asherons-call

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  • Turbine suffers another round of layoffs

    by 
    Justin Olivetti
    Justin Olivetti
    02.12.2014

    Gamasutra and Twitter are reporting that an unspecified number of Turbine employees have been fired today in a new round of layoffs. A Warner Bros. representative responded with an official statement: "As part of our normal business process, we're routinely looking at the strategic alignment of our company. Unfortunately, in order for us to invest in growth areas at Turbine, we have to eliminate some positions. These are always tough decisions, which we don't approach lightly, but it's crucial that Turbine is structured in a way that reflects the current and coming marketplace." Massively has reached out to Turbine for additional comments.

  • Forces of Nature crash into Asheron's Call

    by 
    Justin Olivetti
    Justin Olivetti
    01.22.2014

    Asheron's Call's January update is live, pitting player versus the wild in an event called Forces of Nature. The storyline surrounds a great magical tree that is under attack by darkness. Players will be able to help out through various tasks and three quests of the month. Other changes that came in yesterday's patch include tweaks to the Baishi Arena, a buff to the healing skill, a nerf to recall gems, and several player-killing adjustments.

  • Massively's winter holidays MMO roundup

    by 
    MJ Guthrie
    MJ Guthrie
    12.21.2013

    The holidays are here! That means the hustle and bustle of the season is in full swing, with gifts to get, treats to taste, deals to nab, and plenty of festivities to partake in -- and that's just in the MMOverse! Yes folks, there's a plethora of holiday celebrations out there -- so many, in fact, that it can be hard to keep track of them all, let alone participate to them! If you're trying to catch everything in your favorite games, we're here to help. We've got a round up of the various winter celebrations across the gaming sphere all bundled together right here for you. If something catches your eye, hop in and join in the festivities!

  • The Daily Grind: Is the mystique of MMO questing lost for good?

    by 
    Bree Royce
    Bree Royce
    11.22.2013

    World of Warcraft is often credited with inserting questing into MMORPGs, but veterans know that classic MMOs like Ultima Online, EverQuest, and Asheron's Call all featured quests, be they simple escort quests for gold or elaborate multi-week quests for epic weapons that required a few dozen of your mates to lend a hand. Those ancient quests weren't designed as "content," exactly; they were a means to an end, and the reward was the point. Quests were just a unique way to gather money or special loot when you weren't hunting or camping in dungeons working on skills and levels. What WoW did was popularize the idea that quests should be the primary method of leveling up through an MMO. WoW's quests provide experience above all else; few WoW quests award gear worth using at endgame, and most rewards are vendor trash. Now, as quests have slowly become core content across many themepark and sandbox MMOs, we even hear gamers refer to "quest grind," when the reality is that quest-driven leveling was intended to replace something far more boring: mob grind. By turning something special into something mundane, have MMO developers shattered the mystique of The Quest as a roleplay and storytelling element? Are you sick to death of quests (and dynamic-events-that-are-really-just-quests) as a character development prop? Can designers make questing feel epic once again, or is it simply too late? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Game Archaeologist: Classic MMOs in October

    by 
    Justin Olivetti
    Justin Olivetti
    10.26.2013

    You think your fancy modern MMOs have the patent on Halloween? Mister, classic games own this holiday. They were out picking pumpkins and decapitating spooks long before you were a twinkle in the character creator's eye. Halloween's back in many of our older titles this month, and for those of you who have been away from a beloved classic, it may just be the best time to return for another go. Anarchy Online not only has the return of Uncle Pumpkinhead but some pretty good subscription deals right now. EverQuest has the Haunting of Norrath, Pixel Pirates is offering seasonal items in the store, Guild Wars probably toggled its Halloween 2013 switch, RuneScape's got a brand-new questline, and Dark Age of Camelot is up to its standard tricks with the Pumpkin Moon. Of course, October wasn't just about trick-or-treating; plenty of other events have happened to the classic MMO collective. From a record-setting expansion to invasions to a very happy birthday, this month kept hopping (and growling, slithering, and lurking). Let's check it out!

