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  • ArenaNet explains upcoming Guild Wars 2 PvP features

    by 
    Elisabeth
    Elisabeth
    10.08.2012

    Guild Wars 2 has a pretty active and dedicated sPvP community. ArenaNet's Jonathan Sharp took to the blog today to talk to that community (and the rest of you peasants, too) about some upcoming goodies for PvP. Right now, players are able to compete in structured automated tournaments. These free tournaments pit eight teams of five against each other, with reward chests, glory, and rank going to the top four teams. Soon, players will also be able to participate in paid automated tournaments. Tickets for entry can be found in reward chests from free tournaments, bought in the gem store, or received whenever a player hits a new sPvP rank. Every team in the paid tournaments will receive a reward, but the four teams with the best performance will get better loot -- including gems. What better way to hone your skills for paid tournaments than by renting custom arenas in which to practice? Custom arenas can be rented by players with options for password protection, scrimmage hosting, and setting a custom map rotation. Sharp promised more information about custom arenas in a future blog post, and said that after paid tournaments and custom arenas come online, the team will turn its focus to other key features for making Guild Wars 2 sPvP even better.

  • ArenaNet devs discuss PvP tournaments and e-sports

    by 
    Elisabeth
    Elisabeth
    08.01.2012

    Guild Wars 2 is getting steadily closer to release, but players are as hungry as ever for every little detail about the game. ArenaNet devs Jonathan Sharp and John Corpening took some time to scratch the unrelenting itch of curiosity in an interview with Guild Wars 2 Guru. The game's normal structured PvP tournaments will be restricted, for technical reasons, by region. Worldwide tournaments will still be possible but will be dealt with "in a manner outside of the online tournament system." Before automated tournaments, players will be able to see the maps that will be used for each of the three rounds of the tournament but unable to see the composition of enemy teams. As things stand now, players will be able to change builds between rounds, but the devs are still looking for further feedback about that particular bucket of fish. Game formats other than the conquest that currently serves as the current primary PvP mechanic aren't out of the question for the future, but the team wants the game to start off with something that is easily approachable. ArenaNet hasn't really made a secret out of e-sports plans for Guild Wars 2. To that end, a spectator mode is high on the list of additions to the game, but the only timeframe devs are giving is "when it's ready." While the devs can't say much yet about plans for PvP publicity and ranking systems, they are hoping for Guild Wars 2 to prove itself as an e-sport and are committed to the original intention of letting players jump in and be competitive in PvP right off the bat. Check out the original interview for every breathtaking tease, hint, and detail.