sep","Oct","Nov","Dec"); var weekday=new Array("Sunday","Monday","Tuesday","Wednesday","Thursday", "Friday","Saturday"); var year = date.getFullYear(); var day_of_month = date.getDate(); var month = monthname[date.getMonth()]; var day = weekday[date.getDay()]; var hour = date.getHours(); if (hour > 11) { if (hour > 12) {hour -= 12} am_pm = "PM"; } else { am_pm = "AM"; } var minute = date.getMinutes(); if (minute < 10) { minute = "0"+minute; } date_string = day + ", " + month + " " + day_of_month; date_string += " at " + hour + ":" + minute + " " + am_pm; offset = -date.getTimezoneOffset()/60; if (offset >= 0) { offset = "+"+offset; } date_string += " in your time zone (GMT"+offset+")"; date_span.innerHTML = (date_string); -- like what we did there?), and it's going to be a blast. Not only will Turpster be on with us, and I believe Michael "Belfaire" Sacco should also be in attendance, but we're welcoming one of the newest writers on WoW Insider, Mr. Nick Whelan. Nick originally wrote about Warlocks at his blog, Curse of Senility (and still does), but we've recently recruited him to start writing our Blood Pact column, and so today on the show we'll be talking Warlocks: where they are now, where they'll be in 3.1, and where they want to be in general. And we'll also talk about all the most popular posts for the past week, including the April Fools news, the latest on the next big content patch, and where 25-man gear should sit in relation to the 10-man loot.And of course we'll answer your emails, which you can still send to us at theshow@wow.com. Should be fun. Tune in over on the Ustream page (or just in the second half of this post -- you'll find an embed there) at the time listed above this afternoon, and sit back and let the soothing sounds of WoW Insider raid your ears like so many groups through Naxx. The only epic loot we drop... is knowledge.

  • Warlocks in the Arena

    by 
    Mike Schramm
    Mike Schramm
    03.20.2009

    There were a few interesting notes coming out of those early Arena rankings we saw the other day, but probably most interesting is that Warlocks have appeared to come back with a bit of a vengeance. They're not on super solid ground yet (the Death Knight seems to be the overwhelming force, and as long as you throw a Pally and a DPS in the same group with them, you can do alright), but they're definitely higher in those rankings than we've seen them before. And just in time for that little surge comes this great series from Yet Another Warlock Nerf about how to take your Warlock into the Wrath Arenas.He's got some excellent tips on talents and gear -- when you're a Warlock in the Arenas, most of your game is basically keeping DoTs up as much as possible, while also trying to protect yourself from a stealthed Rogue or angry Priest. As with most Arena battles, it's a game of timing -- you want your cooldowns to be up and ready at the exact second when the other team is at their weakest. If you can Spell Lock or Fear a healer at the exact moment when their partner is vulnerable to your own offensive cooldowns, then you'll rack up another win.Interesting stuff. There's lots more to learn, and especially if you're an Arena veteran, there's probably lots more you already know. But things have changed quite a bit from the old BC Arenas, and especially if you're a Warlock, a guide like this is a good place to pick them up again.

  • Blizzard posts early Arena Tourney standings

    by 
    Mike Schramm
    Mike Schramm
    03.18.2009

    Aratil has posted the early US standings, and Vaneras has posted some early EU Arena tournament standings (the actual tournament doesn't end for a few weeks yet, so it's far from over) on the forums. Strangely enough, while RMP still rules the day in the EU (three of the top teams there, including the first place team, are made up of a Rogue, Mage, and Priest), Death Knights have taken over the rest of the tournament. The American side has seven out of 10 teams made up of Death Knights, Paladins, and Warlocks, and another team that subs the Warlock for a Hunter. And on the EU side, five out of the ten are DK, Pally, Hunter as well.Arena players were worried in the last pro tournament that Death Knights might take over the Arenas and it looks like that might be what's going on here. Of course, there are still weeks left to go, so anything could happen, but as it stands right now, looks like the final winners will probably have plenty of Runeblade wielders in their ranks.

