world of goo

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  • Epic Games

    Epic Games offers up to 75 percent off select games in its 'Mega Sale'

    by 
    Christine Fisher
    Christine Fisher
    05.16.2019

    Tired of waiting for the Steam Sale? Starting today, you can find some of your favorite games for up to 75 percent off. The "Epic Mega Sale" runs now through June 13th, and during the sale, Epic Games is also offering an additional $10 off for every game purchase over $14.99. Plus, it's throwing in one freebie a week. Today, you can snag a free copy of World of Goo, and according to the site, you'll soon be able to download Stories Untold at no cost.

  • Game Music Bundle 5: Monaco, FTL, Fez, Gunpoint, more

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    08.17.2013

    If you recently binged on EA's Humble Origin Bundle of AAA games, Game Music Bundle 5 might help you recall the finer moments of some recent indie highlights. Game Music Bundle 5's pay-what-you-want pricing strategy is comparable to that of the Humble Bundles, but proceeds exclusively help musicians this time around. Any donation below $10 nets you the soundtracks for Monaco: What's Yours Is Mine, FTL: Faster Than Light, FEZ, Gunpoint, World of Goo, and Leisure Suit Larry: Reloaded. Upping the ante to $10 or more grants the previously mentioned soundtracks plus additional music from FEZ, Monaco, Frog Fractions, Little Inferno, Super Panda Adventures, Marbel Time, Hero of Many, Me and My Dinosaur 2, Drox and Anodyne. Holy music, right? Beyond the offered albums, prizes are available to reward the highest donations. The eight most generous contributors will receive a Steam key for Monaco and a promotional poster for the game. The top five will earn the Monaco key as well as a copy of the Leisure Suit Larry score signed by composers Austin Wintory and Al Lowe. Lastly, the king of donations will win the previous prizes as well as a FEZ shirt signed by Disasterpeace, composer of FEZ's soundtrack.

  • World of Glue, Gurney, Spy Parity, more free in Mumble Indie Bungle

    by 
    Jessica Conditt
    Jessica Conditt
    04.08.2013

    Pippin Barr is up to his academic tricks again, this time with a bundle of six new games based on popular indie titles as if they were misheard in conversation: Gurney, World of Glue, Spy Parity, Proteas, 30 Flights of Loathing and Carp Life. These make up the Mumble Indie Bungle, and five of them are completely free, available to download for PC and Mac on Barr's site. Carp Life – a play on IGF mega-winner Cart Life – is extra special, available for $1 or any price over it."The idea for the collection, in keeping with the titles, is that it's meant to be this set of crappy indie games that someone perhaps bought for you, mistaking them for the originals," Barr writes on his blog. "So you might excitedly unwrap your new bundle of games to find something like Subpar Meat Boy and Flour (Instead of Super Meat Boy and Flower). Not that I'm using those two titles, though both were originally near the top of the list."Gurney – a title parody of thatgamecompany's Journey – has players type out religious phrases as they scroll across the bottom of the screen, over the rolling, flickering lights of a hospital ceiling and anxious faces of doctors. The words become jumbled as the player loses consciousness, and Barr warns that eventually the game can cause seizures, so be careful with that one. Or, have fun.World of Glue is a platforming play on World of Goo, Spy Parity is a jab at Chris Hecker's Spy Party, Proteas is an experiment on Proteus and 30 Flights of Loathing is a step away from Blendo Games' Thirty Flights of Loving.Check out all the games your aging aunt thinks you're talking about on Barr's site, and buy Carp Life for whatever you think it's worth right here.

  • Steam Summer Sale, final day: BioShock, Bastion, Double Fine bundle

    by 
    Jessica Conditt
    Jessica Conditt
    07.22.2012

    This is it. Dig around your couch cushions, look under the rug and peek between the seats in your car (if you haven't sold it, that is) for any extra change. The final day of the Steam Summer Sale is here.The last day is going out with a whimper, offering the BioShock franchise for $9.98, Bastion for $3.74, a Double Fine bundle including Costume Quest, Psychonauts and Stacking for $7.49, and Splinter Cell: Conviction seeing a range of deals, starting with the game itself for $4.99. Jagged Alliance: Back in Action is $9.99, Operation Flashpoint Complete (Dragon Rising and Red River) runs $13.74, Football Manager 2012 is $7.50, and Space Pirates and Zombies is $2.49.Indie Bundle XI includes Hydrophobia: Prophecy, Orion: Dino Beatdown, Star Ruler, Waveform and World of Goo for $9.99.And that's that, everyone. Summer's over. Now get back to work; you have to pay off all those games you bought somehow, and it's certainly not going to happen if you take the time to play them.

