X-Men-Origins-Wolverine-Uncaged-Edition

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  • Writers Guild of America announces 2010 game writing nominations

    by 
    Ben Gilbert
    Ben Gilbert
    01.15.2010

    Well folks, we've been here twice before -- it's that very special time of year when the Writers Guild of America announces nominations in the category of "Videogame Writing." As has been the standard for the past two years, the list of games is a dubious mix. We'd certainly point to Naughty Dog's Uncharted 2 (our 2009 Game of the Year, lest you forget) and Ubisoft's Assassin's Creed 2 as worthy of the title, but ... well, nearly everything else on the list strikes us as either unworthy or straight up misplaced. It reads as follows: Assassin's Creed 2 Call of Duty: Modern Warfare 2 Uncharted 2: Among Thieves Wet X-Men Origins: Wolverine We're just as flummoxed as you are that titles like Wolverine and Modern Warfare 2 showed up -- especially while a litany of other great writing falls by the wayside (we're looking at you, Dragon Age and Professor Layton 2) -- but that might have something to do with the WGA membership requirement for consideration in the nominations. Regardless, we'll find out who's going to take the golden manuscript home when the show takes place simultaneously in both Los Angeles and New York City on February 20. [Via GamesIndustry.biz]

  • Best of the Rest: Ben's Picks of 2009

    by 
    Ben Gilbert
    Ben Gilbert
    01.01.2010

    Red Faction: Guerrilla Arriving approximately seven months late to the party, I didn't play RFG until earlier this month when I desperately cobbled together 2009's game releases for a massive pre-GOTY playstravaganza. That marathon came to a long pause while I smashed through the many structures of Mars with my trusty sledgehammer, constantly hearing "Space A$&%*#&" playing along the way in my mind. Sure, RFG was a bit rough around the edges, but what it lacked in mechanical prowess was more than made up for by the sheer amount of childlike joy I experienced while demolishing everything in my path.

  • Marvel not doing 'crappy' movie games anymore, says exec

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.19.2009

    Marvel Executive Vice President of Global Digital Media Group (wow, long title) Ira Rubenstein tells Joystiq that Marvel is done making "crappy" movie-based games. The executive told us that while the company would like to have games tied to the release of movies, each character should stick to their own worlds. He used the recent X-Men Origins: Wolverine game as an example of what the company is looking to do. The M-rated Wolverine game was clearly not based around the PG-13 escapade in theaters. "We are not doing movie-based games anymore," Rubenstein said following yesterday's announcement of Digital Comics for PSN at Sony's GamesCom press conference. "Actually, wait ... we are not doing crappy movie-based games anymore. You can quote me on that." Oh, we did. Rubenstein tells us that work on Iron Man 2 has been in process since the first game wrapped. He wasn't involved in the first one, so he asked us not to blame him for that wreck. However, he swears the second one is going to be good. He's also really excited about the Thor game and seems proud with the team working on it. If Wolverine is any indication of future Marvel games, it seems that Rubenstein is doing his best to make sure fans of the comics won't be served watered-down Hollywood entertainment.

  • Wolverine commercial has glaring error

    by 
    Richard Mitchell
    Richard Mitchell
    05.07.2009

    Now that Wolverine is finally available --and pretty decent, as it turns out -- Activision has seen fit to release a new live-action commercial to promote the game. Admittedly, the commercial is actually kind of cool. It reminds us a bit of Neill Blomkamp's Halo 3 shorts, and we particularly dig its first-person grittiness. There is, however, one fatal flaw. Why on earth would Wolverine bash his way out of a cage? We know Wolvy's got some rage issues, but you'd think he'd have the presence of mind to use his claws to cut open the cage instead of ramming it. It would save time, time that could be spent dismembering people. Come on, Activision, details matter.

  • X-Men Origins: Wolverine claws its way to 2nd in UK charts

    by 
    David Hinkle
    David Hinkle
    05.05.2009

    You may wonder why we always report on the second-best game in the UK. Well, it's because nothing ever beats Wii Fit there. You're united by the power of the Balance Board! So, we're forced to talk about the runner-up every week, and this week sees a new king on the almost-throne: X-Men Origins: Wolverine. The Chronicles of Riddick: Assault on Dark Athena wore the crown last week, but Chart-Track data shows that it was a short-lived reign, with the residents of the UK coming out in droves to partake in some snikting and shockingly violent gameplay. %Gallery-44056%

  • Joystiq Review: X-Men Origins: Wolverine (Uncaged Edition)

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.05.2009

    One thousand three hundred and fifty five people: murdered. Okay, some of them were unfeeling killer robots, but even after eliminating every piece of scrap metal from the virtual cemetery, you're left with a considerable number of motionless bodies by the end of X-Men Origins: Wolverine. Or at least things that, when reassembled, vaguely resemble bodies. Wolverine is a game that exudes excess and revels in recklessness. The design mirrors that of its protagonist, an unhinged brute who lops off limbs, tears apart helicopters and frequently howls at the camera. Oh, and he apparently has a lot of fun, too. Like God of War and its ilk, Wolverine is at its best when it feels like all limitations have been dissolved, along with any possibility of you succumbing to a mere army of opponents. Even distance becomes an ex-factor, with an always satisfying lunge maneuver planting you in someone's chest before they can do something futile -- like shooting you. %Gallery-44056%

