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  • Octodad: Dadliest Catch will include PS Move support on PS4

    by 
    Mike Suszek
    Mike Suszek
    08.31.2013

    Octodad: Dadliest Catch will feature PlayStation Move support on PS4, developer Young Horses announced during Sony's PlayStation Indie Arcade event at PAX Prime. Players opting to use motion control when guiding the game's octopus father will only need one Move controller to do so. The game will still be playable with the Dual Shock 4 controller, if waving your arm to control virtual tentacles isn't your idea of fun. Octodad: Dadliest Catch was announced for PS4 during Sony's E3 press briefing in June. The first Octodad launched on PC in 2010.

  • Octodad: Dadliest Catch on PS4 is just as wacky, wavy as the PC game

    by 
    Jessica Conditt
    Jessica Conditt
    06.12.2013

    Octodad: Dadliest Catch doesn't need wild marketing antics. As a physics game about an Octopus father navigating domestic life on land, it has more than enough madness on its own. Still, Sony featured Dadliest Catch during its E3 press conference, alongside a selection of indie games coming to PlayStation 4. It was a surprise for fans of the first Octodad, a free PC game that Young Horses launched in 2010 to a strange brand of public acclaim (and confusion). As I played through the Dadliest Catch demo on the PS4 at E3, one thing became apparent: Just because Octodad had pressed his suit for major-console gaming, he was still an ambulatory-impaired octopus – and that will always be hilarious.

  • Octodad: Dadliest Catch heading to PS4 [Update: Trailer]

    by 
    Richard Mitchell
    Richard Mitchell
    06.10.2013

    Octodad: Dadliest Catch, a game about an octopus posing as a human father – yeah, it's weird – is coming to PlayStation 4. The news was delivered during Sony's E3 press briefing by Adam Boyes, Sony's VP of third-party relations. The game comes as part of a big indie push from Sony, which includes the ability for independent developers to self-publish on PlayStation 4. Octodad: Dadliest Catch will make its "exclusive console debut" on PS4, alongside several other independent games. It will launch first on PC, Mac and Linux, via Steam and direct purchase.

  • Microsoft's message to indies with Xbox One: 'It was sort of weird'

    by 
    Jessica Conditt
    Jessica Conditt
    05.21.2013

    Microsoft's reveal of its next-gen console, the Xbox One, was high on broad entertainment apps such as Skype, interactive programming, media management and Kinect-powered features. Games saw a smaller showing, with two new announcements and a trailer for Call of Duty: Ghosts. Indie games got an even smaller nod – that is, none at all. E3 is right around the corner, with the Microsoft conference on June 10. Maybe that's where all of the Xbox One games are hiding, along with the console's indie plan. We asked a handful of indie developers what Microsoft's presentation today said to them specifically, and what they want to see at E3. Below we have responses from Rami Ismail of Ridiculous Fishing fame, Octodad's Philip Tibitoski, DLC Quest's Ben Kane, Charlie Murder's James Silva, Retro City Rampage's Brian Provinciano and Fez's Phil Fish.

  • Everybody loves Octodad; here's how the devs made that happen

    by 
    Jessica Conditt
    Jessica Conditt
    01.30.2013

    The path to indie stardom is founded in tenacity, creativity, good timing and a heaping pile of luck. The developers behind Octodad, initially a student project and now the reason for Young Horses' existence as a studio, know all about spreading the word about an indie game (and probably a lot about crossing their fingers and hoping for a hit).Programmer Kevin Geisler breaks down the Octodad media timeline on the game's official blog, noting that traditional events such as the IGF and GDC aren't huge draws for traffic. Octodad gets a break when other mediums pick up the story: The first major spike was a random note in a Ctrl+Alt+Del comic in 2010, and later from a swath of YouTube "Let's Play" videos. The "other" forms of advertisement even eclipse attention from established news sites, such as this one, at least in terms of traffic to the Octodad site.The top YouTube videos for Octodad-flavored content come from outside sources, with Cr1tikal's 2011 gameplay video topping the charts at 1.5 million views. The top official Octodad video comes in at 430,000 views. Reddit, Twitter and Facebook are of course important draws, and Octodad finds itself in a lot of forum threads that mention similarly eccentric games, such as QWOP and Surgeon Simulator 2013.For an overview of how Octodad does it all, complete with graphs and figures, check out the full blog post. Octodad 2: Dadliest Catch is set to launch this year for PC, Mac and Linux.