  • Humble Bundle for Android includes mobile and home versions of Anomaly, World of Goo, more

    by 
    JC Fletcher
    JC Fletcher
    01.31.2012

    No smartphone is safe from cheap indie games (unless it's a Blackberry). Just as the Steam mobile app goes out of beta, allowing unfortunate impulse purchases from iOS or Android devices, the Humble Indie Bundle has announced its first Android release, available now.Under the same "pay whatever, support charity" pricing scheme as previous Humble Bundles, the Humble Bundle for Android offers Android versions of Anomaly: Warzone Earth, Osmos, and Edge, with a bonus copy of World of Goo available to anyone who exceeds the average payment.All of these games are cross-platform, so you get them on your Android phone and Windows, OSX, and Linux. That's a pretty appealing deal for the price of however much you end up paying.

  • World of Goo oozes onto a million devices through iOS and Mac App Stores

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.10.2012

    World of Goo developer 2D Boy has reached one million sales of its sticky puzzler across both Mac App Stores. In classic style for the indie developer, the duo are being highly transparent about where their sales came from. The breakdown: 69% of downloads (79% of revenue) from the Universal version 29% of downloads (17% of revenue) from the iPhone version 2% of downloads (4% of revenue) from the Mac App Store "The Mac version has been out for a while and selling well," 2D Boy's Ron Carmel told us. That million only covers Mac iOS and OSX sales combined through their respective App Stores. 2D Boy also noted the free Android demo of Goo has been downloaded 450,000 times, and the full game has been purchased 70,000 times since its November launch.

  • iOS, Android and Mac stats for World of Goo

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    01.10.2012

    World of Goo is a physics based game that's popular among kids and adults. It started off as a PC desktop game and transitioned to the Mac, iPhone and iPad. The company recently sold its one millionth copy on iOS and released some sales stats for its different platforms. Not surprisingly, the universal version for iOS is its top seller followed by the iPhone version, which together account for 96% of the game's Apple-based revenue. The Mac version comes in last with only 4% of the revenue. The app also launched on Android about a month ago, and sales are strong. The paid version has been downloaded 70,000 times, and the free version has topped 450,000 downloads. During its first month of sales, the iPhone version reached 180,000 downloads. 2D Boy claims it's not fair to compare the sales of the two platforms because iOS customers had to pay for the app, while Android customers could choose a free version. The company says these figures show that the "Android Market is no longer the tiny upstart it was a year or two ago" and notes that "there is an opportunity for high visibility paid games to do very well on Android."

  • World of Goo gunks up Android

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.30.2011

    World of Goo is available now on the Android Market for $2.99, 40 percent off the puzzler's regular price until December 5. As IndieGames mentions, there are a lot of different types of Android devices, so it's best to test compatibility before purchase with the free demo. For those who download the game and are having issues, 2D Boy is aware of hiccups and have posted some fixes on their site. World of Goo is also available for PC, Mac, iPad, iPhone, Wii, Linux and is currently in development for microwave ovens.

  • World of Goo makes Android debut, Angry Birds consider slaying ink blobs

    by 
    Joseph Volpe
    Joseph Volpe
    11.29.2011

    Anyone else feel like that pig-slaying pack of temperamental birdies has finally jumped the shark? Yeah, us too. Which makes World of Goo's official bow on Android especially timely. Gaming addicts have long had the option to build with blobs of these living globs on Mac, PC, Wii, and iOS, but now the architecturally-focused fun is ready to make nice with Google's legion of mobile mitts. You can snag the puzzler on the Android market now, so long as your handset's sporting FroYo and up. Unfortunately, this good time pastime doesn't come gratis, so you'll have to fork over three dolla dolla bills, y'all. Of course, you can always get your digits dirty (and prime that budding addiction) with a demo and live in the über-frugal land of forever level one.

  • World of Goo for Mac and iOS now on sale

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    09.29.2011

    World of Goo is a popular physics puzzler from 2D Boy that lets you build towers with blobs of goo. Using loosely applied principles of physics, your goal is to move the goo through pipes and into new levels. The game has an enthusiastic following and is available on a variety of platforms including OS X and iOS. 2D Boy is celebrating its 5-year anniversary today and has slashed the prices on World of Goo. World of Goo for the Mac is available for US$1.99, down from $9.99 and World of Goo HD, a universal iOS app, is available for 99-cents, down from $4.99. There is also a non-HD version for the iPhone and iPod touch that is on sale for 99-cents, but as 2D Boy points out, you might as well buy the HD version since it is a universal app and includes both the iPhone and iPad version.