  • Wolverine demo now available on European PSN Store

    by 
    Jem Alexander
    Jem Alexander
    05.01.2009

    In an uncharacteristic move, Logan has snuck his way onto the European PSN Store today with nary a severed limb or exposed jugular to be seen. The hiariously violent, and surprisingly good, X-Men Origins: Wolverine demo arrives a day late, but late is better than never. It's still missing from the US Store and, we suspect, will be until the next update on Thursday. In the meantime, American PS3 owners with European accounts -- you know what to do. [Thanks to everyone that sent this in!]

  • Wolverine demo available now on Xbox 360

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.30.2009

    It appears the demo for X-Men Origins: Wolverine is available now on Xbox 360. Go experience the thrills of watching Wolverine cut bad guys into meaty chunks and shove them head-first into ... well, you'll see. Don't be fooled, gamer parents out there: Activision may have the PG-13 rated movie's title on the box, but this game is certainly rated Mature and likely not suitable for the kiddies. Definitely take Wolverine for a test drive if you're up for an intense God of War experience set in the Marvel universe.

  • Latest Wolverine vid picks at Sabretooth

    by 
    Richard Mitchell
    Richard Mitchell
    04.17.2009

    We remind you to repeat a special mantra as you watch yet another behind-the-scenes video from X-Men Origins: Wolverine. That mantra is very simple: It's only a licensed game. Just say it over and over again. It's only a licensed game. It's only a licensed game. It won't be any good. Keep repeating that while watching the video above, which focuses on the game's story, particularly that of Sabretooth. In the upcoming film, Sabretooth is actually portrayed as Wolverine's brother, which makes for some ... interesting family dynamics. The video also takes a quick look at both Gambit and The Blob. So, again, just remember to keep repeating the mantra ...

  • See Wolverine battle Gambit in new X-Men Origins trailer

    by 
    Justin McElroy
    Justin McElroy
    04.14.2009

    Would someone please remind us that we're not supposed to be this excited about a licensed game? Because we're going to be straight with you, when ... well, when that last thing happens in this new trailer for X-Men Origins: Wolverine, our fists pumped above our heads of their own accord. It was like they had fist-minds of their own. Though we've seen other trailers that were graphically slicker, we appreciate that Activision's using a lot of in-game footage here. If we get to ride The Blob through a grocery store in-game, we need to be excused to make a reservation.

  • Wolverine devs: Every other game is 'some pansy'

    by 
    Richard Mitchell
    Richard Mitchell
    04.09.2009

    Apparently realizing it's become de rigeur to claim that your superhero game is practically perfect in every way, the developers at Raven Software seem pretty confident in X-Men Origins: Wolverine. The latest behind-the-scenes video goes a step further than just claiming that the title will be the best Wolverine game ever made, Raven actually calls out all other games. Senior Producer Jeff Poffenbarger lays it on the line at the end of the video saying, "Every other game is like ... some pansy." Oh, no he didn't. Watch the video and see just what Raven is talking about. Be warned though, the video contains some pretty graphic violence against melons.

  • Joystiq hands-on: X-Men Origins: Wolverine

    by 
    Randy Nelson
    Randy Nelson
    04.07.2009

    When we first got our hands on X-Men Origins: Wolverine, the fiercest of Charles Xavier's mutant do-gooders was carving his way through South America in a game that played like a mix of God of War and Uncharted. And we liked it. We've now played a near final version -- once again starting out in the jungle -- and, well, we still like it. Luckily we got to see a lot more of what players are in for and found that, while Kratos probably has grounds for a civil suit, there are definitely plenty of unique elements to help Wolverine's adventure stand on its own. %Gallery-49406%

  • X-Men Origins: Wolverine dev diary promises game 'does not suck'

    by 
    Griffin McElroy
    Griffin McElroy
    04.02.2009

    The first installment in a series of developer diary videos for X-Men Origins: Wolverine dropped today, bringing with it a number of heady promises from the folks behind the sextuple-clawed slaughterfest. Included in these promises are reminders of the title's feral protagonist's badassedness (the frequent use of this adjective might make the video NSFW, if you work at like, a monastery or something), and a solemn vow that Wolverine will be "the movie game that finally does not suck." The dev team behind Street Fighter: The Movie: The Game begs to differ. If developer boasting isn't your cup of tea, the video also provides some nice gameplay footage from the title. However, this footage could leave you worried about Logan's mental health -- we're fairly sure wielding knuckle cutlery whilst traversing a rope bridge isn't the safest way to get around.

