ArmV7

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  • OnLive reaffirms support for Marvell powered ARM Google TV boxes

    by 
    Richard Lawler
    Richard Lawler
    07.11.2012

    While there has been a lot of speculation recently about which platforms the OnLive Google TV app will support for gameplay, the company is confirming support for / collaboration with Marvell's 1500 HD SoC Google highlighted for its v2 hardware. While no specific devices are mentioned, there's a Marvell brain in the Sony Google TV box we recently reviewed and the upcoming Vizio Co-Star, so unless a manufacturer blocks it, we'd expect to be able to install it and get playing -- Gaikai purchases notwithstanding. Not mentioned in the press release (after the break) is LG's custom CPU for its Google TVs, but since we've already got video evidence of it running there, we're simply left waiting for the app to launch for the full console gaming experience sans-console.

  • Google TV officially switching to ARM, Marvell Armada 1500 CPU to lead the charge

    by 
    Richard Lawler
    Richard Lawler
    01.05.2012

    After all the rumors including word that Intel was backing away from its Atom CE4100 CPU it's finally official: Google TV is moving from x86 to ARM, and Marvell is letting everyone know its Foresight platform has been selected to power the next generation of Google TV hardware. The Armada 1500 dual-core CPU at its heart promises PC-like performance with cellphone-like power management and support for Blu-ray 3D, video encoding / decoding and upscaling. enabling fanless smart TV products built on the package like this demo box seen above. Marvell Co-founder Weili Dai considers this as an opportunity to fundamentally change the relationship between content producers and consumers, a lofty goal for the second round of products after a lackluster market response to the initial effort. Of course, there are some early signs that this hardware switch could be just what the doctor ordered, like the fact that similar hardware powers the OnLive Microconsole, and likely lurked in the heart of the Vizio Google TVs we observed with inbuilt OnLive capabilities last year. Beyond the lower heat and power requirements this chip may be able to do it all for less money -- something we're sure $99 Revue buyers can appreciate. Check out the press release after the break for a few more details, we'll wait to find out more about the new partners and hardware before jumping on the Google TV 2.0 hype train along with Eric Schmidt.

  • ARMv8 detailed: 64-bit architecture, AppliedMicro first in line

    by 
    Darren Murph
    Darren Murph
    10.28.2011

    Thought Windows on ARM was snazzy? Have a gander at this. The outfit's forthcoming ARMv8 architecture, the first ARM architecture to include a 64-bit instruction set, has just been detailed, with a goal to expand the reach of ARM processor-based solutions "into consumer and enterprise applications where extended virtual addressing and 64-bit data processing are required." The ARMv8 architecture consists of two main execution states -- AArch64 and AArch32 -- and we're apt to see the real benefits hit high-end servers first. The ARMv8 architecture specifications are available now to partners under license, with the company planning to disclose processors based on ARMv8 during 2012, with consumer and enterprise prototype systems expected in 2014. Head on past the break for ARM's take, or meander to the source links for AppliedMicro's gloating.

  • Globalscale D2 Plug offers HD video, 3D graphics in little Linux / Android machine

    by 
    Christopher Trout
    Christopher Trout
    05.16.2011

    So it's not going to replace your big-boy PC anytime soon, but Globalscale's latest plug computer, the D2 Plug, does deliver some decidedly desktop-like traits. The latest lilliputian Linux / Android kit touts Marvell's PXA510, a 1GHz ARMv7 processor that supports 1080p video playback and 3D graphics. According to its makers, the D2 Plug runs on two watts and features 1GB of DDR3 memory, 8GB of NAND flash, an SD card slot, eSATA port and multiple points of connectivity, including two USB 2.o ports, gigabit ethernet, HDMI, and VGA. It measures a mere 6.7 x 3.22 x 1.3 inches, and sports a $249 price tag -- not exactly a small price, but there are plenty of other mini PCs in the sea.

  • Visualized: IE10 and Windows running on ARM at MIX

    by 
    Myriam Joire
    Myriam Joire
    04.12.2011

    Well, what do we have here? It's IE10 and Windows 32-bit running on a 1GHz ARMv7 chip... live, right here at MIX 11! Update: Wonder what kind of ARM chip that might be? NVIDIA just tweeted that it's actually a Tegra 2 SOC.

