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    'Uncharted' creative director Amy Hennig is going indie

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.28.2018

    Amy Hennig, former writer and creative director of the Uncharted series for PlayStation's Naughty Dog studio, is striking out on her own. After EA shut down Visceral Games she left the company in January to start her "own little independent studio," according to GamesIndustry.biz. "I would love to have a little company of about six to eight people, 15 at the most, and then do smaller projects," she told journalists gathered at Barcelona's Gamelab.

  • Ex-'Assassin's Creed' lead joins EA to build 'Star Wars'

    by 
    Jessica Conditt
    Jessica Conditt
    07.13.2015

    As a producer at Ubisoft and founder of Ubisoft Toronto, Jade Raymond had a hand in creating some of the most notable AAA experiences of our time, including Assassin's Creed II and Watch Dogs. She left the company in October to pursue "new opportunities," and now those ambitions have a name: Electronic Arts. Raymond has joined the company and opened Motive, a new EA studio in Montreal. Motive's first project is the new Star Wars game coming from Uncharted series writer and Creative Director Amy Hennig. Raymond now also oversees Hennig's studio, Visceral Games, and she says Motive will "work in close quarters with the BioWare team," which is responsible for Mass Effect and Dragon Age. No pressure.

  • The former lead for Uncharted is heading up a new Star Wars game

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.04.2014

    One of the talents that helped define the last generation of console games has a new home. Amy Hennig, the creative director and lead writer of Uncharted: Drake's Fortune and its PS3 sequels recently joined the team at Visceral Games (best known for the Dead Space series), where she'll serve as creative director for its in-development Star Wars title. This comes after she abruptly ended her decade-long tenure at developer Naughty Dog early last month. At first, the idea of Visceral working on a game set in that galaxy far, far away almost suggested something in the vein of survival horror, given the studio's pedigree. Hennig's hiring throws a bit of a curve-ball to expectations, though, especially with her expertise in creating a believable group of rag-tag adventurers; her style is pretty much a perfect fit for Star Wars. We likely won't see this game for awhile yet (especially considering DICE's in-the-works Battlefront sequel was teased last year), but this news is almost enough to make us forget that the travesty of Dead Space 3 ever happened.