Alain-Tascan

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  • EA confesses to bad ideas in first Army of Two

    by 
    Justin McElroy
    Justin McElroy
    01.13.2010

    EA Montreal boss Alain Tascan admitted to Videogamer.com that the first Army of Two game "piss[ed] off a lot of people" with some of its missteps; most notably the killing of terrorists for cash in areas in which real soldiers were dying. So the mistake was, basically, the whole game. Before we pile on EA too much, we'd like to remind you that the stuffing of tampons into bullet wounds was actually cut from the game, so the final version of Army of Two didn't have nearly as many bad ideas in it as it could have. Tascan went on to say that "the new one I feel is still very funny, but at least it's more 'Bruce Willis funny' than 'Steven Seagal funny.'" Well great, guys, you've gone from pissing off overly sensitive people to pissing off Steven Seagal. Talk about leaping from the frying pan into the fire that also happens to be a reincarnated, part-time deputy sheriff.

  • EA done with Boogie franchise for now, SSX revived if market is 'ready'

    by 
    Xav de Matos
    Xav de Matos
    09.18.2009

    In an interview with Gamesindustry.biz, EA Montreal general manager Alain Tascan discussed the possibility of a SSX franchise revival, saying, "If the market is there and is ready for a new one then we'll consider it." While Wii gamers have already hit the slopes with SSX Blur, the closest PS3 and Xbox 360 users have been to the franchise is through shoddy backwards compatibility features. Tascan also discounted a new installment in the rhythm music franchise, Boogie. According to Tascan, the franchise has been a success for EA and, while the publisher is proud of its work with the series, there are no plans for Boogie to return at this time. Thankfully, the games industry has plenty of music games to spare nowadays. [Via G4TV]

  • EA Montreal VP unconvinced by movies that 'really respect' games

    by 
    David Hinkle
    David Hinkle
    09.14.2009

    During an interview with Videogamer, EA Montreal VP Alain Tascan expressed enthusiasm for the upcoming Army of Two movie, most notably for Scott Z. Burns' script. Tascan seems to be satisfied with what he's seen so far, describing EA's approach to the film as being quite hands-off. "We're working together," he said. "We explain what the world is about, what the missions are about, and then we leave the guy to do his job." While this shows confidence in Burns, Tascan seems worried about the effects of an overbearing game bible. "So far, when movies try to really respect the games they're not always the best quality," Tascan remarked. Well, that explains it: game adaptations have just been too slavishly devoted to the source material. Oh, if only DOA: Dead or Alive hadn't been so intent on including the franchise's trademark nanobots and assassin sunglasses.