age-of-mythology

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  • See what's new in Age of Mythology: Extended Edition

    by 
    Earnest Cavalli
    Earnest Cavalli
    04.08.2014

    While our ancestors might be upset that Age of Mythology: Extended Edition pits their sacred deities against one another for human entertainment, the new global lighting system, enhanced graphics and Steamworks support does make the blasphemy undeniably attractive. [Image: Microsoft]

  • Science says: Neurotic AI has a gaming edge

    by 
    Kyle Orland
    Kyle Orland
    02.06.2008

    While we're not sure how comfortable we are with our artificial intelligence constructs having human-like personalities attached to them, we are interested to know what affect those personalities would have on our robot overlords' videogame abilities. So we suppose it's a good thing that the Austrian Research Institute for Artificial Intelligence conducted a study to see what types of AI personalities were best suited to games.The study programmed four artificial intelligence agents to play single-player Age of Mythology with four distinct play styles: aggressive, defensive, normal and neurotic, the last of which was saddled with ostensible drawbacks such as "irrational assessment of resource value" and "tendency to resort to extreme playing styles." Despite these drawbacks, though, the neurotic AI played itself to a perfect 7-0 record and, surprisingly, achieved wins 3-12 minutes faster than its opponent AI, on average. The takeaway from all this? If you see Woody Allen in the Xbox Live lobby, beware!View - Study presentation slides (PDF)Read - Study summary at Mind Hacks

  • Shelley on the history of Civilization

    by 
    Alan Rose
    Alan Rose
    10.25.2006

    Ensemble Studios' Bruce Campbell Shelley has been a force in strategy gaming for over 20 years (PC Gamer proclaimed him a "Game God" in 1999). Anyone who's ever played Civilization I and II, the original Railroad Tycoon, or the Age of Empires and Age of Mythology titles should be familiar with his work. What you may be less familiar with is the iterative design process he and former MicroProse colleague Sid Meier used to craft the very first Civilization game. In a recent interview, Shelley offered a little history lesson on the "design by playing" methodology -- a process he and his design teams still use at Ensemble today. The strategy pioneer fondly recalls being the second person ever to play the first Civilization prototype on a 5 ¼" floppy disc, and also describes how working with Sid Meier is like going to a game design university. In discussing the influence of Civilization on AoE, Shelley had this to say: "There is certainly some Civilization in the Age of Empires series. The vision for the original Age of Empires game was something like the historical and economic aspects of Civilization merged with the gameplay of Warcraft and Command & Conquer."See also: Metareview - Age of Empires III vs. Civilization IV

  • GameSpy Arcade to host AoE 1 and 2

    by 
    Alan Rose
    Alan Rose
    06.14.2006

    After June 19, the Age of Empires legacy titles will have a new online home, now that Microsoft and Ensemble Studios have decided to move on. GameSpy Arcade has agreed to assume multiplayer hosting duties for AoE, AoE 2, and their respective expansion packs. According to Ensemble, player-created ladders and friends lists, in addition to basic online matchmaking services, will now be supported by the free version of GameSpy Arcade.This changeover does not affect Age of Mythology or AoE III.[via StrategyPlanet]