  • Trophies: X-Men Origins: Wolverine

    by 
    Andrew Yoon
    Andrew Yoon
    03.12.2009

    Have you ever dreamed of being Hugh Jackman? Don't worry -- you can now fulfill your wildest Wolverine fantasies by picking up these Trophies. View Trophy List | Visit Trophy Portal

  • Wolverine pre-order bonus: Dismemberment Room, other 'unique toys'

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.10.2009

    You are too much for us GameStop, you sonuva ... We wish we knew how to quit you! We swore, the last time was "the last time," but now here you are offering the most awesome-sounding DLC bonus of all time: The Dismemberment Room. And all we have to do is lay down five bucks toward X-Men Origins: Wolverine and it's ours -- all ours?! Fine, you win. But, for real, this is really: The. Last. Time. The Wolverine GameStop pre-order bonus includes four "exclusive" in-game rooms (and is exclusive to the "Uncaged Edition" for PS3 and Xbox 360, at that). The rooms are separate from the main game, contained within a mysterious laboratory, the Weapon X Area. Players are loaded into a hallway with access to each room. (It doesn't take an "analyst" to predict that this content will become premium DLC, eventually.) You'll find full details of the rooms after the break. %Gallery-47426%

  • Video: Wolverine is one angry, awesome dude

    by 
    Richard Mitchell
    Richard Mitchell
    03.10.2009

    Apart from being a bit on the short side, Wolverine is pretty much the ideal male hero. He's fast, strong, mean [Get a room! - Ed] ... and he has an adamantium skeleton complete with kick-ass adamantium claws. Judging by the latest trailer for X-Men Origins: Wolverine, if the game is even half as good as it looks -- which seems to be the case, incidentally -- we're in for a treat. There is no stealth here. There is only running, jumping and killing. Even better, it appears that the running and jumping are there purely to facilitate the killing. Oh, and Wolverine deflects a rocket with his claws. With. His. Claws. That is all.

  • NYCC 09: Wolverine 'Claws of Olympus' hands-on

    by 
    Andrew Yoon
    Andrew Yoon
    02.06.2009

    click to mutant-size Imagine this: Wolverine, body riddled with bullets, climbs atop a helicopter. He bursts through the window, grabs the pilot and lifts the body up to the rotors. The pilot's head gets shredded apart. Welcome to X-Men Origins: Wolverine. One could talk about the various nuances of its gameplay, but overwhelmingly only one aspect of the game truly stands out: it's violent. Really, really violent. It shouldn't be surprising that X-Men Origins is so bloody. It is, in fact, about a man who has deadly claws coming out of his hands. For too long, the big-budget Hollywood movies and video games have presented a neutered Wolverine. X-Men Origins: Wolverine wants to tell the story of a man who's very, very angry at those that created him -- a weapon of war. %Gallery-44056%

  • Snikt! X-Men Origins: Wolverine CG trailer

    by 
    Xav de Matos
    Xav de Matos
    01.31.2009

    "How come I can't ever just grab a guy and rip him in half?" When X-Men Origins: Wolverine Project Lead, Dan Vondrak, asked why Wolverine had been gimped in every other game he starred in, we got the sneaking suspicion that someone finally "got it." Wolverine is a badass, and this debut CG trailer slowly makes us believe that maybe, just maybe, he will finally get the game we all know he deserves. Check out the trailer after the break.

  • X-Men Origins: Wolverine Is Going To Be Awesome

    by 
    Justin McElroy
    Justin McElroy
    01.06.2009

    A Play in One Act by Electronic Gaming Monthly Lights rise at Raven HQ on X-Men Origins: Wolverine Project Lead Dan Vondrak, sporting a Marvel T-shirt. VONDRAK. I've read reviews of Wolverine games, I've played previous X-Men games, and you just hate it when you're like, 'This isn't what it's supposed to be like to fight this guy. I'm Wolverine. How come I can't ever just grab a guy and rip him in half?' Yeah, absolutely -- let's do that. Nothing's holding us back. Curtain.

  • Activision details X-Men Origins: Wolverine: The Video Game based on the movie starring the Sexiest Man Alive ... THE. SEXIEST. MAN. ALIVE!

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.09.2008

    People.com writes: "At 6 ft. 2 in., all scruff and biceps, Hugh Jackman looms large in the epic Australia, which he says kept him 'dirty 95 percent of the time' and left people stammering, 'Oh ... my ... God,' according to costar Nicole Kidman, who adds, 'Women's jaws drop when Hugh walks into a room.' "Jackman's wife of 12 years, Deborra-Lee Furness, calls his perfect form 'the Body of Doom -- but I like what's inside': a romantic who sings ballads at home and makes pancakes for Oscar, 8, and Ava, 3. A hard body with a soft center." 2008's Sexiest Man Alive will next star in X-Men Origins: Wolverine, coming May 2009. Oh! And yeah, Activision is publishing the coinciding game. Wait! We knew that ... hmmm ... what's new here? Ah yes! Here we are: "From the award-winning studio Raven Software, the video game enlists players to experience the tormented origins of Wolverine, from his escape of the Weapon X facility to the jungles of Africa and beyond ... the future X-Man enacts lightning-quick combat, evasive maneuvers, in-depth combo attacks, and an array of brutal finishing moves. Wolverine doesn't just deliver massive damage, either -- he also takes it." Hot damn! What we wouldn't give to ...