adam smith

Latest

  • Google Fiber is growing slowly, by design

    by 
    Sean Buckley
    Sean Buckley
    12.03.2014

    "Keep Austin Weird." It's the proud slogan of the Texas capital, and it wears it well, especially with its eclectic mix of culture, history and technology. Pretty soon, Austin will have one more reason to be proud: it'll be one of a few cities in America to carry Google Fiber, the search giant's experimental foray as a broadband provider. "It is, as always, step by step," Google Fiber head of project management Adam Smith tells me. Smith is sitting across from me in Austin's new Google Fiber space, hesitantly explaining how Google isn't very experienced at this whole "internet provider" thing it's been doing. On paper, Austin is the third city to support Google's internet service, but reality is less black and white. "Provo was an acquisition," Smith reminds me. "This is really the second organic city... ...it's sort of also saying that this is also new for us."

  • MMObility: Hailan Rising is a lesson in confusion and miscommunication

    by 
    Beau Hindman
    Beau Hindman
    04.19.2013

    I was excited to try out Hailan Rising, a new PvP-centric MMO being published by GamersFirst. It looks sort of primitive but has an old-school appeal that I thought would suit my tastes. For a long time I also thought it was a browser-based game, perhaps because it was being built in Unity, but at this point I'm confused about pretty much everything connected with the title. To make matters worse, the forums are filled with similarly confused players who just want some answers. Many of them cannot log in, but I was able to. But then all I found was an empty server, literally. I did some research and read up on some of the information we posted on this site as recently as February of this year. I checked the forums and mailed off an inquiry to GamersFirst that as of press time has not been answered. So what is Hailan Rising and what has happened to it?

  • Exclusive interview with Hailan Rising's Adam Smith

    by 
    Justin Olivetti
    Justin Olivetti
    02.22.2013

    Hailan Rising, an up-and-coming PvP title from Reloaded Productions, is currently in the screaming throes of open beta. It's always a fun time, especially for the development team, which is Producer Adam Smith was up for talking about how the game's coming along in these final weeks. Reloaded Productions is trying desperately to (what else) "wreck" the server by giving out prizes to the first three players to crash the game. Since destruction and mayhem are Massively's watchwords, we think you should help them out. Check out our interview with Adam Smith after the jump!

  • Massively Exclusive: Hailan Rising's devs on PvP, death, and player loot tables

    by 
    Shawn Schuster
    Shawn Schuster
    11.06.2012

    Hailan Rising is more than halfway through its Kickstarter campaign with quite a long trek still to go for funding, but we took a good look at the game's description and really liked what we saw. It's a game that is labeling itself as "DAoC meets CoD" and being developed by some important industry vets. But as with any Kickstarter project, there are always questions. We see what's being promised with the game, but we want to know more. So we gathered together a few of our biggest concerns for the Reloaded Productions team to see what this thing is all about. As Kickstarter projects are still a dime a dozen these days, we want to know what sets the team's game apart from the rest. Follow along after the cut for our interview with Adam Smith and Jess Mulligan from Reloaded Productions.

  • Hailan Rising raises funds for 'love-child of DAoC and CoD'

    by 
    Justin Olivetti
    Justin Olivetti
    10.19.2012

    MMO Kickstarter projects are coming out of the woodwork now, and each one has to sell its concept to would-be donors or else face possible extinction. Today's scrappy contender is Hailan Rising, the "love-child of Dark Age of Camelot and Call of Duty," according to the devs. Hailan Rising is a fantasy PvP MMO that ditches classes and levels for a more level (but not equal) playing field. It features instant action, strategic territory control, randomized loot, and over four billion possible character builds. The game is built on the Unity 3-D engine. The project is being worked on by a couple of MMO studio vets: Adam Smith (Knight Online) and Jess Mulligan (Asheron's Call, Ultima Online). Mulligan said he was attracted to the title's unique PvP mechanic, adding that "this is the fastest and most competitive PvP environment I've ever seen in an MMO." The team's Reloaded studio is looking to raise $275,000 to finish the game for a potential 2013 launch on Mac and PC. If the stretch goal is met, the developers are eyeing mobile platforms as well. Hailan Rising has been in development since 2010. [Additional source: Reloaded press release]

  • Congressmen tell ITC to lay off Microsoft in Xbox patent litigation

    by 
    Daniel Cooper
    Daniel Cooper
    06.13.2012

    If the ITC didn't enjoy being told what to do by the FTC, it's probably less thrilled that Congress (and Apple) has joined in. The ITC found that the Xbox 360 violated four of Motorola's patents back in April, and when a final ruling is made, could see the console banned from sale. Several members of the chamber have voiced their disapproval of any such ban, with similar words of support coming from Apple's lawyers, accusing Motorola of abusing FRAND patents. After this deluge of letters, we're half expecting ITC chief Deanna Okun to start shouting "Don't tell me what I can't do!" at passers-by.