worldwar2

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  • Sledgehammer Games

    'Call of Duty: WWII' takes you back to Omaha Beach November 3rd

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.26.2017

    Call of Duty: WWII will launch November 3rd on PC, PlayStation 4 and Xbox One. As you might expect, the game takes place largely in Europe between 1944 and 1945, ultimately pushing toward Germany after fighting through Nazi reinforcements on Normandy Beach and through the grimy streets of France and Belgium. As for the story, there's a big focus on the brotherhood of your squad -- something captured in HBO's Band of Brothers and Steven Spielberg's epic Saving Private Ryan. The latter, Sledgehammer says, was a huge influence on the game. Just like it was for Electronic Arts' Medal of Honor: Allied Assault and its console counterpart Frontline in 2002.

  • Battle of the Bulge teased for iPhone

    by 
    Mike Schramm
    Mike Schramm
    06.20.2013

    Developer Shenandoah Studio has teased an upcoming release of Battle of the Bulge for iPhone via Vine, of all things. You can watch the full (six-second) video below. As you can see above, the studio's great strategy is definitely coming to the iPhone. Shenandoah notes that the update will make the game universal, so if you've already bought this great World War II strategy title on the iPad, you'll be able to play it on your iPhone as well. Battle of the Bulge is an excellent title (there's a free version to try, if you haven't played it yet), and we'll look forward to seeing what differences, if any, the game has on a smaller screen.

  • Daily iPad App: Battle of the Bulge is brilliant but obscure historical simulation

    by 
    Mike Schramm
    Mike Schramm
    12.26.2012

    Battle of the Bulge is a really incredible game that I think a lot of people will overlook, unfortunately. In terms of war simulation games on the App Store, I haven't seen a better game than Battle of the Bulge. As you can tell from the title, it's a full-scale recreation of the legendary German offensive in 1944, the biggest and worst battle fought in World War II. This title is pure historical strategy gaming bliss, put together by a fledgling studio named Shenandoah Games. It's all turn-based gameplay and plays out like a board game, more or less, with you moving various troops and units around on a 2D game board, making strategical moves as carefully as possible and trying to complete whatever objectives the game throws at you. The depth here just can't be understated: Shenandoah clearly cares a lot about war games and the history of this legendary battle, and as you explore the title on your iPad, you'll be astounded at just what's included here, from a full tutorial to two different modes, full online multiplayer and even historical information and photos to fill you in on the real battle itself. The game itself is simple to play, but very hard to master, and as you can see from this gameplay video, strategy gamers will just plain love it. But therein lies the problem: The App Store is traditionally filled with casual gamers, and players expecting the shallow thrills of a game like Angry Birds will be hopelessly disappointed here. This is a real strategy war game, so there are no easy moves or simple decisions, and as you might imagine, a deep knowledge of the actual battle and how it played out is fairly important to being successful at this title. A lot of gamers, even strategy fans, will probably be turned off, eventually, given how slavishly devoted Battle of the Bulge is to portraying the titular battle itself. It's too bad, really, because the game's mechanics are terrific, and I'd love to see this really incredible core strategy game fleshed out into other maps or even settings. Shenendoah's not at fault here at all -- they set out to make a wargame based on the Battle of the Bulge, and they succeeded brilliantly at that goal. If you have any interest in that period of history (or the finer points of WWII strategy at all), the game's well worth the US$9.99 purchase. But it's too bad such great talent was used on a such a narrow focus. Hopefully in the future, we'll see the studio bring their expertise to something slightly more accessible.

  • Pandemic unveils Saboteur, a 'different' WWII shooter

    by 
    Ross Miller
    Ross Miller
    03.19.2007

    The April issue of Game Informer is bringing word of the latest project from Pandemic Studios (Destroy All Humans, Mercenaries). It turns out it will be a World War II shooter entitled Saboteur.Another World War II shooter, eh? Before you join us in a collective sigh, Pandemic asserts that this is different than other shooters out there. How so? There will be action, stealth, an open-ended world, and -- here's the differentiator -- a black-and-white color scheme to indicate which areas are controlled by Nazis.It certainly is artistic, but we can't stop thinking about the film Pleasantville. We like the concept, but we'll reserve judgment until we see, in video, how well they pull off the effect. No word on which "secret project" -- B, Q, X, Y or Z -- this was, but they are all good choices in Scrabble. There's a 2008 release date mentioned but no console specified. Given the developer's history, they might end up playing coy for a good while.

  • BiA: Hell's Highway Leipzig trailer

    by 
    Ken Weeks
    Ken Weeks
    08.28.2006

    WWII games are a dime a dirty dozen, but I still love'em, especially if it's from Gearbox. Check out this three minute trailer for Brother's in Arms: Hell's Highway over at TeamXbox.

  • Next Call of Duty answered, previewed

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    07.03.2006

    If the mention of World War II still compels you to go about shooting things (typically Nazis) from a first-person perspective, you'd best check out 1Up's weeklong feature that promises to detail every pixel, polygon and private that constitutes the upcoming Call of Duty 3. Taking over from Infinity Ward, developer Treyarch is keen on capitalizing on next-gen technology and the creative freedoms it provides -- with any luck, that means we'll actually be able to open doors in this one. Oh well, we suppose loads of on-screen enemies and trampled blades of grass are just as useful.The screenshots and video provided are enough to convince us of the game's technical gravitas, but we're obviously much more interested in the Wii version and how it looks to take advantage of the unique control system. A small blurb in the first part of the preview suggests how, while at the same time suggesting that the other two versions of the game are the main focus here. "The Wii version, in development outside Treyarch, shows some potential to bring the player into the game during the Battle Actions in a way the PS3 and 360 won't be able to. Actually wrestling with a German for his gun or actually disarming that explosive are things only the Wii will let you do this gen."Battle actions are Call of Duty's answer to Shenmue's Quick Timer Events. At certain points during the game, you're required to press certain buttons in order to escape a cinematic struggle or situation. Failure is likely to result in far more unpleasantness than getting smacked in the head by some Japanese kid's soccerball. These sound particularly intriguing if done correctly for the Wii and should make up for some of its inevitable graphical shortcomings. Even then, we have to wonder how long it'll take before we grow tired of crawling through trenches and taking out tanks. Is World War II the new Hoth?[Thanks to everyone that sent this in!]