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  • Indie Royale Choices 2013 bundle includes A Valley Without Wind, Cognition

    by 
    Mike Suszek
    Mike Suszek
    01.08.2014

    Indie Royale's latest pay-the-minimum priced bundle is available now until January 15. Currently sitting at $3.79 and slowly rising in price, the Choices 2013 bundle features eight games in total, including Arcen Games' side-scrolling action/adventure game A Valley Without Wind and its sequel. The bundle also includes the first two episodes of Cognition, Phoenix Online Studios' point-and-click adventure series. The other four games in the Choices 2013 bundle are as follows: Dungeon Hearts by Technobabel, Pid by Might and Delight, Owl Cave's Richard and Alice and Waveform by Eden Industries. Every game is available on both PC and Mac via Steam and Desura save for Richard and Alice, which is limited to Windows users through Desura, though the game is currently vying for Steam distribution if it earns community approval on Greenlight. Those that pay at least $6 for the bundle will also receive the "Slipstream Vol. 1" chiptune album by Cold Storage.

  • A Valley Without Wind 2 finds some breathing room on Steam

    by 
    Jessica Conditt
    Jessica Conditt
    02.18.2013

    A Valley Without Wind 2 quietly blew through Steam today for PC and Mac, courtesy of indie developer Arcen Games. The sequel is 25 percent off now through February 25, for a cool $11.25.A Valley Without Wind 2 is bundled with its predecessor, A Valley Without Wind, and is free to anyone who already owns that first game. The games will always be sold together, so the purchase price is really a two-for-one deal.A Valley Without Wind 2 blends classic 16-bit platforming and turn-based strategy into a modern package: Think Contra meets a Metroidvania game with strategy overtones.The launch of A Valley Without Wind 2 was purposefully engineered to fall on the softest of breezes – Arcen Games' marketing man Erik Johnson told Joystiq that the team kept this launch on the down-low because the first game was over-hyped prior to its release."Though this is a sequel to our 2012 release A Valley Without Wind, it's more of a spiritual one; this game is a jump like Zelda 3 was from Zelda 2," Johnson said. "While we were able to accomplish a lot with the first game, it was experimental and clearly not for everybody. So once we got our finances together for an update to the graphics, we decided to put our focus on a brand-new game that took everything that we learned while making the first game, plus many new ideas."%Gallery-179113%