adventure-packs

Latest

  • Champions Online readies Resistance adventure pack

    by 
    Jef Reahard
    Jef Reahard
    04.28.2011

    Ready for a new Champions Online adventure pack? Cryptic Studios is polishing up its Resistance content offering, which features a new story, new locations, and rewards according to a blurb on the official Champions website. Players will join forces and travel through a dimensional portal to Multifaria, a dystopian version of Millennium City where evil is running amok. Outlawed superheroes are humanity's only hope, and you'll need to rescue the imprisoned leader of an underground resistance movement to set the wheels of change in motion. Resistance, and all Champions adventure packs, features level-scaling content that allows for players between 11 and 40 to tackle the challenges either solo or in groups. Would you like to know more? Click through to the official website for details.

  • Dungeons and Dragons Update 9 is live

    by 
    Jef Reahard
    Jef Reahard
    04.27.2011

    It's update time in the world of Eberron, and Turbine has issued a press release that hits the highlights of Dungeons and Dragons Online's latest patch. Update 9 (subtitled Harbinger of Madness) brings a bevy of changes to the free-to-play fantasy title, including an extensive crafting overhaul, a new adventure pack, and new animations, spells, and prestige enhancement lines. The Harbinger of Madness adventure pack is designed for levels 15 and above and brings a bit of detective work to the fantasy genre as players are tasked with tracking down the those responsible for a series of abductions and gruesome fleshcrafting experiments. In addition, Update 9 should make casters happy since they're now more powerful at lower levels thanks to a spell point re-balance, and epic difficulty dungeons have been "updated for more efficient game play." Head to the official website for more details.

  • Crashing the parrrty: DDO's producer joins the fifth anniversary festivities

    by 
    Justin Olivetti
    Justin Olivetti
    02.28.2011

    What's better: birthdays or pirates? For Dungeons and Dragons Online Executive Prodicer Fernando Paiz, both are equally awesome, which is why DDO's fifth anniversary is smoothered in secret pirate sauce. In a birthday letter to DDO's playerbase, Paiz gushes about the game's accomplishments over the past half-decade, including its action-based combat, DX11 graphics and free-to-play transition. But all that is the past, as he talks up the myriad of in-game events that are currently happening in the game, which include fighting off pirates, collecting lost goodies and claiming your rightful booty. Paiz also expressed excitement about DDO's future, starting with the European F2P edition that's coming soon to the international community. He also hints at several developments that are coming down the pike for the game, such as a new crafting system, high-level adventure packs, and a never-before-seen content system. You can read the full producer's letter over at DDO.

  • Exploring Eberron: A look back at the six updates of 2010

    by 
    Rubi Bayer
    Rubi Bayer
    12.31.2010

    Well, they kept their word and made their goal. The developers at Turbine planned six major updates to Dungeons and Dragons Online for 2010, and while a lot of fans speculated that it'd never happen, Turbine made sure it did. It's been an interesting year with lots of changes to DDO. We can expect even more in 2011 -- particularly around DDO's fifth birthday at the end of February. For now, let's take a peek at where we've been in 2010. Follow along after the jump as we look at the DDO updates of the past year.

  • Exploring Eberron: A first glance at Update 8

    by 
    Rubi Bayer
    Rubi Bayer
    11.26.2010

    The Dungeons and Dragons Online development team has been hard at work lately. The Endless Night event and aftermath kept the developers hopping in between updates, but now we've got the next update to look forward to! Update 8 is coming in December, and it's exciting to see all of the tweaks and refinements -- especially to one of the new races -- as well as little treats like the cookie jar, cosmetic fixes all over the game, and brand-new content! Join me behind the cut for what I'm excited to see in Update 8!

  • Champions Online looks back and ahead

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.28.2010

    After the anniversary earlier this month, it's been fairly quiet within Champions Online. Shannon Posniewski, the game's executive producer, recently sat down to talk a little bit about the game's past and future. It includes some interesting tidbits about the game, such as Posniewski saying that the game wasn't quite ready for launch a year ago, and he would have preferred for the game to be either delayed or to cut out some features and polish more vital elements. Moving beyond the past, however, he outlines some of the plans the team has for the game as a whole moving in to the next year, which includes a general re-evaluation of all powers and an ongoing expansion to lower-level content. Coupled with the continued focus on adventure packs that can be played at any level, it looks as if Champions Online players will have plenty of things to enjoy over the next year of service.

  • Bill Roper no longer executive producer of Champions Online, game improvements promised

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.16.2010

    Most of the news coming out of Cryptic Studios of late has centered around Star Trek Online, which has garnered quite a following and looks to expand with the upcoming Season 1 patch. But Champions Online hasn't gone anywhere, and the game is gearing up for its mini-expansion and for the future. A state of the game letter has just been released, announcing both what's coming for the game as well as some management shakeups. The latter comes last in the letter but is worth noting early -- Shannon Posniewski, known as Poz on the forums, will be assuming the Executive Producer role for the game, taking over from Bill Roper. In terms of actual in-game changes, the letter reiterates many things we heard at the GDC: the team knows there are level bands that are a bit thinner in terms of content than the players (or the developers) would like. While they're not prepared to reveal details, they are looking to expand those areas with more content and more to do. There's also the promise of new Adventure Packs, which sound similar in concept to the packs of Dungeons and Dragons Online. The full letter also mentioned updates to powersets and melee damage that should be welcome news for all Champions Online players, a clear sign the game is moving forward and not forgotten.