  • The best of WoW Insider: December 30th, 2008 - January 6th, 2009

    by 
    Joystiq Staff
    Joystiq Staff
    01.07.2009

    2008 was the best year in the World of Warcraft yet -- we got a terrific expansion, a few content patches, tons of class improvements, and lots and lots of great gameplay out of it. The past twelve months have been very good to Azeroth's inhabitants, and we're looking for an even better time in the coming year. To find out about it all, whether you're a level 10 noob or have six level 80s already, hit up Joystiq's WoW Insider for the latest news, views, and insights from the World of Warcraft. News WoW Insider's predictions for 2009It's a new year, and we've got some new expectations for the game. Account security mythbustingA former Blizzard CM lays the truth out on what's up with account security. Teen arrested for making suicide threat to a GMKid didn't want Blizzard to ban him, said WoW was all he had to live for, got the cops called on him. Queue queue moar noobServer queues plague the servers yet again. WoW Moviewatch: The Craft of War: BlindLikely the best machinima movie you will eve see. Features Blood Pact: How the mighty have fallen, or 2008 in reviewWarlocks had a rough time of it in 2008. BigRedKitty: Hunter Loot awards for 2008The best loot in ranged attack land for the last year. Know Your Lore: The Sons of HodirOur lore column takes a close look at one of the newest old players in the reputation game. The Light and How to Swing It: Shine on, a 2008 reviewPaladins prevailed big time last year. Shifting Perspectives: The Druid of 2008

  • Dinner with the multiboxers

    by 
    Mike Schramm
    Mike Schramm
    10.16.2008

    I wish I'd been invited to this at BlizzCon -- TGDaily sat down with a group of multiboxers last weekend, and lived to tell the tale. I don't think multiboxers are the most hated people in the game (Paladins and Warlocks probably get to trade off that title), but it's true that just like twinks, they can draw some ire. Blizzard has given them a free pass in the game (most likely because they're spending ungodly amounts of money keeping up their fleets of characters), but apparently multiboxers are just people. People willing to shell out lots of money and time on overpowering themselves inside a game.And that's really where the issue lies -- most of these people aren't no-lifers, they're just folks with money to burn that want to trounce a battleground all by themselves or run Karazhan solo. But at the same time, there is a sense of superiority that comes across -- they brag (under their breath in a crowded restaurant) that they can beat anyone else's player, and they claim that "other people can only see a quarter of the game," which just patently isn't true. This is a generalization I'm making, of course, but playing 10 characters by yourself seems to give an inflated sense of self-worth in the game (after all, aren't you 10 times better than someone playing with just one character?) and that could be the reason that multiboxers have the reputation they do.

  • WoW Insider's BlizzCon Bingo 2008

    by 
    Mike Schramm
    Mike Schramm
    10.08.2008

    Our BlizzCon Bingo game is back for its second year -- last year whether you won or not depended on what you saw, but people mostly were able to complete the necessary five across, with or without the help of the free space. This year, things are a little tougher, mostly because we just don't know what Blizzard is going to do -- will they announce the third expansion? Will they announce a new IP? Will they announce anything, or just treat the whole weekend as a Wrath preview?Whatever happens, make sure you print out your bingo card before you go, and then throughout the weekend, cross off everything that you see on there. If, by the end of the weekend, you've nabbed five across, you win! And while last year, all you won was the satisfaction of seeing something cool, well heck, let's throw something else into the mix -- if you're the first person to personally show me a completed bingo card by the end of the convention, I'll have a prize waiting for you.And no cheating! Trust us, there'll be plenty of Paladin complaining at the Q&As -- you won't have to go do it yourself.