  • World of Goo iOS, Mac on sale; 2D Boy celebrates 5th anniversary

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.29.2011

    Indie hit World of Goo is available now for $0.99 (regularly $4.99) on iOS and $1.99 (regularly $9.99) on the Mac App Store through the weekend. The guys of 2D Boy are calling this their "beauty sale," saying it's valid "for only the most attractive visitors." We have a different theory. 2D Boy, founded by Ron Carmel and Kyle Gabler, was born on September 28, 2006, meaning the team is celebrating its fifth anniversary. So, they can call it a "beauty sale," which sounds way better than the "looking in the mirror, seeing wrinkles and a few extra pounds" sale.

  • TUAW's Daily App: World of Goo

    by 
    Mike Schramm
    Mike Schramm
    04.14.2011

    Let's be honest here, ... you probably already know all about World of Goo. You know it's an excellent little physics puzzler from 2D Boy, and honestly, you probably already bought it, considering that it sold better on the iPad than any other platform and has even been seen in the Humble Indie Bundle. Even if you haven't purchased it, you have probably heard from friends how inventive it is, and how building wacky towers of goo with little blobs to try and get them out of levels and into pipes is fun, funny and well worth the experience. But there's one thing you may not have heard about World of Goo, and that's that it's now out and available on the iPhone. For US$0.99, you can now play this terrific, highly recommended (currently the best-rated iOS game on Metacritic) title on Apple's handheld smartphone. We probably don't even need to sell you on it -- you know if you want to go get it or not. One word of warning, though: 2D Boy has also kindly updated the iPad version to work universally, so if you've already bought it on the iPad, you don't need to buy it again in order to play it on your iPhone. Hopefully that info will get out there and save some people from buying it on a second device. Or a third, or a fourth, or however many times they've bought this much-loved game before.

  • World of Goo iPhone out this Thursday

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.12.2011

    The sticky, adorable World of Goo will be available for iPhone 3GS, 3rd gen iPod Touch and iPhone 4 this Thursday, April 14, for $1. After the first 24 hours, the game's price will expand to $2.99. As previously mentioned, if you already own World of Goo HD ($4.99) for iPad, the title will receive a "universal app" update on Thursday. This will allow iPad owners to play the game on their iPhone or iPod touch without plopping down any extra goo-dough. Developer 2D Boy also teases that a "strange new character" appears after the end of the game in the iOS version.

  • World of Goo coming soon to iPhone, will be .99 for first day

    by 
    JC Fletcher
    JC Fletcher
    04.04.2011

    Say you want to experience World of Goo with a multitouch interface, but you don't want to go wait in line at the Apple Store for an iPad. Is there a solution for your Goo problem? Not yet, but there's about to be -- well, provided you already have an iPhone 3GS or iPhone 4. 2D Boy has submitted an iPhone version of World of Goo to Apple for approval, meaning it'll be available any day now. The regular price will be a dangerously impulse-buy-friendly 2.99 -- but it'll be just 99 cents for the first 24 hours. And if you already have that iPad version, you already have the iPhone version, in a way. 2D Boy is making the iPad app universal, so it'll be freely playable on iPhone. If you have an iOS device, it's basically a foregone conclusion that you're about to own World of Goo.

  • Wipe your tears away with World of Goo, on iPad for 99c today

    by 
    JC Fletcher
    JC Fletcher
    02.10.2011

    With World of Goo selling like spheroid, gelatinous hotcakes on iPad, developer 2D Boy has both cause to celebrate and enough extra cash to afford dropping the price a bit. And so it's celebrating the success by dropping the price to just 99 cents for today only. Well, technically, 2D Boy is billing the one-day discount not as a celebration, but as a "Lonely Valentine sale" for "everyone else out there awaiting a cold and cheap Valentines Day." But that's way, way depressing, and we'd rather look at the news that one of the best games on the platform is really, really cheap without it making us sad. This should be a happy occasion.

