archeage-open-beta

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  • Hands-on with ArcheAge's Japanese open beta

    by 
    Andrew Ross
    Andrew Ross
    07.23.2013

    So Japan recently had it's ArcheAge open beta, and the Massively crew was kind enough to allow me to write a bit about my experience. As a close follower of the game and someone who played a little in the closed Korean beta, there is a lot I could write about, but I'm going to try to limit this primarily to Japanese localization and what that may mean for westerners. While the game has gotten a lot of coverage for an imported MMO that only recently started western beta recruitment, I feel like some readers have missed important details about AA that I'd like to address. This may build or break hype, but I've thought long and hard about what I'm about to say, and I think it deserves mentioning: ArcheAge is to sandboxes what World of Warcraft was to themeparks.

  • ArcheAge open beta vids detail dungeon, trade market, and more

    by 
    Jef Reahard
    Jef Reahard
    01.04.2013

    ArcheAge's Korean open beta is in full swing, and Steparu has been spending some quality time with the upcoming sandpark title. A new post details a series of week-long adventures that led up to level 20, as well as plenty of video that covers questing, a tour of one of the game's neutral trading markets, and an instanced dungeon. Check out this last clip after the cut, and head to Steparu's website for the rest.

  • ArcheAge's Korean OBT features lengthy queues, intro cinematic released

    by 
    Jef Reahard
    Jef Reahard
    01.02.2013

    ArcheAge's Korean open beta is finally here, and XLGAMES has a lot of fans banging on its front door for a chance to test drive the new sandpark title. According to ThisIsGame, the firm opened 20 servers, some of which feature entry queues ranging from 500 to 2,300 players. Steparu is hosting a look at the game's intro cinematic which features a "Nuian goddess summoning a gigantic portal and sacrificing herself to save her people." Check out the two-minute clip after the cut.

  • New ArcheAge game guide videos abound

    by 
    Jef Reahard
    Jef Reahard
    12.17.2012

    XLGAMES has a revealed a new teaser website for ArcheAge in advance of the Korean open beta which starts on January 2nd. The firm has also released a number of new game guide videos detailing various aspects of the fantasy sandbox. Highlights include siege warfare, ship building, tracking player thieves, and the jail and jury system. Sadly, MMO Culture reports that the open beta requires authentication in the form of a Korean mobile phone number. Finally, XL has released an extended version of the cinematic trailer we glimpsed last week. Head past the cut to check it out.

  • ArcheAge's Korean open beta starts January 2

    by 
    Jef Reahard
    Jef Reahard
    12.12.2012

    After six years of development and nearly two years of closed testing, ArcheAge's Korean open beta is nearly upon us. XLGAMES has revealed that the final tuneup phase prior to launch will begin on January 2nd, 2013. Korean players will be able to download the client on December 17th, and there's also an early bird character creation phase that runs from December 19th through December 30th. Steparu has posted a brief CG trailer for the open beta as well as a collection of gameplay videos to whet your appetite. Check out a couple of them after the cut. [Thanks to everyone who sent this in!]

  • ArcheAge Korean open beta slated for December

    by 
    Jef Reahard
    Jef Reahard
    10.03.2012

    XLGAMES has pushed back the open beta period for the Korean version of ArcheAge. According to a rough translation on the ArcheAge Source forums, the company originally intended to kick off the testing in November after G-star 2012. The open beta has since been "postponed to December because of internal affairs." A post on Gamtoon.com cites an XL insider as its source, but offers no details on the causes for the delay. ArcheAge recently completed its fifth closed beta phase. ArcheAge Source reports that the testing drew 130,000 users and was well-received by gamers around the world. [Thanks to Dengar for the tip!]