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  • Here are a few lesser-known new features in iOS 8

    by 
    Brad Molen
    Brad Molen
    06.02.2014

    Widgets! QuickType keyboard! Hey, Siri! Interactive notifications! Like most new versions of Apple's mobile OS, iOS 8 comes with its fair share of features that, in theory, will help improve the experience from the previous version. Our list of new features covers nearly every highlight from Apple SVP Craig Federighi's presentation, but every year there's always one slide filled with additional enhancements the company doesn't have enough time to call out individually on stage, and every year that slide disappears within a few seconds. So, what else will iOS 8 offer that wasn't specifically called out by Hair Force One?

  • The strange, shady world of $1,000 iOS apps

    by 
    Mike Wehner
    Mike Wehner
    01.10.2014

    The Fleas is an iOS action game that tasks you with dispatching pests as they make their home on the back of your furry friend. It's interesting for two reasons: First, it has a retro art style the harkens back to the early days of cinema. The second reason is that it's priced at US$999.99. The app was created by Vhlamlab, which, as far as I can tell, is comprised of a single person. His name is Sergiy Grachov and he lives in Cuba. I tracked Grachov down purely out of curiosity's sake, but what he shared with me shows that despite Apple reportedly tweaking its App Store algorithms, it's still entirely possible to game the marketplace for profit. To be clear, Grachov emphasized that he has never engaged in these scam techniques himself, but he has seen them utilized firsthand. It all begins with an otherwise unremarkable app suddenly skyrocketing in price, oftentimes all the way to the App Store's limit of $999.99. The developer, or whoever is orchestrating the scam, wires a massive amount of money -- Grachov used $10,000 as an example -- to a second party. That individual then purchases 10 copies of the app, exhausting the available funds and indirectly paying $7,000 of the original deposit back to the developer. Apple takes its 30% as usual. The App Store sees $10,000 worth of money changing hands over the app and, as Grachov says, "like magic" the app appears on the Top Paid apps list. (Note: It's more likely that this trick would land you on the Top Grossing list, rather than Top Paid.) How close do you get to the no. 1 spot, for what is essentially a $3,000 App Store bribe? Anywhere from no. 18 to no. 13, according to Grachov. Once the app has reached its highest point, the developer drops the price back to the one- to two-dollar range, and it gets at least a few hours of top-app sales before disappearing back into the ether. Whether the $3,000 investment is worth the eventual payoff depends on its performance during this relatively small window. So why is The Fleas priced so high, if not to benefit from a shady pricing scheme? The app has seen a huge range of price changes, from free to $0.99, to $99, to $299, and of course all the way to $999. Grachov says the price will now remain at $999 forever due to the fact that, believe it or not, people have actually bought it at that price. Apple's App Store algorithm changed a bit in 2013 in an effort to weed out low-rated apps on the top app charts, but it definitely hasn't been a universal fix. There are currently 10 apps on the top 200 paid list that are rated 2.5 stars or less, and there's even a one-star rated game hanging around. Apple's effort against App Store scams is shrouded in secrecy, just like everything else the company does behind the scenes, so there's really no way of knowing if the company has an answer for a paid app trick like this. Strangely, we are left to rely on the word of those who report that the world of gaming the App Store is still alive and kicking.

  • Square launches in Canada, streamlines payments on the world stage

    by 
    Jon Fingas
    Jon Fingas
    10.24.2012

    For all of Square's fast growth, it's been exclusively the domain of US shopkeeps; others had to scrounge for an alternative, if there was one at all. The payment pioneer clearly isn't content to isolate itself or anyone else, as it's making its international debut with support for Canada. Locals can immediately request the free Mobile Card Reader and swipe credit cards with an Android or iOS device at the same flat, 2.75 percent rate that more experimental American stores know very well. Complete equality isn't available to Canucks just yet, as Square Wallet won't be available until 2013, but the access remains a step forward for Canadian merchants that don't want to be tied down to a terminal any more than their southern neighbors.