  • World of Goo for iPad outsells the Mac, PC, Linux, Wii, Xbox versions

    by 
    Mike Schramm
    Mike Schramm
    02.09.2011

    Developer 2D Boy makes the popular World of Goo game, which they recently released on the iPad, and the official blog has a long writeup about the iPad version from creation to release. 2D Boy originally planned to release the game on the iPhone, but couldn't get it to work right, so when the iPad came around, they decided to tackle the port again. The writeup outlines not only development of the game, but also marketing (after an early choice to release at US$10, they eventually lowered the price to pick up some sales boosts) and even the timing of their release -- they landed right in that "loophole" around Christmas that allowed them to pick up some extra sales by being on the charts during the App Store freeze. And perhaps most interesting is 2D Boy's comparison of the iPad market to their past console and PC experience. The iPad version was the fastest-selling of all of the versions of the game so far, both in copies sold and revenue generated. That's pretty wild, and it shows that not only does iOS offer a lot to developers in terms of when and how they can release their games, but that Apple's platforms stack up favorably to more established marketplaces like WiiWare and Xbox Live Arcade. Of course, this was the latest version of the game, so it benefited from all of the good reviews and good will from the previous releases. Not all of that credit can go to the iPad itself. As 2D Boy says, in this case, there was a two-year-old game being sold on a platform less than a year old, so there's lots and lots of potential here for indie developers to discover.

  • World of Goo iPad sells 125K in first month

    by 
    Richard Mitchell
    Richard Mitchell
    02.08.2011

    2D Boy has posted a detailed look at the World of Goo launch on iPad. After only a month of availability on the App Store, the iPad version of World of Goo has moved an impressive 125,000 copies. With the price ranging form $5 to $10 in that time, that's a lot of scratch (and a whole lot of goo). To put things in perspective, the 2D Boy site notes that the best 31-day sales period for the WiiWare version was 68,000 copies, while the best for the Steam version was 97K. The developer adds, "So far, the iPad version is by far the fastest selling version of the game, both in terms of number of units sold and in revenue generated." Check out the 2D Boy site for an extensive analysis of the iPad launch -- with charts and graphs! -- and an inside look at the indie development scene.

  • Goo'd deal: Word of Goo for iPad is now half-price

    by 
    Randy Nelson
    Randy Nelson
    01.15.2011

    World of Goo, 2D Boy's sticky-stretchy indie puzzle platformer, has been available on iPad for a month, and to celebrate the occasion the game is now $4.99 for a limited time. At half off, it's an absolute steal for an outstanding game we included in our 2010 iOS buyer's guide.

  • Humble Bundle 2 closes, earns over $1.8 million

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.27.2010

    The Humble Indie Bundle 2 -- which added last year's bundle during its promotion -- has raised over $1.8 million. The name-your-own-price, DRM-free set included indie darlings like Braid, Machinarium and Osmos, along with several others. Purchasers could decide whether their years of saved pennies went to developers, the Electronic Frontier Foundation or the Child's Play Charity. They could also provide a "humble tip" for the bundle's organizers. Humble Bundle organizers plan on releasing more detailed statistics later but, beyond the final sum, we know that there were 232,849 purchases, with an average payment for the 12-game bundle of $7.83. Windows operating systems made up a majority of the purchases, but Linux users offered up the most support with an average purchase of $13.76. If you're all good little boys and girls, the Humble Bundle might return next year with a new set of indie greats.

  • Humble Indie Bundle 2 now includes Humble Indie Bundle 1

    by 
    JC Fletcher
    JC Fletcher
    12.22.2010

    It just became so much easier to compare last year's Humble Indie Bundle with this year's Humble Indie Bundle 2 in terms of value -- because as of today, Humble Indie Bundle 2 includes last year's Bundle. It's official: these developers have lost their damn minds (for charity). If you've already bought Bundle 2, you're free to download Bundle 1, which has World of Goo, Aquaria, Gish, Lugaru HD, Penumbra Overture, and Samorost 2, all playable on PC, Mac, and Linux. If you haven't bought Bundle 2 yet, you're only eligible to get the bonus games if you spend more than the average payment of $7.34. You have through Christmas Day to pick up this year's offerings. You can download these straight from the site, but you can also unlock them in Steam (by getting a keys from the HIB site), with a few caveats. The Steam keys are "a little glitchy," lacking access to Samorost 2 and lacking Mac versions of Gish and Aquaria. In addition, organizer Wolfire only has 150,000 keys to hand out, so if you already have the games on Steam, or you can deal with just downloading the games (DRM-free) and not having that Steam integration, perhaps you could leave the Steam key for someone else.