  • The Colosseum: Apox, Warlock

    by 
    Michael Gray
    Michael Gray
    09.13.2008

    The Colosseum takes us inside the world of the Gladiator (Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters in the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Netherdrakes.Last week, we talked to Ryzer, who is a member of an unorthodox 3v3 Arena team. In that bracket, it's not uncommon to see Warlocks and it's not uncommon to Druids. What is much less common, however, is the Two Warlock, One Druid makeup of SUPER CUTIE FEAR SQUAD. (The caps are theirs, not mine.) In a bracket of Arena often reserved for Rogue-teams (including the feared Rogue-Mage-Priest composition), the over-time based gladiators have achieved the 10th ranking on their battlegroup.After Ryzer's interview, several folks dropped me a line wanting to know more about this team. The good news is that Apox was also able to interview with your intrepid WoW Insider staff. Check out what he had to say behind the cut.

  • All the World's a Stage: So you want to be an orc

    by 
    David Bowers
    David Bowers
    08.24.2008

    This installment of All the World's a Stage is the second in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself.If you've seen Lord of the Rings, or read any other fantasy story in which orcs are portrayed, you probably think orcs are hideous humanoid monsters charging mindlessly forward to slaughter helpless innocents. Azerothian orcs are significantly different, however, with a shamanistic culture that prides honor above all other virtues.But unless you've played World of Warcraft or Warcraft 3, you probably wouldn't know that. The orcs of Warcraft 1 and 2 were pretty squarely in "bad guy" territory, and it is only with the story of Thrall's rise to power and return to shamanism that we find out what the orcs' true history is.Ironically, the story of the orcs is a bit like that of the horrors of modern Nazis and the lore of the ancient Jews mixed together. Imagine that the vast majority of your species came under the sway of a terrible and evil leader, utterly determined to commit genocide against your peaceful neighbors. After carrying out this deplorable task, your people sought a new enemy, and found a new world to destroy. In the midst of this conquest, however, your people's political leadership failed, the way back home was cut off, and you all ended up as slaves in exile, lethargic and utterly without hope. Suddenly, a hero appeared to unite your people, overcome your former masters, restore your ancient faith, reclaim your dignity, and establish a new homeland. What follows is a brief account of the events most orcs know about or lived through, and a glimpse of the effects they would have had on your character.

  • Blood Pact: How your baby 'lock stacks up against your main

    by 
    Natalie Mootz
    Natalie Mootz
    08.14.2008

    Natalie is stepping in to help out V'Ming on Blood Pact this week. Leveling alts seems to be a popular way for some folks to pass the time they wait for Wrath to hit. After reading what people love about playing a 'lock, perhaps you're toying with the idea of crossing over to the dark side to join us. So, for this week's Blood Pact, we'll explain the things you should know about starting a warlock if you're coming from the perspective of having a level 70 main from a different class.Think of a warlock as the bastard child of a mage and a hunter: high damage-producing, squishy casters with pets. If your main is one of these classes, you'll feel right at home with ranged damage, casting, mana management, and pets. On the other hand, any class that relies solely on melee or provides a primary healing function for a group is so not similar to a warlock. The polar opposite of a warlock is either the protection warrior or the holy paladin. Here's how to change your mindset based on what your main's class or group function is.

  • Mages and Rogues jump in Arena stats, while Hunters fall behind

    by 
    Mike Schramm
    Mike Schramm
    06.05.2008

    Vhiari, keeper of the Armory stats, has updated once again, this time taking a look at Arena performance across all three rankings and all of the classes contained within. The 2v2 comparison (showing Arena rankings, across the bottom, with the percentage of players in each class at that ranking) tells the overall story: Mages are seeing major gains in the Arena, as are Rogues, which Vhiari speculates may be at the cost of Warlocks (who took a small tumble). And just as last time, Hunters continue to struggle in all three brackets -- 5v5 has the same situation as above, but in less extreme amounts.Of course, these are stats, and what these stats actually mean is up to you (and more importantly, up to Blizzard -- this is just a sign of who's getting which rankings at which levels, and this could be the result of many different things, so there's no reason to expect buffs or nerfs based on just this information). Still, it's a pretty clear look at just who's winning out there, for whatever reason -- the stats say Mages have done well the past few months, while Hunters continue to struggle inside the Arenas.[via WoR]