  • Sony Ericsson Xperia Play review

    by 
    Vlad Savov
    Vlad Savov
    03.28.2011

    The PlayStation Phone. We've had quite the intimate history with this gamepad-equipped slider, learning of its secretive existence way back in August and then handling a prototype unit in January, so you'll forgive us for feeling sentimental and still entertaining our pet name for it. The Sony Ericsson marketing gurus renamed it the Xperia Play when it finally went official at MWC this year, but the PlayStation connection remains as strong as ever. Aside from the D-pad, iconic game keys, and two touchpads, this device comes with a little app named PlayStation Pocket, which will be serving up dollops of classic PlayStation One gaming to all those with a taste for it. Yes, the Sony influence is strong with this one, and the Android Market will be joining the fun with Xperia Play-optimized titles from third-party developers. So all we really need to know now is whether the Android smartphone underpinning this smash-bang fusion of old and new school entertainment happens to be any good. Shall we get Started? %Gallery-119806%

  • Adobe AIR 2.5 coming to Android in Q4 2010, but only to capable phones

    by 
    Sean Hollister
    Sean Hollister
    08.16.2010

    When will Strong Bad and company become native Android applications? Anytime after Q4 2010 -- that's when Adobe says it wants to have Adobe AIR for Android runtimes publicly available in the Android Market, along with an initial batch of apps, and fairly exciting potential for more. The Android release will be part of AIR 2.5 and grant would-be developers access to your smartphone's camera, microphone, accelerometer and GPS as well as providing hardware GPU acceleration and multitouch input, which could make for some exciting PopCap games completely serious and not at all game related utilities down the road. Don't necessarily expect them to work on every Android phone, however, as there are some prerequisites for AIR, namely an ARMv7 processor or better with a vector co-processor, OpenGL ES 2.0 and Froyo, but Adobe says if your device handles Flash 10.1, it'll probably run AIR. On a related note, if you weren't yet sold on Google TV, a breath of fresh AIR might help -- Adobe told us it's presently pondering the correct time to add the cross-platform runtimes on Google's video streaming boxes as well.

  • Flash 10.1 snubbing non-ARMv7 Android devices, too? (update: yes)

    by 
    Chris Ziegler
    Chris Ziegler
    02.26.2010

    The same Adobe employee who mentioned on Adobe's official forums that Flash 10.1 would be blowing right past Windows Mobile 6.5 made another notable comment, too: on Android, they'll be conveniently overlooking devices that aren't based on an ARMv7 core like a Snapdragon or OMAP3 -- in other words, pretty much every device of consequence except the Nexus One, HTC Desire, Acer Liquid, Motorola Droid / Milestone, and Sony Ericsson X10. At this point, we're starting to get a little suspicious -- this is the same company that proudly demoed the Hero's custom-rolled Flash support last year, after all, and there'll be no shortage of devices using Qualcomm's MSM7x27 line of chipsets in 2010 -- so we're holding out for some additional verification on this. Granted, forum mod Jochem van Dieten refers to the commenter specifically as an Adobe employee and he's got a Plaxo profile identifying him as a product manager, but this is pretty wild news if accurate. We'll update you as we know more. Update: Indeed, PC Magazine points out that Adobe's current verbiage is that Flash 10.1 is going to require Cortex A8 "or better." So much for the "open" in Open Screen Project, eh?

  • ARM to release netbook, MID chips

    by 
    Nilay Patel
    Nilay Patel
    11.13.2008

    Intel's Atom is enjoying some pretty lonely dominance in the netbook market, with nary a spot of competition from VIA's ephemeral Nano or whatever AMD has in store for us -- a void ARM has just announced it plans to fill with ARMv7 chips. The mobile device chipmaker has partnered with Canonical to develop a version of Ubuntu specifically tailored to run on netbooks and MIDs with ARM Cortex-A8 and Cortex-A9 processors, a platform ARM says will offer all-day battery life as well as advanced video functionality. That sounds pretty good to us (and Intel, actually) -- too bad we won't see any of these mythical machines until at least Ubuntu's April 2009 street date for the ARM port. Good thing Intel will be lying around counting cash and not developing anything until then, right guys? Sigh.