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  • The Soapbox: The impossible task of balancing PvP

    by 
    Greg Waller
    Greg Waller
    11.09.2010

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. PvP in MMO games often comes with a whole slew of ill-defined requirements for balance. As impossible as such a thing is, we often hear the mating calls of noobies everywhere, sounding out their ineptitude with words like "overpowered" or "nerf." Those same types of players can often be found asking questions like, "What is the best class?" as if by some chance, they'll cheat the very system of balance they yearn for when they cry about every defeat they suffer at the hands of class X. In that respect, I can't blame them, either. Oftentimes I've found myself looking for a channel through which to vent my frustration or expressing my nerd-rage by disconnecting altogether. But you won't see me trolling forums, stating that one class has more power than another. I might take part in discussions of parity -- maybe. I can probably even be found taking part in debates of factional equality -- sure, in a theoretical sense, why not? But realistically speaking, balance in PvP is just an ideal. It is little more than a philosophical illusion to be debated but never fully realized. Follow along after the break as I discuss the sheer absurdity of balance in a PvP game.