  • Phat Loot Phriday: Zhar'doom, Greatstaff of the Devourer

    by 
    Mike Schramm
    Mike Schramm
    05.23.2008

    Been a while since we did a staff, and considering how badass (and just plain weird) this baby looks, why not this one?Name: Zhar'doom, Greatstaff of the Devourer (Wowhead, Allakahzam, Thottbot)Type: Epic StaffDamage/Speed: 145-323 / 3.20 (73.2 DPS)Abilities: +70 Stamina, +47 Intellect, which makes it perfect for Warlocks, though really any caster would probably benefit Improves spell critical strike rating by 36, spell haste rating by 55, and increases damage and healing by 259. In other words, it rocks. Having a two-hand weapon limits you a bit, but this baby is your one stop shop for every stat important to a caster. Definitely a beautiful caster staff. And it's in the shape of a stretched-out Felhunter, or, depending on any conspiracy theories you may have about Blizzard continuity, a Zergling (more on that in a second). I couldn't find a video for you, but apparently it writhes and the mouth opens and closes as you hold it, too -- pretty weird and wacky. So about the Zergling thing -- Zerglings, as you may know, are the lower-rung units in the Zerg race of Starcraft, another Blizzard game. They look very similar to Felhunters in WoW, and it's true, this staff does look a little bit more like a Zergling than any other Felhunter we've seen in Azeroth. Plus, the name of the staff seems to be a reference to a Devouring One, another Zerg groupie. And it comes from Outland (a place out in the middle of space), and we have already seen Zergling noncombat pets in game. So I submit to you the conspiracy theory of all conspiracy theories: What if Warcraft and Starcraft are taking place in the same universe? And what if, depending on timelines, Zerglings are Felhunters and vice versa -- what if the Zerg is an evolved (or primitive) form of the Burning Legion? Just something to bend your mind a little bit on this Friday afternoon. How to Get It: Drops from the marquee star of the last expansion, Illy Dan himself. Drops at a rate of somewhere between 10-20%, so not super rare, but unless you're seriously farming the guy and/or are a Warlock or high DPS-doer who really needs a nice staff, you might have to wait a bit.But who doesn't want this thing, really? Put an "of the Devourer" after anything, and it becomes instantly more desirable. Tell me you wouldn't want a "Cupcake of the Devourer." Have you heard about that new Apple product, the "iPhone of the Devourer"? And dude, I'm so jealous -- my friend just got a "Nintendo Wii of the Devourer"!Getting Rid of It: Sells for 18g 39s 48c to vendors, disenchants into a Void Crystal. You should keep it though -- if the Zerg do invade Azeroth, maybe you can hold it hostage or something.

  • Choosing a class for raiding with low FPS

    by 
    Mike Schramm
    Mike Schramm
    04.28.2008

    NSDragon wants to know over on Livejournal: what's the best class to raid with on a low-end system (as in, one that gets only about 3-10 FPS during raid boss fights)? First of all, there's no reason you should be raiding with a system like that anyway -- even a cheap PC will run World of Warcraft better than that, and even if you can't afford a new computer, odds are that you can at least add some RAM in there and speed things up a bit. But let's assume that you're a great person and you've given all your money to charity, so there is no way that you can afford to buy anything faster.In that case, as most of the commenters on the thread say, ranged DPS is probably your best bet. You won't be able to pour out as much aggro as someone who isn't lagging, but at least you'll be able to use your 3 frames per second to do some damage, and you're sure you won't draw aggro and wipe the raid. As for which ranged DPS class, though, I'm not sure -- Hunters have autofire, so you can be sure that you'll be pushing out DPS constantly. Mages aren't too hard to raid with (most Mages will actually tell you that they just press one button over and over again). Warlocks might be easier with their DoTs, but even that relies on timing in a way that Hunter DPS really doesn't. I'd say Hunter.Some people are saying Healers, which I originally thought was a bad idea, but if you combine their recommendation of just looking at the floor (to speed up the FPS) and watching the healing meters, you might have something there. Wouldn't be very fun (whack-a-mole FTW), but you'd be helpful to the raid in situations where you wouldn't have to move around much. So healer might be a viable choice for a low-end computer user as well.