  • Dropbox for iOS removes the photo resolution cap, stretches out to iPhone 5 size

    by 
    Jon Fingas
    Jon Fingas
    10.23.2012

    As much of a boon as Dropbox has been for iOS users, it's been held back for shutterbugs wanting a one-for-one translation of their images. Any cloud photos saved for posterity were shrunk to iPhone 4S size and largely negated the point of a local copy. No more: an update to the app removes the resolution ceiling and shows whatever the iPad, iPhone or iPod can handle. While it still compresses the final image, all the basic nuances should remain intact. There's a treat in store for those who want to see more of their files inside of the Dropbox app, too, with iPhone 5 support putting to work those 112,640 pixels of extra screen real estate. Just don't expect to use Dropbox as a mobile viewer for your Hasselblad photos and you'll likely be happy.

  • Facebook opens mobile ads for apps to all developers, keeps them on the money train

    by 
    Jon Fingas
    Jon Fingas
    10.17.2012

    It's no secret that Facebook saw FarmVille for iOS as writing on the wall: it had to either tap into mobile app revenue or risk losing income (and marketing-savvy developers) whenever someone left the web. Following a beta this summer, the company's solution to its dilemma is now open to everyone. All developers on the social network can build ads that link from Facebook's Android and iOS apps to either Google Play or the App Store -- offering both an easy plug for their native apps and that all-important ad revenue for Facebook. The system currently takes a shotgun approach and may pitch social networkers for apps they already have or don't want, but it should be refined in the next few months to where some curious purchasers won't even have to leave Facebook to load that hot new title. Hopefully the increased recognition for mobile developers is worth sullying our once pristine news feeds.

  • Netflix streaming launches in Sweden, lets you get your Bron on

    by 
    Jon Fingas
    Jon Fingas
    10.15.2012

    Sweden is home to some of the world's better known movie makers and some very high speed data connections, but it has only had so much love from movie streaming services that you'd think would be a natural match. Netflix is making that union a reality today through the launch of its Watch Instantly service in the country. Pay 79 kronor ($12) a month and you'll get access to a mix of both international and domestic movies and TV shows on any device that can take Netflix in the country, which includes at least computers as well as Android and iOS devices. Other Nordic territories are still promised as coming soon; although that won't be much help to Danes, Finns or Norwegians, we're sure Swedes won't mind having one more excuse to flaunt their cheap fiber internet access.

  • Apple agrees to license for Swiss railway clock in iOS 6, knows what time it is

    by 
    Jon Fingas
    Jon Fingas
    10.12.2012

    When Swiss federal railway organization SBB and the Mondaine Group pointed out that the iOS 6 clock face looked remarkably like theirs, they weren't so much upset as clearing their throat politely -- it would be nice to get credit, if you don't mind. That kindness has been met with some reciprocity, as SBB has confirmed a licensing deal with Apple that gives the iPad builder rights to use the iconic timepiece in its mobile OS. Exact terms aren't forthcoming, although it's likely not a princely sum when SBB is better known for punctuality than wheeling and dealing. All we know is that Apple can at last live with a good conscience when it checks the time in Geneva.

  • Google mobile web revamp brings hidden sidebar, feels all too familiar

    by 
    Jon Fingas
    Jon Fingas
    10.10.2012

    Google+ has it. Facebook has it. Even Spotify and Evernote have it. "It" is the hidden sidebar, and that subtle if over-repeated interface has spread to Google's mobile home page. Visit from an iOS or Android device and the front end will resemble the desktop web version, but with a sidebar that exposes Google's services in a more elegant way than the top bar we've had to use before. The redesign isn't showing for everyone as of this writing, so don't be disappointed if Google's new drive towards interface consistency isn't available yet. Just know that there's one less refuge from the trendiest input metaphor of 2012.

