arcade controller

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  • Razer's customizable fight stick returns to TGS for final beta, is still nameless (video)

    by 
    Sean Buckley
    Sean Buckley
    09.20.2012

    Remember that disassembly friendly, unnamed Xbox 360 arcade stick Razer trotted out at TGS last year? It's back, and while it hasn't gained any traction in the moniker category, it's received a few notable hardware tweaks. Razer's TGS team told us the stick has been through a total of thirteen revisions since it entered closed beta last year, and is now entering its final beta before production. Leveraging feedback from over 200 enthusiasts, Razer has made a number of tweaks to the controller, including alternative joystick tops, an included miniature screwdriver and a honeycomb screw-mount bottom so modders can install custom PCBs. The new unit also wears an acrylic cover, allowing perspective buyers to swap Razer's default artwork for a custom inlay. Just like last year, this unit features Sanwa Denshi components -- but picky players will be able to swap them out for their preferred parts without fear of voiding their warranty. Razer couldn't tell us how long the final beta phase would last, and only said that the stick would be released once it was "perfect." Our host did hazard a guess, however, that it would be out by early next year. Want to see more? Relive our TGS booth visit after the break.

  • Nyko Free Fighter arcade joystick hands-on

    by 
    Michael Gorman
    Michael Gorman
    06.05.2012

    Nyko's Free Fighter joystick was unveiled earlier today, and now that E3 2012 has officially begun, we decided we'd head out to the show floor and get our grubby mitts on the thing in person. Anyone who's spent time in an arcade will feel right at home laying hands on Free Fighter, as it uses authentic Sanwa Denshi components -- the buttons provide a pleasant, loose clicking sensation when pressed, and the stick itself is fluid, yet precise. We got a chance to play a bit of Soul Caliber with a pair of Nyko's controllers, where we found the programmable macros and turbo functions to be quite useful, given our meager digital fighting skills. Setting macros up is easy peasy: simply press and hold one of the keys until it changes color from red to blue, then input over 20 directional or button commands as you like. Custom turbo creation is similarly simple, just press both the turbo key and button you want turbo-fied, then tap chosen button up to five times in the cadence of your choosing and you're good to go. These two features will appeal to novices, as they make fighting games more accessible, but it'll also help pros rack up combos, too. And for those who aren't into one-on-one combat, Nyko informed us that because of the Free Fighter's modular design, the company may make a compatible flight stick or other controller modules in the future.%Gallery-157190%

  • Razer unveils arcade fightstick prototype at TGS, looks to gaming community to hammer out the details

    by 
    Sean Buckley
    Sean Buckley
    09.15.2011

    It seems like the folks at Razer are taking the company's "for gamers, by gamers" motto to heart, today unveiling a new customizable PC / Xbox 360 arcade stick at Tokyo Game Show that won't even hit production until the fightstick community disassembles, mods, and judges the heck out of it. The yet-to-be-named arcade controller will first make its way to select applicants of a closed beta program, putting the rig in the hands of some 200-plus gamers who, after having their way with it, will provide the outfit with tips on how to fine-tune the final product. Razer's TGS staff gave us a brief overview of the unit, and let us swap around wires, pop out buttons, and fiddle with the rig's faceplate. The prototype unit is built with Sanwa Denshi components, but Razer tells us that mod-minded gamers are free replace, modify, or otherwise tinker with any of the controller's major parts without fear of voiding its warranty -- only the stick's control board is off limits. Beta registration is already open, and the first test units should ship out sometime next month. Check out the gallery below for an eyeful, or point your peepers up top for a demo straight from the TGS show floor. Want more text? Hit the break for an official press release. %Gallery-133861%

  • 360 gets a retro arcade stick

    by 
    Richard Mitchell
    Richard Mitchell
    08.18.2006

    Ludwig over at Joystiq passed this little gem onto us today. Looks like the 360 will be getting an arcade stick after all, courtesy of Mad Catz. While it's obvious that the stick should be perfect for old school favorites like Galaga, certain elements are rather curious. First of all, the controller has both a joystick and a D-pad, suggesting that the stick is in fact analogue. Also, the triggers and shoulder buttons don't appear to be on the face of the controller at all. As such, hopeful Street Fighter purists may still be left without a suitable control. The original item on EB Games has since been yanked from the internet, but we managed to snag a shot of the page, which lists the controller for $69.99 (ouch) with a release date of October 1st. That's a pretty hefty price for a decent game of Pac-Man.