allisonroad

Latest

  • The resurrection of 'Allison Road'

    by 
    Jessica Conditt
    Jessica Conditt
    08.30.2016

    When Chris Kesler was six years old, he sat just outside his cousin's room and peered at the flickering TV through a crack in the doorway. On-screen, in grainy VHS quality, a murderous red-haired doll in Cabbage Patch overalls laughed as it attempted to murder anyone in its path. Kesler was enraptured. He technically wasn't allowed to watch Child's Play, but he was drawn to its terror the way other kids gravitated toward Saturday morning cartoons. "I was scared for days, but there was something really fascinating about it," Kesler recalls. "I think one of the major draws of horror is that there's a whole range of emotions that you can experience from the comfort and safety of your home." Kesler's fascination with terror followed him into adulthood. He's the creator and lead developer of Allison Road, a first-person horror game that fans have been looking forward to since its reveal in late 2015. Allison Road gained early traction largely because of its similarities to P.T., a high-profile mini-game from Hideo Kojima and Guillermo del Toro that served as the prequel to Silent Hills. The Silent Hill franchise is revered among horror fans, and at the time, its resurrection from two masters of storytelling was exciting news.

  • Psychological thriller 'Allison Road' picks up a publisher

    by 
    Jessica Conditt
    Jessica Conditt
    10.13.2015

    Allison Road's Kickstarter is canceled. Not because developers at Lilith Ltd can't reach their £250,000 goal or because they aren't up for the challenge after all -- Allison Road will now be published by Worms studio Team17. This deal allows Lilith to ditch crowdfunding altogether, which is a nice option now that the game has already benefited from the attention of a viral Kickstarter campaign. "Working with Team17 will give us the chance to make our game unhindered creatively, but at the same time will give us the resources, support and experience that only a 25-year-old studio can give," Lilith writes in a Kickstarter update.