Alexander-bruce

03.26.13
Antichamber 'exponentially recouped' dev costs
03.26.13

Antichamber 'exponentially recouped' dev costs

Antichamber, the mind-melting puzzle game that Alexander Bruce had in development for six years, so...

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02.01.13
Antichamber: How a game of impossible spaces came together
02.01.13

Antichamber: How a game of impossible spaces came together

In 2009, Alexander Bruce took a week off from his university studies in Australia to fly to Tokyo a...

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01.31.13
PSA: Antichamber bursts onto Steam today, on sale through Feb. 6
01.31.13

PSA: Antichamber bursts onto Steam today, on sale through Feb. 6

Antichamber is here, so the gaming community can finally play it, discuss it and figure out exactly...

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01.30.13
Antichamber's launch trailer is perplexing, just like the game itself
01.30.13

Antichamber's launch trailer is perplexing, just like the game itself

Developer Alexander Bruce's experimental, out-of-the-box approach to Antichamber is evident in the...

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01.18.13
Antichamber set to melt minds on January 31
01.18.13

Antichamber set to melt minds on January 31

The award-winning indie game Antichamber will finally drop the general public into its mind-alteri...

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05.02.12
On The Fringe, Part One: Alexander Bruce's Antichamber
05.02.12

On The Fringe, Part One: Alexander Bruce's Antichamber

On The Fringe is a two-part series from freelance contributor Danielle Riendeau that focuses on game...

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04.09.12
Antichamber and Indie Fund: A match made in M.C. Escher's basement
04.09.12

Antichamber and Indie Fund: A match made in M.C. Escher's basement

Antichamber mastermind Alexander Bruce enjoys screwing with people's perceptions of reality, on the...

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02.28.12
Antichamber playable at GDC, PAX East; launching mid-year
02.28.12

Antichamber playable at GDC, PAX East; launching mid-year

Antichamber is a nightmare to describe on paper, but the opportunity for some hands-on time with th...

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09.02.11
Antichamber preview: Psycholudology
09.02.11

Antichamber preview: Psycholudology

Trying to describe the hour I spent with Alexander Bruce's PAX 10 Finalist indie game, Antichambe...

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