anarchy

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  • Twitch Plays Pokemon: Its history, highlights and Bird Jesus

    by 
    S. Prell
    S. Prell
    02.22.2014

    The Internet is a bizarre, confusing and sometimes wonderful place. Nowhere and no-when has that been more evident than now, as the world watches Twitch Plays Pokemon. For those not yet swept up in the madness, Twitch Plays Pokemon is the 1998 GameBoy game Pokemon Red being emulated on a computer, streamed to the masses. Those who tune in can enter the game's commands – up, down, left, right, A, B, start – in the Twitch channel chat, and said commands will be translated into in-game results. You type "up," the main character moves up. Simple, right? Not quite when you have 70,000 people typing out often-contradictory commands. The infinite monkey theorem – a mathematical principle that has existed in some form or interpretation since Aristotle – has often been taken to mean, "If an infinite number of monkeys were to use an infinite number of typewriters, sooner or later you get Shakespeare." Well brother, this ain't that. This is 70,000 monkeys wrestling for control of one typewriter, while another group of monkeys interprets the words printed as holy gospel. And no, the religious imagery is not an exaggeration, as you'll soon see. Like a Rattata in Team Rocket Headquarters, we've dug our way through Twitch Plays Pokemon to bring you some of the best, the funniest, the weirdest memes and moments created by this intriguing display of unbridled creativity.

  • Twitch Plays Pokemon levels up to 75k concurrent viewers, learns democracy

    by 
    Mike Suszek
    Mike Suszek
    02.18.2014

    Last week, the chat-controlled Twitch Plays Pokemon grabbed our attention, as ten thousand people were able to simultaneously control the lead character in Pokemon Red/Blue. In the near five and a half days of the stream's existence, it's crossed 75,000 concurrent viewers, though Twitch says that the number of unique visitors to the chaotic game tallies over 300,000. Given the madness of Twitch Plays Pokemon, the stream's creator implemented a new system for the crowd-controlled game: a democratic voting system. Now, those that type commands are essentially casting their vote for the next action in the game, which goes into effect after a couple seconds. It also allows voters to add a number after their desired command to indicate how many times the action should be performed, such as "right3" being used to tell our hero to go right three times. As expected, not everyone is on board with the new voting system, so the command "start9" is gaining traction to stall the game's progress. That's why the creator also added another voting system, allowing viewers to push a meter to either "anarchy" or "democracy," presumably to decide the future format of the game. Twitch Plays Pokemon has also amassed plenty of extra attention in the form of its own observational Twitter account, Subreddit and even public Google Doc status tracker. Among the noteworthy activities on the stream since last week, the community opted to throw away two Moon Stones and its starter Pokemon Charmeleon, relied heavily on its "Bird Jesus" Pidgeot and has earned four badges in the game. [Image: Twitch Plays Pokemon]

  • Anarchy in the APB

    by 
    Shawn Schuster
    Shawn Schuster
    05.30.2013

    If you think drive-by shootings, exploding vehicles, and an epidemic of robbery and murder on the streets of San Paro wasn't enough anarchy for you, GamersFirst has just introduced Chaos Mode to its crime MMO APB: Reloaded. Joining a Chaos district will put you into a survival mode that allows you to gain points by killing as many players of the opposite faction as possible. All of the district's contacts are gone, replaced by vendors. So there's no other mission but to kill, and kill quickly. A leaderboard tracks the best of the best and several new titles and a new role have been added. You can check out an early prototype of Chaos Mode in the game between now and June 6. [Thanks to Derek for the tip!]

  • Anarchy Online's new game director details early 2012 plans

    by 
    Matt Daniel
    Matt Daniel
    01.31.2012

    We haven't heard a whole lot from Funcom's old-school sci-fi MMO Anarchy Online since mid-December when the game's producer bowed out. Today, however, the new game director, Fia "Lindelu" Tjernberg, stopped by the game's official forums to give players a bit of an update on what they can expect from the first months of the new year. For starters, Tjernberg gives players a progress report on the game's upcoming shiny new graphics engine. She goes on to explain that "[Funcom's] artists have been preparing a couple of playfields to a standard that is very close to what we're aiming for," and adds that the first video of the new engine should hit sometime in February. Another large priority for the team for early 2012 is the new player experience, but perhaps most importantly of all is the "balancing act," as Tjernberg puts it, which (predictably) aims to bring the game's professions into balance "a little bit at a time." For the full details on Anarchy Online's plans for the next couple of months, just click on through the link below.

  • Choose My Adventure: What is this I don't even

    by 
    Matt Daniel
    Matt Daniel
    10.12.2011

    Where am I? What's going on? How did I get here? I'm so confused! Oh, uh, hi there. I'm Matt, or as most of you probably know me, the new guy. It looks like I'm next on the chopping block for Choose My Adventure, and I am contractually obligated to say that I was in no way coerced, blackmailed, or threatened into doing this column. Now that that's out of the way, let's get on with it. A bit about my MMO history: I've played everything. All right, super. That being said, I don't always play everything a whole lot, and right now I'm what you call "between games." That's where y'all come in. Help me out of my MMO slump by forcing me at gunpoint to play a game of your choosing. It's that simple! My playstyles vary wildly, and I can easily go from carebear PvE to hardcore PvP to melodramatic RP depending on which game I'm unceremoniously thrust into. So do your worst, Massively readers. If you're interested in knowing the logic behind the games I chose for the poll, read on past the cut. Otherwise, skip straight to the voting bit and be sure to get your votes in by 11:59 p.m. EDT on October 14th. I'll see y'all again next week!