  • Behringer iNuke Boom Junior shrinks a giant iOS dock, won't trigger as many earthquake warnings

    by 
    Jon Fingas
    Jon Fingas
    10.05.2012

    As enraptured as we might be with Behringer's monolithic iNuke Boom, the 8-foot-long frame and 10,000W output don't really lend themselves to a home installation. Not unless we want to produce false positives on the USGS' earthquake meters, anyway. We're happy to say the company has addressed that domestic oversight with the iNuke Boom Junior. The iOS- and iPod-capable speaker dock won't launch nearly as large-scale an audio assault at 50W, but it's also less than a twentieth of the size of its parent; no one will need a forklift to get Junior into the living room. In spite of the less than ego-inflating dimensions, the smaller system appears balanced with discrete woofer, tweeter and mid-range components as well as separate bass control. We just wish it was slightly more futureproof. As glad as we are that the iNuke Boom Junior's $180 price at Costco spares us from raiding our retirement funds, the speaker is still using a pre-Lightning dock connector and lacks any wireless audio -- iPhone 5 owners will have to turn to an adapter or the aux-in jack. At least we won't be violating any local noise laws in the process.

  • Sandia Labs' MegaDroid project simulates 300,000 Android phones to fight wireless catastrophes (video)

    by 
    Jon Fingas
    Jon Fingas
    10.03.2012

    We've seen some large-scale simulations, including some that couldn't get larger. Simulated cellular networks are still a rare breed, however, which makes Sandia National Laboratories' MegaDroid project all the more important. The project's cluster of off-the-shelf PCs emulates a town of 300,000 Android phones down to their cellular and GPS behavior, all with the aim of tracing the wider effects of natural disasters, hacking attempts and even simple software bugs. Researchers imagine the eventually public tool set being useful not just for app developers, but for the military and mesh network developers -- the kind who'd need to know how their on-the-field networks are running even when local authorities try to shut them down. MegaDroid is still very much an in-progress effort, although Sandia Labs isn't limiting its scope to Android and can see its work as relevant to iOS or any other platform where a ripple in the network can lead to a tidal wave of problems.

  • MoviePass launches iPhone app and card combo, takes unlimited viewing to all US theaters

    by 
    Jon Fingas
    Jon Fingas
    10.02.2012

    While MoviePass was in early beta, it got more than a small amount of pushback from theaters that didn't like someone changing the price formula without their explicit say-so. The company just found an end-run around that conspicuous obstacle. It's releasing both an iPhone app and a reloadable card that, when combined, let MoviePass' effectively unlimited subscription model work at just about any US theater. The app unlocks the card for a specific showing; after that, it's only a matter of swiping the plastic at a payment kiosk like any old credit card. It's not as sophisticated as NFC or Pay With Square, to be sure, but it should keep the rude surprises to a minimum. Both the iOS app and the card require an invitation to the $30 monthly service if you're eager to get watching movies today. If either is too limiting, there's promises of both an Android app and wider availability in the future.

  • Early iOS 6 adopters report problems getting Exchange push email: are you affected?

    by 
    Jon Fingas
    Jon Fingas
    10.01.2012

    We all know about the central issue surrounding iOS 6. For the suits and ties among us, however, there's a potentially more glaring problem with Exchange support. Some users quick to upgrade to Apple's latest mobile OS report losing automatic push delivery of their email, requiring that they check for themselves to get any fresh messages. The issue isn't carrier- or device-specific, and attempts to reboot, reconfigure or restore devices are at best temporary fixes: what flows smoothly at first runs dry several hours later. Apple technicians are aware that the flaw exists, but it's tough to know if and when engineers will have a fix -- the company typically waits until it has a solution in hand before it goes on the record. We've reached out to Apple for a possible comment all the same. In the meantime, let us know if your Exchange access (or push data as a whole) is going awry. [Thanks, Daniel] %Poll-78044%

  • NPD: Android users chew an average 870MB of cellular data per month, youngest gobble the most

    by 
    Jon Fingas
    Jon Fingas
    09.28.2012

    Ever wonder how much data you burn through every month on average? If you're an Android user within the US, odds are that it's quite a lot. The NPD Group estimates that Americans of the Google persuasion typically consume about 870MB of data on cellular networks every month. While it's not an extreme amount next to the 2.5GB of WiFi usage, it's enough to give anyone second thoughts about coasting on a basic data plan -- and a reflection of how both 4G and media apps have changed our behavior. Not surprisingly, it's a younger crowd more comfortable with smartphones that's the most aggressive: the 18-24 set races through 1.05GB a month where the 55-plus audience uses a more modest (if still healthy) 750MB. We don't yet know how iOS stacks up in current conditions, but the NPD is promising a comparable look soon. Something tells us the iPhone 5's LTE will lead to just as much voraciousness.

