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  • Crowdfund Bookie June 2013: $3.1 million in gravy

    by 
    Mike Suszek
    Mike Suszek
    07.02.2013

    The Crowdfund Bookie crunches data from select successful Kickstarter and Indiegogo campaigns that ended during the week and produces pretty charts for you to look at. If June's numbers are to be believed, backers of game projects on Kickstarter and Indiegogo are more than happy to keep donating long after initial goals are met. For the month of June in crowdfunding, 23 video game projects raised a total of $5,594,469, thanks to the contributions of 97,954 people; 55.69 percent ($3,115,579) of that money was beyond the combined goals of those 23 projects. This helped games like Armikrog reach stretch goals for things such as a Wii U port. A case can be made that reaching stretch goals for additional content and platforms is important to funders, and may also explain the month's higher average pledge amount of $57.11. The average backer in June spent nearly enough on crowdfunding as if they'd bought a brand-new retail console game. In some cases, it guaranteed players bonus content or DRM-free versions of the games they helped fund, which isn't as common with regular retail purchases. This sets the foundation for an argument that crowdfunding a game's development could be of better value to the end consumer.

  • Crowdfund Bookie, June 23 - 29: Massive Chalice, Armikrog, A Hat in Time

    by 
    Mike Suszek
    Mike Suszek
    07.01.2013

    The Crowdfund Bookie crunches data from select successful Kickstarter and Indiegogo campaigns that ended during the week and produces pretty charts for you to look at. The Kickstarter campaigns for Massive Chalice, Armikrog, A Hat in Time, Our Darker Purpose, Afterland, Nelly Cootalot: The Fowl Fleet and Siegebreakers concluded this past week and there was much money to be had. Double Fine's Massive Chalice earned the most moola this week ($1,229,015), and had the most backers of the group, with 31,774 people funding the project. Afterland had the highest average pledge per person, with each funder averaging a $73.29. Take a gander at the results and our fancy charts after the break.

  • A Hat in Time winds up on Kickstarter, wakes memories of games gone by

    by 
    Richard Mitchell
    Richard Mitchell
    05.30.2013

    Created by Gears for Breakfast, A Hat in Time tells the story of Hat Kid and her battle against the evil Mustache Girl. The game takes its inspiration directly from "collect-a-thon" platformers from the N64 era, with Gears for Breakfast unabashedly calling it "Banjo-Kazooie, The Legend of Zelda and Super Mario 64 all in one!" Hat Kid has a number of abilities at her disposal, thanks to a wonderfully useful umbrella that can be used as a hookshot and a pogo stick. As the title implies, the game also features time travel, though it's not clear exactly how that ties into the gameplay just yet. Also, if you haven't noticed, she has one sweet hat. The game is planned for PC and Mac in early 2014, and Gears for Breakfast is in talks to create a Wii U version as well. It's also up on Steam Greenlight, if you feel like giving it a doff of the old cap. A Hat in Time is currently looking for funding on Kickstarter, having raked in nearly $25,000 of its $30,000 goal in just one day. Check out another gameplay trailer after the break. [Thanks, Brandon.]