  • WoW Insider Weekly

    by 
    Mike Schramm
    Mike Schramm
    03.18.2008

    Time once again for WoW Insider Weekly, where we put all of the best weekly content of the last week all in one place for you to click and browse as necessary. Warning: Reading content linked from WoW Insider Weekly may cause your player skill to exceed ownage limits. Take as directed. Guildwatch drinks your milkshake You know that feeling you get when you join a group without a warrior, and when you ask who's tanking, the hunter says, "My pet"? That's the feeling that guild drama creates in most guildleaders. WoW, Casually Patch 2.4 preview What's new for casual players in the upcoming patch (And we mean "upcoming," as in next week or later. Sigh...) Blood Pact: Warlocks are red, mages are blue One casts Fireball constantly and the other owns U! Know Your Lore: The Grimtotems Elizabeth Wachowski lays down the lives, loves, and laments of the nega-Tauren and their evil crone. If you win Arena matches for more than four hours in a row as a result of reading these columns, please seek medical attention. Click the link below to see more helpful features from our columnists here at WoW Insider.

  • The best of WoW Insider: March 5-11, 2008

    by 
    Mike Schramm
    Mike Schramm
    03.12.2008

    Time once again to bring you the hottest stories from Azeroth, where Joystiq sister site WoW Insider is covering all the news out of the biggest MMO ever, World of Warcraft. From Arthas to Zul'Gurub, we've got it covered. News Inscription hidden in patch 2.4Blizzard is laying the groundwork for Inscription, one of the biggest features of Wrath of the Lich King. Risen is mad as hell, and they aren't going to take it anymoreOne of the game's biggest guilds decides to call it quits until the expansion, claiming the game has gotten too casual. Kalgan offers a possible WotLK sneak peek for WarlocksA dev gives a little insight as to where one of the most popular classes in the game might be headed. Best Arena Hunter in the world now banned?Did a well-known PvPer get banned for posting arguments against Blizzard on the forums? The great Panda debateFact and fiction about why Blizzard hasn't added the Pandaren race to the game yet. Features Know Your Lore: Grim BatolFind out the lore behind the scary dwarven castle on the hill. Insider Trader: Rounding up 2.4 profession changes, part 2More updates for crafters in the upcoming patch. Totem Talk: Use the totems wiselyHow to make the most of the defining feature of the Shaman class. Reader UI of the Week: AdoruOne of our readers runs down what they put in their addon folder. Talents you hateLet's do a little ranting about useless talents, shall we?

  • World of Warcraft's 2.4 patch angers Warlocks, amuses everyone else

    by 
    Michael Zenke
    Michael Zenke
    03.06.2008

    When it comes to coverage of major changes to World of Warcraft, you can't beat Massively's sister site WoW Insider, right? There are many talented folks commenting on the realm of Azeroth across sites around the internets. The snarky stylings of AFK Gamer's Foton is one of my personal favorites. He has a few things to say about the recent news of changes to the Warlock class. Along with commenting on the woeful lack of long-haul healers in the game right now, he is pretty upfront about the effect the potential Life Tap nerf would have had on 'locks. The whole issue of nerfing locks in Patch 2.4 is tainted by accusations of developer favoritism, accusation Foton understandably shrugs off - but not without a comment or two.His comments are especially interesting given that the Life Tap nerf has been rolled back on the Test Realms. To assuage the poor traumatized Warlocks, Blizzard's Kalgan is even hinting at possible new toys the class could enjoy in the Wrath of the Lich King expansion. As much as I appreciate the 'locks on my side in Battlegrounds ... is it hard for anyone else to weep for their 'pain'?

