anton-sitnikov

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  • The Firing Line: American aircraft and a real-life shooter

    by 
    Jef Reahard
    Jef Reahard
    12.23.2011

    What's happening, shooter fans? Hopefully everyone's getting ready for a long holiday weekend filled with family, food, and gaming (of course). Several interesting online shooter nuggets came across my desk this week, including a deeper look at World of Warplanes, a Firefall beta clarification, and some sexy new DUST 514 details. Also, would you believe a real-life -- and real, live -- online FPS featuring actual locations?

  • Massively Exclusive: World of Warplanes producer talks mechanics

    by 
    Jef Reahard
    Jef Reahard
    12.21.2011

    Wargaming.net is working overtime of late, and how could it not? The company is responsible for three separate MMORPGs, beginning with 2011's successful World of Tanks and ending with the recently announced World of Battleships. Sandwiched in the middle is World of Warplanes, an ambitious aerial arcade shooter married to traditional MMO progression mechanics. The game is currently in closed alpha testing and looks to be on track for a 2012 release. This week saw the release of the game's first advancement tree, and we took the opportunity to ask producer Anton Sitnikov a series of questions covering everything from game mechanics to player perceptions regarding the pay-to-win stigma.