  • Onkyo DS-A5 grafts AirPlay on to existing home stereos, docks older iOS gear

    by 
    Jon Fingas
    Jon Fingas
    09.24.2012

    Embracing AirPlay has usually involved a wholesale switch in hardware: years of speaker investment go out the window for the sake of skipping a wire. Onkyo doesn't have a problem if you bring your own equipment to the fray. Its new DS-A5 docking station brings Apple's WiFi media streaming to many home stereos, including those of rivals, as long as there's a wired or 802.11g-capable wireless router to feed the connection. Naturally, there's perks if you do live in an Onkyo universe -- any link using its Remote Interactive cable can both wake the stereo through AirPlay as well as control the dock from a traditional remote. About the only oddities are the vintage composite video output and a 30-pin dock for charging iPads, iPhones and iPods, neither of which will be much help if you live on the cutting edge. Onkyo brings the DS-A5 to American shores in October for $199; that's a lot to pay for playing songs from the couch, but it's a sight more affordable than replacing home audio equipment costing multiple times that amount.

  • iPhone 5 / iOS 6 app update roundup: new versions for a taller world

    by 
    Jon Fingas
    Jon Fingas
    09.21.2012

    Call it a hunch, but we suspect that at least a few of you picked up an iPhone 5 today, or at least made the leap to iOS 6. If you're in either position, you may be wondering just what apps to feed Apple's flagship (or that fresh new firmware) once it's ready to go. We've got a quick-hit list of titles that have been updated to take advantage of the tall display and new OS that go beyond Apple's own work. The biggest upgrades of the lot come from keynote darling CNN as well as Flipboard: both have done more than add extra columns on the iPhone 5, offering an interface you won't see on any mere 3.5-inch iPhone. Some bread-and-butter apps have made the launch week cut as well, such as Facebook and Twitter. There's even more if you're willing to dig deep. Third-party Twitter client Tweetbot beat the official app to the punch by days, and we've likewise spotted updates to Evernote, its rival Remember the Milk and Yelp. We know some apps aren't fully iPhone 5- or iOS 6-native -- Instagram, for example, and most anything from Google -- but it's apparent that the holdouts are increasingly the exception, rather than the rule. Did you catch any other noteworthy apps that received a boost in recent hours? Let fellow owners know in the comments. CNN - App Store Evernote - App Store Facebook - App Store Flipboard - App Store Kindle - App Store Pulse - App Store Remember the Milk - App Store Tweetbot - App Store Twitter - App Store Yelp - App Store

  • German court rules that Motorola, Samsung don't violate Apple touch event patent

    by 
    Jon Fingas
    Jon Fingas
    09.21.2012

    Motorola and Samsung just caught a break from the law after a few hard knocks. A Mannheim, Germany court has ruled that neither company infringes on an Apple patent covering how an OS responds to and ignores touch events. While we don't yet know the full details, patent lawsuit guru Florian Mueller suggests that the German judge took the same point of view that thwarted Apple's claims in the Netherlands and the UK: the particular patent was just too broad to stick. It's a potentially important win, as a ruling of violation could have led to serious problems with keeping Android-based Motorola and Samsung devices in stores; other patents are more easily circumvented. However, it's still something of a Pyrrhic victory for a pair of companies that have lately been facing the threat of near-term bans and steep damages.