  • Lifetap and Flametongue changes rolled back on the PTR?

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.05.2008

    While the PTRs are still down to apply the latest round of changes, World of Raids has already sniffed out a few changes and additions to the latest patch files. Possibly the most interesting change is the fact that the Warlock Life Tap nerf seems to be currently completely reversed. The spell is restored to its 2.3 status, with the highest rank swapping 580 health for 580 mana at the base value. In addition, the Mortal Strike debuff appears to have been removed from the description of the Flametongue weapon and totem for Shamans. Priests will now also be able to dispel up to 10 friendly and 10 hostile targets using Mass Dispel. Also added this patch were the musical files for the Sunwell, as well as a handful of new effects with names such as "Quest Complete," "Summon Festival Scorchling," and "Guzzle Beer," which look to most involve the seasonal content for the Midsummer Fire Festival. Welcome to progressive patching, folks. This is an incredible turn of events for sure. Not only is one of the most controversial nerfs in WoW history completely reversed, but it seems that Shamans can't quite celebrate their re-ascension to PvP power just yet. These could be temporary, of course, and we'll see what happens when the dust settles. If Blizzard has simply decided to revert these changes in the short term, how will they tackle the underlying issues of Warlock mana usage and Shaman PvP viability? Will they put it off for another patch, or take a different angle as testing continues? We'll be eager to find out!

  • Forum Post of the Day: Pray for the warlocks

    by 
    Mike Schramm
    Mike Schramm
    02.28.2008

    Sure, QQing can get old after a while, but as long as you do it creatively, a good whine is always welcomed. That's why this forum thread, offering up prayers in many religions for Warlocks after their troubles with Lifetap, is so funny. Yeah, it's Warlocks whining -- they've been doing that for a long time. But it's Warlocks whining in a creative and interesting way, so that makes it much better.Who knows what deity might encourage Blizzard to lift the nerfs for good and bless us all with buffs aplenty? We don't know it's Jesus, St. St. Maximilian Mary Kolber (the patron saint of addicts), Jebus, Thor, Sargeras (for the Legion!), or Buddha, pretty much the only recourse left to save your class from debilitating nerfs is just to pray (or meditate, if you'd rather do that) as hard as you can.Thanks, rjvv!

  • Blizz speaks on Life Tap

    by 
    Eliah Hecht
    Eliah Hecht
    02.25.2008

    Life Tap is one of my favorite mechanics in the game. It's elegant, it's clever, and it's just plain fun; it's a big part of the reason a Warlock is my third-highest-level character (behind my two 70s). And it's really a defining part of the Warlock class, along with demons and soul shards. So when they nerfed it on the patch 2.4 PTR, I was mad, along with a lot of other people. I still am.Anyway, two recent Eyonix posts have discussed the topic. First, he clarified that Improved Life Tap will work the same as in patch 2.3: you get more mana without losing more life. Zero talent points in ILT = 15% of your max mana for 15% of your max life, one point = 16.5% mana for 15% life, and two points = 18% for 15%.

  • Brutallus encounter hotfix

    by 
    Adam Holisky
    Adam Holisky
    02.16.2008

    A few days ago it was reported on the PTR that those dastardly evildoers of dastardly deeds (aka: Warlocks) managed to enslave Brutallus. These vile locks then took their newly enslaved demon out to play. And playing for a creature of pure darkness means letting them wreak havoc onto the unsuspecting citizens of the Isle of Quel'Danas. I would have expected a hotfix to this almost immediately, and some form of public announcement that the bug has been fixed. However as of Saturday at 7 p.m. EST, there has been no such luck. Instead, Blizzard decided to hotfix the Brutallus encounter inside Sunwell Plateau, the new 25 man raid. The hotfixes Blizzard has given the encounter are: