arrogance

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  • The Daily Grind: What's the worst thing an MMO dev's ever said?

    by 
    Bree Royce
    Bree Royce
    11.28.2011

    The fall season has seen two massive PR fiascos in two MMOs that just couldn't be more different: World of Warcraft and EVE Online. At BlizzCon, Blizzard cluelessly cheered on a video featuring individuals making crass anti-gay comments. And CCP managed to alienate its loyalists with an arrogant, greed-oriented internal memo. For my part, one of the most awful dev quotes surfaced during the bygone days of EverQuest, when a dev named Milo Cooper famously posted to a player, "Shut up and give me my ten bucks per month, little man. My Porsche needs some performance upgrades." (Hey, remember back when games were $10 a month?) Comments like that one just fueled anger among the playerbase, whose members already felt they were paying too much for too little in return from a studio that took them entirely for granted. So what's the worst thing you've ever seen an MMO dev say or do? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Soapbox: Watch out BioWare, it's a (WoW) trap!

    by 
    Justin Olivetti
    Justin Olivetti
    10.11.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I want to be up front about one thing first: World of Warcraft was, to me, a truly great game. It was. No matter how easy and trendy it is to take swings at the popular kid, I'd be lying if I didn't say that I had a few really terrific years in Azeroth. So as I go on to criticize aspects of the World of Warcraft phenomenon, I don't want to give you the impression that I'm filled with nothing but loathing for my time spent there. There are many factors -- including plain old burnout -- that drove me away from WoW, but the one thing I never liked from my earliest days in the game until now was the attitude and approach that Blizzard gave. These were relatively minor flaws that became magnified with the game's staggering popularity and size, and they stand as proof that even great game designers can be blind to their own shortcomings. Why do I bring up WoW today? Because with the unprecedented build-up to Star Wars: The Old Republic, I see BioWare teetering on the edge of these same traps that ensnared Blizzard and tainted that company's product. BioWare and EA may be betting on WoW 2.0, but if the people behind the scenes are smart about it, they'll take a lesson from history instead of discovering that they're just as prone to fumbling the ball as anyone else.

  • The Daily Grind: What attitudes can you not stand?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.03.2010

    Blizzard has always been known by the fans for going all-out with their jokes on April 1st, and this year was no exception. The entire Equipment Potency Equivalence Number was funny in its own right, but especially as an attitude prevalent not only among World of Warcraft players. No matter what game you play, you know people whose sense of ego and importance at in-game achievements drives you up the wall. For some people it's a minor irritation; for others, it's the sort of thing that is so insufferable it's not worth even trying to work with them. There are no shortage of helpful and friendly players in games, but there's also an abundance of arrogant gear worshippers, socially inept trolls, die-hard PvP grognards, ineffectual PvE carebears... you get the idea. Almost everyone agrees the extreme cases are bad, but we all think some are worse than others. So what about you? What sort of outlook makes you just quit a group in frustration no matter how the player performs? Is it something hugely removed from your own playstyle and approach, or something that's close to how you normally run and becomes more obnoxious as a result?