  • Nokia stacks up its maps next to Apple's and Google's, politely suggests it comes out on top (update: more detail)

    by 
    Jon Fingas
    Jon Fingas
    09.21.2012

    You might have noticed a brouhaha over map accuracy in iOS 6. Nokia undoubtedly did, as it's using the iPhone 5 launch to remind us that its strategy has been all about location lately. The crew in Espoo has pitted Nokia Maps from the Lumia 920 against both Apple's equivalent as well as Google Maps -- and to no one's surprise, Nokia's own platform comes out on top. In practice, it's a relatively frank comparison that doesn't try to win on every point. Nokia tends to use a liberal definition of the term "3D" that includes augmented reality, but it's otherwise willing to emphasize its advantages in offline mapping and the sheer scope of its mapping coverage. Apple's very young mapping effort struggles, while Nokia is willing to accept that it doesn't have as much traffic coverage as Google. There is, however, the slight problem of the Lumia 920 not yet shipping: unless you've been blessed with a prototype of the Windows Phone 8 device, Apple and Google are the only ones that have their latest navigation software on a phone you can actually buy. Hit the source for the full, very tall chart as well as a few sly jabs at Nokia's competitors. Update: To clarify, it's true that much of what Nokia is talking about can be found on existing Lumias. However, Nokia did mention that there will be new features coming to Nokia Maps in Windows Phone 8, including the wider offline support, an augmented reality view during navigation and better integration with Nokia Drive.

  • iOS 6 becomes 15 percent of Apple mobile device traffic within 24 hours

    by 
    Jon Fingas
    Jon Fingas
    09.21.2012

    There's been some trepidation among Apple device users over the upgrade to iOS 6 given that it takes away some components while adding others. You wouldn't guess it from the initial upgrade rate, however. Both ChartBoost and Chitika have determined that about 15 percent of iOS data traffic was already coming from Apple's latest release within its first 24 hours of availability -- not bad, considering that it took Android 4.0 roughly eight months to reach a similar ratio and iOS 5 about five days to hit 20 percent. ChartBoost adds that iPhone owners were the quickest to upgrade, which is only logical when the iPhone 4S gets the most new features. The contrast between Android and iOS was entirely expected, knowing Apple's limited hardware pool and reduced carrier oversight. We're more interested in the differences between iOS versions: they suggest that whatever advantages people see in iOS 6, as well as a widespread over-the-air update system, have been enough to spur on many early adopters.

  • Apple patent application has iPhones text when calls don't reach spotty coverage areas

    by 
    Jon Fingas
    Jon Fingas
    09.20.2012

    If you're already using Android 4.0 or iOS 6, you're likely familiar with the option to send a pre-made text reply to incoming calls you can't take. But what if it's your own call that won't go through, at no fault of your own? Apple may have that covered through a patent application that could keep the accusations to a minimum. If flaky reception at the destination prevents your call from connecting, the proposed idea has your iPhone automatically send a text message indicating that you've at least tried to get in touch. Recipients with Apple's hardware contribute to their own solution in this world: the message code is a cue to measure the signal strength and flag the location as a weak point in the carrier's network. Whether or not Apple acts on its concept is as much of a mystery as with most other patents, although we're hoping it becomes real. If anything's going to strain a relationship, it shouldn't be dodgy coverage.

  • Apple updates nearly every app for iOS 6, sneaks in key GarageBand, iPhoto and Podcasts updates

    by 
    Jon Fingas
    Jon Fingas
    09.19.2012

    If you didn't already know that iOS 6 was out in the wild, Apple just delivered a torrent of mobile app updates to make it perfectly clear. Virtually every app that isn't preloaded now has explicit iOS 6 support to keep it running smoothly, and some of the upgrades are thankfully more than just skin-deep compatibility tweaks. Among the highlights are Podcasts' new subscription list syncing through iCloud, ringtone creation with GarageBand and iPhoto support for 36.5-megapixel image editing on the latest devices -- you know, for that moment you need to tweak Nikon D800 photos on an iPhone 5. We're including direct links to a few of the juicier updates, but we'd recommend checking AppleInsider's comprehensive list to see everything that you're missing.