against-the-wall
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Against The Wall breaks through with free alpha build demo
Puzzle-platformer Against the Wall has certainly impressed us. The brainchild of Michael Consoli, Against the Wall tasks players with exploring an infinite vertical surface. Their only tool is a wand that allows them to interact with the massive wall, pulling out blocks so they can scale ever-upwards.At PAX East, a playable build was available to attendees and now everyone can sample it. Windows and Mac users can snag the demo over on the official site and get to scalin' now.
The Joystiq Indie Pitch: Against the Wall
Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, Michael Consoli helps players grasp the concepts of infinity, vulnerability and self-reliance with his Kickstarter-funded title, Against the Wall. What's your game called and what's it about?I'm working on a puzzle platformer called Against the Wall. The point of the game is to explore a world that is one infinite, flat vertical surface. Players use a device that lets them pull bricks out of the wall and form ledges, letting them hop from place to place without falling off the side.You raised more than $8,000 for Against the Wall in your Kickstarter campaign -- more than your goal. What do you think made your campaign so successful?I had a playable demo of the game available. Most of the people on Kickstarter seek funding with only the germ of an idea rather than anything concrete. My message was that I have this great thing, and it works, but I need the resources to expand it and make something extraordinary. I didn't need to offer t-shirts or other rewards, I just let the game speak for itself.