a-mothers-inferno

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  • IndieCade at E3: A Mother's Inferno

    by 
    Jessica Conditt
    Jessica Conditt
    06.09.2012

    A Mother's Inferno begins on a train, travels through the juiciest bowels of Hell, and ends up somewhere in between, covered in neon blood and reeking of vomit and mental decay.It's a short journey, if that helps.A Mother's Inferno, a PC/Mac title at E3's IndieCade from Denmark's National Academy of Digital Interactive Entertainment, examines the five stages of loss as represented by train compartments filled with all manner of angry, illusive and violent demons.It's first-person, told from the perspective of a mother whose son is suddenly and violently possessed, thrown around their train compartment, and stolen into the leftover nightmarish world. As a red-stained landscape looms outside the train's windows, the mother attempts to reclaim her son, battling evil spirits with just a shard of glass and, we assume, her love.

  • Take a tour with us through IndieCade at E3

    by 
    Jessica Conditt
    Jessica Conditt
    06.08.2012

    We're not very good at lying, so when we say "A Mother's Inferno was an absolutely terrifying indie game," we mean we played it alone, at night, on a big-screen TV, and we just about peed our pants no less than seven times. Seriously, we haven't slept soundly in weeks. Not all of the games at IndieCade's E3 exhibition were psychedelic horror fests; some of them were eccentric, rich platformers, such as Arcen Games' A Valley Without Wind. And a few were downright happy, such as Steve Swink's Scale. Check out a few of our stand-out IndieCade titles in a guided tour right up there.