  • The Soapbox: Sandboxes and the cop-out of FFA PvP

    by 
    Bree Royce
    Bree Royce
    01.04.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Last week, our own Jef Reahard mounted the Massively Soapbox with an article titled Sandboxes and the fear of FFA PvP. In it, he argued that open PvP was a natural and necessary part of any solid sandbox MMO. He also made waves by suggesting that FFA PvP is crucial to the roleplaying experience and that roleplayers should really face their "fears" and give it a try. I'm a sandbox gamer and a PvPer at heart. I played the early years of Ultima Online and lived the adrenaline rush of full and brutal PvP and thievery. Dark Age of Camelot's RvR sucked up another year of my life. Star Wars Galaxies remains my sandbox of choice, and I've braved a World of Warcraft PvP server since launch. I know this territory very well. I'll knock it, because I have more than tried it -- in several tasty flavors. And even though I'm an unabashed Jef-fangirl, I think there are a few debatable issues with his article. Hit the jump for some good old-fashioned counterpoints!

  • Anarchy Online preparing to launch an item shop

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.15.2010

    An interesting effect of older games like Anarchy Online is that it gets progressively harder to hook new players -- eventually, the established power level of existing players makes it all but impossible for novices to catch up. Funcom is taking an interesting approach to both addressing that and teaching an old dog new tricks in the venerable game with the addition of an item shop. Players can purchase a variety of items, including endgame tokens and experience-accelerating stims. While these items will certainly accelerate progress for new characters, the development team is quick to point out that none of these additions will affect existing top-end characters. There's no need for people already in the endgame to shell out cash to stay competitive, but players who need a little boost will be well-served by the update. Anarchy Online is testing most of the additions now, so players should prepare themselves for what's coming next -- and possibly start shelling out a little extra for anything they're missing.

  • The Guild season 4 begins

    by 
    Eli Khoury
    Eli Khoury
    07.13.2010

    The Guild fans, rejoice! The award-winning web series starring Felicia Day is back for a fourth season of quirky comedic goodness. Episode 1, entitled Epic Guilt, is available right now for your viewing pleasure via Bing and the Microsoft Network. If you need to do some catching up on the storyline or just wish to refresh your memory of the happenings in the season 3 finale, head on over to The Guild series channel and search for what what you need -- it's all there. We've previously interviewed Felicia Day, most recently at BlizzCon 2009. And of course, she was also kind enough to stop by our BlizzCon reader meetup and say hello to everyone. Enjoy the show!

  • The Guild season 3, episode 8 (with gag reel)

    by 
    Mike Schramm
    Mike Schramm
    10.20.2009

    Another excellent (and a little disturbing) episode of The Guild is out right now on MSN Video and the usual places (including right after the jump on this post). Wil Wheaton returns to his role as the rival guildleader, and the rival guild continues to push the envelope on revenge. Tink makes a return as well, but as for how that goes, we'll let you watch the show yourself. Elsewhere in Guild news, Wil Wheaton also made an appearance as himself on the geeky sitcom The Big Bang Theory last night. If you missed it, CBS has a few clips up on their website to watch right now. The appearance isn't actually World of Warcraft-related, though the game has appeared on the show before (and Felicia Day and I talked about Big Bang Theory a while back on our podcast). And The Guild has also posted a second season 3 gag reel, with behind the scenes footage of all of the guys... cursing like sailors. Enjoy! Like The Guild? We do, too! We chatted with all of the folks at BlizzCon, including Felicia Day, Sandeep Parikh, and Jeff Lewis and Michele Boyd. We also saw their panel, and the guys were nice enough to stop by our meetup as well. Stay tuned here every Tuesday for a brand new episode of season 3!

  • Latest Earthrise newsletter updates on game's progress

    by 
    James Egan
    James Egan
    03.04.2009

    Sofia-based Masthead Studios has released the March `09 newsletter for their upcoming post-apocalyptic MMO Earthrise. As with their previous newsletters, Issue IX points out where Earthrise has been discussed in the gaming press over the past few weeks, and shows off some of the game's concept art. This month, Masthead Studios is showing off concepts for the mutated Nathura zone.In addition, the developers write about what they love about Earthrise and working on the title -- ranging from the game's epic scale to the extensive combat system. Issue IX also expands upon the game's lore, with the struggle between the factions of Noir and Continoma, a clash between utopian idealism and anarchy. Have a look through the latest Earthrise newsletter and see how their vision of a post-apocalyptic future is turning out.

  • Behind the Curtain: OH NOES POLITICS

    by 
    Craig Withers
    Craig Withers
    11.01.2008

    Before we get started, a few caveats. I'm no more politically aware than the average person, probably a little less. I've never studied politics in any seat of learning past High School, nor have I studied it on my time for fun. I may have made mistakes below, or came to false conclusions regarding the nature of the political systems I've outlined, so any mistakes are the result of that. That, or the fact that I'm loaded with the cold, and I've taken so much over-the-counter medicine today, that huffing paint is probably the next logical step in my intoxication. What with Election Day fast approaching for my estranged colonial cousins across the pond, my thoughts have turned to politics of late. I got to thinking about the conjunction of politics and MMOs, and indeed if there even was such a thing. Do any modern MMOs have a recognisable political system? Is there even a place for politics to play a role in MMOs? What I thought I'd do is have a look at a handful of forms of government and imagine how they might be applied to MMOs, and see if that can't get a discussion going. In short, I want you to do my work for me.

  • Hello Kitty Online: gazing into horror

    by 
    James Egan
    James Egan
    09.05.2008

    We write about Chaos Chosen freaks wreaking havoc on the RvR battlefield. We've been known to write about interstellar mercenaries and anarchists publicly executing enemies of freedom. Things like these make the job fun. But this... is seriously over the top. Three videos, all lined up below the cut. You may be able to handle one. Some of you may be able to take two. But three -- we don't think you can do it. In fact we know you can't. These clips are NSFW. Be advised.