  • Perfect Ten: MMO industry moves I didn't see coming

    by 
    Justin Olivetti
    Justin Olivetti
    09.12.2013

    Despite -- or more accurately, because of -- my love for video games, I would never want to work in the games industry as a developer or what have you. I think it's an industry that doesn't have a good track record of job security, sane hours, or products that you could feasibly spend years working on that might not make it to ship. But I love writing about the industry. I love the news. That's why I adore being at Massively. I also love the news because MMOs and studios constantly surprise me. Hey, maybe you're an amazing clairvoyant person who can not only predict but accurately foresee all of the jukes and twists that the industry makes. I am not. When mental superpowers were being handed out, I got "setting people on fire with a mere thought" instead of what appears to be the widespread "know it all" ability. I don't regret it. I mean, you probably already knew that I was going to post a picture of Daniel-san and Mr. Miyagi being attacked by bees on the front page of Massively. But I think that the surprises are part of the fun. No matter what we've seen in the past and no matter how knowledgeable any of us is about MMOs, the strange developments keep on coming. So this week I want to list 10 stories that I really didn't see coming at all.

  • The Game Archaeologist: Classic MMOs in August

    by 
    Justin Olivetti
    Justin Olivetti
    08.31.2013

    How few players do you need to have before operating an MMO becomes ridiculously unprofitable and in need of closing? In the case of The Matrix Online, we found out that the magic number was 500. I wouldn't have even guessed that so few people were in that game when its shutdown was announced, especially considering the vocal anguish that arose when SOE lowered the boom. I guess it goes to show that we're often quite clueless what goes on behind the curtain. There's always this balance between the number-crunchers (who need players and money to justify continued operations) and the passionate creators (who are often developers putting in the effort because they simply love the game and its community). If nothing else, it reinforced my belief that SOE does bend over backwards to keep these games running as long as possible, much longer than some other studios would in a similar situation. So what other news regarding classic MMOs happened this past month? It's time for another one of my patented roundups, complete with archaeological commentary!

  • The Game Archaeologist: Classic MMOs in July

    by 
    Justin Olivetti
    Justin Olivetti
    07.20.2013

    It's been over a month since our last round-up of news, events, and community features covering the classic MMOs we know and love. You wouldn't think that a lazy summer month would contain a lot of new information regarding these older titles, but these past few weeks have been absolutely hopping. We've had several anniversaries, patches, player celebrations, mobile adaptations, and more. I'm constantly encouraged to see how players keep the memories of deceased games and the spirit of currently running ones alive throughout the blogging community as well, so we'll look into that today too.

  • The Perfect Ten: MMO commercials that take us back

    by 
    Justin Olivetti
    Justin Olivetti
    07.18.2013

    I don't see a lot of commercials these days. I like to imagine that I'm a one-man force out to frustrate advertisers, ducking and weaving whenever they try to wing a 30-second spot at me. A lot gets through, but I've long since canceled cable, and the only traditional commercials I sit through are the ones for the occasional YouTube video. But there's something about a good commercial that can take us back on a wave of "remember whens?" and community bonding. I hear more discussions about creative ad spots the day after the Superbowl than the game itself. Commercials can even be a time capsule that unlocks memories for us of favorite movies, toys, and experiences. But what about MMOs? Well, they have commercials too, although not as many have made it to the standard airwaves. They're out there, though. Lurking. Emitting nostalgia rays from the past. And I've been hunting them down, looking for commercials that take us back to a simpler, goofier time. A few thousand dead brain cells later, I've got 10 of the margh make it sop pleaze pleaaa... Enjoy.

  • Asheron's Call 2 prepares quality-of-life update

    by 
    Justin Olivetti
    Justin Olivetti
    06.23.2013

    Asheron's Call 2, its community, and its small dev team continue to endure after the title's resurrection last winter. And Turbine's been preparing a quality-of-life update for the game that is aimed at smoothing out some of the rough spots of the title. In a recent post, producer Severlin said that the team is looking at a late June release for the patch, although he said there's a chance it might slip into early July. The update will improve quest flow, bump up quest XP rewards, adjust mob placement, and make it easier for solo players to forge their way in AC2. "Exploration will be no less rewarding after these adjustments," developer NoWorries assured players. "We want to make sure that players don't hit walls where they have no idea what they can go do next, especially at the early stages when they are still getting used to the game." [Thanks to Dengar for the tip!]

  • The Game Archaeologist: Checking in with classic MMOs

    by 
    Justin Olivetti
    Justin Olivetti
    06.08.2013

    What's this, you say as you rub your eyes in disbelief. Is it... The Game Archaeologist, long since thought lost in his expedition to Atlantis (and the trials therein)? It is indeed, my friends. TGA has been a long-running passion of mine on Massively, but I needed a break for a while to recouperate and refocus. However, as of late I've felt the call of neglected classic MMOs and wanted to make sure that they were getting some column love here on the site. So going forward, expect to see The Game Archaeologist pop out of his hidey hole once or twice a month to talk about our old favorites and perhaps pontificate more on the history of MMO development. Sound good? Did you miss me at all? You totally didn't, did you. If you've been out of touch with classic MMOs, I've done the legwork this week to provide you with the 10 important and relevant news items that are sweeping through this aging yet still vibrant community. Read on, McDuff!