  • Coding and coexisting in the corral: How Octodad's team manages living and working together

    by 
    Andrew Hayward
    Andrew Hayward
    10.01.2012

    It's the not-so-common ideal these days to graduate from college and immediately jump into a fulfilling role that uses one's myriad of learned skills. Of course, there's nothing terribly common about the Chicago-based indie developer Young Horses or the much-ballyhooed sequel they're working on, Octodad: Dadliest Catch.Octodad is a colorful series about an octopus posing as a suburban father and husband; successfully funded via Kickstarter in the summer of 2011. As for developer Young Horses themselves? Five of them live under one roof, previously in a single apartment and now with two across a mutual hallway, while three others commute into the workspace from elsewhere throughout the city and surrounding suburbs.Between the team's bevy of independent day jobs and contract work, they're putting their spare hours into Octodad's return. But the group also identifies the odd situation of having colleagues as roommates within a communal work studio they lovingly call the "corral," mere steps from where they sleep. It's a unique arrangement, which has come with its share of difficulties, but it's one that members say is the only way they can imagine tackling the project.%Gallery-167167%

  • Octodad 2 now 'Octodad: Dadliest Catch,' coming in 2013

    by 
    JC Fletcher
    JC Fletcher
    03.05.2012

    "Dadliest Catch." Octodad 2 is now called "Octodad: Dadliest Catch." Go gather up your family in front of the warm glow of the computer. A title like that is worth sharing.Developer Young Horses informed us that the saga of a floppy octopus trying to pass as a loving human dad will continue in 2013, on Mac, PC, and Linux. One more time: Octodad: Dadliest Catch. Yep, still funny.

  • Octodad 2 reaches funding goal with a day to spare

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.08.2011

    The story of Octodad, a regular, caring father who just happens to have eight tentacles and immediately catastrophic coordination, is set to continue -- thanks to you! The Octodad 2 Kickstarter initiative, set up by indie studio Young Horses, has exceeded its funding goal of $20,000. The endeavor has generated nearly $22,818 for the endearing parental cephalopod, with over 30 hours still left on the clock. The majority of financial backers pledged $10 or more (earning them a pre-order, digital art and a mention in the credits), followed by a large group that offered upwards of $35 and earned an additional Octodad t-shirt and a copy of the game. One magnanimous person pledged over $1000 and gained access to a 22" x 34" framed oil painting of a nonchalant octopus pretending to be a gentleman. Octodad 2 is currently intended for PC and Mac, though consoles and motion controls are being considered due to the high probability of ensuing hilarity.

  • Octodad student dev team now 'Young Horses,' Octodad 2 looks floppier than ever

    by 
    Griffin McElroy
    Griffin McElroy
    07.11.2011

    The student team from the DePaul Game Dev program responsible for whipping up Octodad -- a hilarious indie game about the perils of being floppy -- are moving on to bigger and potentially floppier things. As hinted at in our interview with the game's creators earlier this year, the team has incorporated into its own indie studio named Young Horses, where they will incubate and release their next, tentacle-rich opus into the world: Octodad 2. Young Horses is now seeking fans' help to bring their invertebrate vision to fruition, asking for Kickstarter donations to fund the game's year-long development cycle. Though they're targeting a release on PC and Mac, the team also hopes to give the game a console release "using motion-control devices for added realism (hilarity) to the octopus/father simulation." Based on what we saw of Octodad's basic Kinect functionality, that is a thing we desperately want as well. Check out Octodad 2's announcement trailer above!