  • One Shots: Paging the burn ward

    by 
    Justin Olivetti
    Justin Olivetti
    04.07.2013

    It's a little amazing, when you think about it, that all of these magic-users who prance around in extremely flammable robes don't suffer from third-degree burns more than we see. Or maybe the game is hiding the awful, scarred truth from us. In any case, our opening screenshot this week should have resulted in a quick trip to the ER for both parties. "This is a simple yet fun battle in Vindictus' early levels," reader Carolina says. "I love the detail of the damaged shoe on my spellcaster character." Forget the human element; now the shoes are the ones suffering for our casual disregard of fiery magic! If you can get past the misery of the moment, we've got plenty of other great one shots this week for you to admire.

  • The Game Archaeologist: When sequels attack!

    by 
    Justin Olivetti
    Justin Olivetti
    03.23.2013

    Sequels are both the bane of and a fact of life for movies and video games. Well, "bane" is a strong word, and you're probably thinking of Batman right now anyway, but personally, I'm always willing to give the benefit of doubt to any continuation of a favorite franchise. While we don't see sequels pop up as often in MMOs, they do exist and have significant effects upon the original title that bears the same name. It's here that MMOs diverge from movies and other video games. With those, the original is not in any sort of danger, other than the perception of having its legacy dragged down into the muck (Caddyshack II, anyone?) and perhaps overstaying its welcome. An MMO sequel, on the other hand, can cause serious consequences to its ancestor. Here at Game Archaeologist, we look at classic games that have often seen their time come and go. But what happens to one of these titles when a sequel attacks? Almost anything, it turns out.

  • Turbine's servers down 34 hours and counting, studio comps players

    by 
    Justin Olivetti
    Justin Olivetti
    02.15.2013

    A period of global maintenance for Turbine's servers is now pushing well into its second day of downtime for all of the studio's games. Dungeons and Dragons Online, Lord of the Rings Online, and both Asheron's Call titles have been offline since 6:00 a.m. on February 14th. The servers were scheduled to be brought back online after 24 hours, but as of the time of this writing, they are still down as the studio works on issues that "cropped up during the night." The downtime was to overhaul the billing system and other back-end projects. LotRO CM Sapience posted this update at 4:20 p.m. EST: "We are working to resolve ongoing issues with our system maintenance. At this time we do not have a specific estimate for when the game servers will be available. Our goal is to make the games available as soon as possible. However we would like to advise players that the service may continue to be unavailable this evening. We will continue to provide updates as we have them. "As a thank you for your understanding and patience during this downtime, all Premium and VIP players who have logged into their account in the past 30 days (as of 6:00 a.m. EST on 2/14/2013) will receive 250 Turbine points. In addition, all VIP players who have logged in during the same period will have their accounts credited one day of VIP time for each day of downtime, plus one additional day. All points and additional time will be granted automatically as soon as our regular service is restored and stable."

  • The Game Archaeologist: How to return to older games

    by 
    Justin Olivetti
    Justin Olivetti
    01.12.2013

    Let's face it: It's just not that easy to either try out or return to an older MMO. It defies logic because you would think that these games would explicitly crave people to come play them, but it's almost like there's a chest-high wall topped with itchy fiberglass shreds warning people away. It's not impossible to surmount, of course, just inconvenient and a little daunting. And so we log back into World of Warcraft or (thrashes around for a random title) Champions Online instead. However, this column doesn't care about them fancy games with their exclamation marks and free-to-plays, no sirree. We're all about the love for classic MMOs, and it would behoove us to consider supporting that which we love. It's that time of year when I feel the call to return to one of my first MMO loves, Anarchy Online. After tangling with the account page, looking for a subscription variant that apparently no longer exists, and mentally adjusting to the extremely dated graphics, I started to wonder if it was even worth it. But a little perseverance paid off, and I wanted to share a few lessons learned about overcoming obstacles when it comes to diving back into the past.

  • Asheron's Call heeds the Darkest Night

    by 
    Justin Olivetti
    Justin Olivetti
    01.11.2013

    It seems quite fitting to the season for Asheron's Call to name its newest event Darkest Night. The January event continues the game's story with an attempt to put down Hoshino Kei once and for all. Several new quests are being added to the game for the event, and an interesting "tell the story from the villain's point of view" lore tidbit gives some insight into the challenges that lie ahead for adventurers. There is also a quartet of screenshots from the event that include a lock with no key, a treasure room, a deadly pit, and a key. Hm. Going to be hard to figure that one out, eh?

  • Free for All: The second annual Frindie Awards

    by 
    Beau Hindman
    Beau Hindman
    01.02.2013

    It's time once again for the Frindie Awards, my attempt to shine some light on the best indie, browser-based, free-to-play, and unusual MMOs that are all-too-often ignored by press -- and players. This one is for the little guys! Well, mostly. It's also for those games that seem to have passed under the collective radar of Massively readers or that seem to be very misunderstood. Picking the winners this year is just as hard as it was last year, maybe even harder. 2012 was an incredible year for MMOs, so I would rather have just put together an article that highlights every single favorite. In the end, it's more helpful to make myself pick out a winner. It's a rare thing for some of these games to even receive a nod on a major website, something I still can't figure out. Either way, it's best to think of all of the MMOs on this list as my favorites from 2012. Anyway, let's get to the awards!

  • The Game Archaeologist's top MMO stories of 2012

    by 
    Justin Olivetti
    Justin Olivetti
    12.29.2012

    As another gaming year spins to a close, we here at the Institute for Digital Interactive Entertainment have been holding our archaeological department hostage with a trained buffy-tufted marmoset until it delivered a final report. After hours of begging and infected monkey bites, the head of that department, Prof. Justin Olivetti, Ph.D., handed us a scrap of urine-soaked paper with the following article inscribed. While the Institute strongly suggests that you ignore this report and instead work on your button-mashing exercises, the board of directors stated that all such papers must be posted for the public to see. This report is presented in the Yetbari typeface and contains a sequential series of items that number between 11 and 13.

  • MMO News Roundup: Last week on Massively

    by 
    Alex Ziebart
    Alex Ziebart
    12.18.2012

    Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future. The Secret World no longer requires a subscription Early last week, the urban fantasy MMO The Secret World has officially dropped its subscription fee. Effective immediately, you only need to purchase the game itself to play. Subscription-free players are not restricted from accessing any content or gameplay features. Turbine brings back Asheron's Call 2 Though Asheron's Call is still running, Asheron's Call 2, which launched in 2002, closed its doors in 2005. Now, nearly 7 years later, Turbine is bringing Asheron's Call 2 back. The game is currently in beta phase, and to access the game, you need to be an Asheron's Call subscriber. EVE Online breaks the 450k subscriber mark Between the recent launch of the Retribution expansion and a relaunch in China, EVE Online has accumulated more than 450,000 subscribers. EVE developer CCP partnered up with TianCity to bring the sandbox back into the Chinese market. According to a CCP press release, the game's business in China has surpassed expectations. Did SWTOR make things worse by going F2P? Star Wars: The Old Republic has caught a lot of heat over its approach to F2P gaming. With severely restricted gameplay for free players and exorbitant prices in its cash shop, The Old Republic may have done more harm than good for its game -- a surprise misstep in a market that has seen great success with F2P games in the past. Massively's week in review Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

  • Leaderboard: Is Asheron's Call 2 a long-term home or a short-term novelty?

    by 
    Jef Reahard
    Jef Reahard
    12.17.2012

    So Asheron's Call 2 is back. And if that's not the strangest sentence I've typed all year, then I don't know what is. Turbine's 10-year-old fantasy sequel dropped off everyone's radar seven years ago and was suddenly reanimated last week seemingly out of the blue. It's hard to know what motivated the resurrection, as AC2 wasn't a hugely successful MMO even by the genre's incredibly modest pre-World of Warcraft standards. Is Turbine simply looking for a bit of extra end-of-the-year income or does it plan to actually develop the game over time? Is this merely a way to wring a bit more revenue out of the original Asheron's Call minus any significant production costs (you must sub to AC to access AC2, currently), or is AC2 going to implement its own subscription plan or some sort of cash shop? Whatever the reasons, it's a feel-good story and an early Christmas present for fans who wrote the game off years ago. With the rash of MMO closings over the past 12 months, though, I suspect that some folks are wary of settling down in AC2 even though they might want to. For today's Leaderboard, tell us how you're playing Asheron's Call 2. Is it looking like your long-term MMO home, or is it merely a novelty that you're checking out while you can? Vote after the cut. Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!